119 Commits

Author SHA1 Message Date
gir489
9dacd3c230 Various translation fixes (#2322)
* Closes #2321
2023-10-22 00:10:46 +02:00
gir489
6a56113e7c Removed OUTFIT_UNKs from props_t. (#2258) 2023-10-13 00:12:10 +02:00
Quentin
5515c841a1 feat(lua): Allow lua scripts to flag modders with a custom reason if needed. (#2248) 2023-10-13 00:11:37 +02:00
Quentin
3323e1c43f fix(teleport): code reuse / fix lot of unnecessary logic running for tping our own ped. (#2246) 2023-10-13 00:10:18 +02:00
Quentin
2d2f4368fd Fix lua explosion bypass (#2255)
* move explosion_anti_cheat_bypass to its own file

* fix(lua): make sure lua user don't get tapped by game ac when using ADD_OWNED_EXPLOSION
2023-10-12 23:34:46 +02:00
gir489
220e995035 Add Garage drop-down to Spawn PV menu (#2171)
* Fixed edge case where a garage that contained only banned vehicles would show if the user was using Spawn Clone.
Refactored a large portion of the garage code to be production ready.
Formatting changes.

* Added singular garage items to the m_garage setter like the Terrorbyte.

* Fixed is_blacklisted_vehicle returning an inverted condition.
Fixed Garage drop-down not updating properly.

* Separated out m_garage's setter into a ctor function.
Replaced the 4 singular garages that use an overloaded index with a define to be able to shift them easier when new properties are added.

* Removed obsolete and incorrect player.character_slot config entry.
Removed deprecated local_player.hpp.
Added self::char_slot that is guaranteed to be correct.

* Removed extraneous semi-colon.

* Added more stuff to fillsnacks.
Removed more extraneous usages of MPPLY_LAST_MP_CHAR.

* Added the vehicle's name to player info.

* Fixed get_property_garage_size returning the incorrect size for the facility.
Fixed get_static_property_name returning the Nightclub's name instead of Nightclub Service Entrance to maintain consistency with the Mechanic.
Fixed garage_slot_iterator not starting and ending at the correct indexes.

* Shifted the singular properties down one to compensate for the new math.

* Fixed backwards math on Terrorbyte and Nightclub B1.

* Fixed garage not being updated when the player moved the vehicle.

* Fixed backwards comments.
2023-09-22 23:16:33 +02:00
maybegreat48
921c8a14f9 fix(player_db): fix player database (#2166) 2023-09-20 14:48:44 +02:00
Quentin
0813fa50d8 Small refactor: main start/cleanup threads logic (#2142) 2023-09-18 23:13:46 +02:00
gir489
5a356dd795 Replaced inline ints with JOAAT collisions so it can be auto typed properly by the compiler. (#2066) 2023-09-02 12:47:40 +02:00
gir489
241f3cbe58 Redesigned Vehicle Spawn menus to have consistent features. (#2063)
Closes #2053
2023-08-31 15:43:55 +02:00
Andreas Maerten
ab0bb709fe fix(GTADataService): not skipping bad dlc vehicles (#2055) 2023-08-29 23:22:10 +02:00
gir489
9a90feebe8 Various fixes for Vehicle Extras. (#2019) 2023-08-25 08:53:24 +02:00
gir489
afa79d8600 Move all global indices into scr_globals.hpp. (#2018) 2023-08-24 22:06:50 +02:00
gir489
04405eb9ae More general fixes (#2011)
* Closes #2008
* Closes #2016
* Closes #1917
* Closes #2012.
2023-08-24 20:23:50 +02:00
maybegreat48
4a5dccd547 Huge protection improvements and other stuff (#1963)
* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
2023-08-19 13:01:08 +02:00
gir489
e9f206c0df Added check for IS_VEHICLE_DOOR_DAMAGED in keep_vehicle_repaired. (#1933)
Fixed Selected Teleport not showing up in hotkeys menu.
Added Yim's Vehicle cleanup code from the halted PR.
2023-08-07 10:16:08 +02:00
gir489
a811aa65d8 Fixed KERS boost not being handled by vehicle_boost_behavior. (#1922) 2023-08-06 10:36:48 +02:00
DayibBaba
a1daa92665 Ped animations interface (#1668) 2023-08-04 14:43:35 +02:00
Londiuh
fb33819d98 fix(session): sctv spectator not being enabled (#1887) 2023-07-30 01:08:07 +02:00
HCR-750F
d590313e4e Fix crash reaction and add more translation key (#1850) 2023-07-26 18:26:09 +02:00
maybegreat48
57f6eab74a Force relay connections (#1813)
* feat(protections): add force relay servers
* feat(network): add support for non-direct connections
* feat(info): add helpful tooltip to prevent unnecessary bug reports
2023-07-23 18:47:25 +02:00
gir489
cdfcb2a831 fix: Issues with missions and request control (#1785)
Closes #899
Closes #1787
Closes #1788
2023-07-23 15:01:46 +02:00
maybegreat48
a0f2b01540 Improve protections and other random changes (#1803)
* feat(protections): better logging
* feat(protections): improve protections
* fix(globals): save all spoofing settings
2023-07-22 23:18:47 +02:00
kbabrmover1995
e3d0deb605 Reaction on any modder detection (#1772)
* Closes #1676

Co-authored-by: Quentin E. / iDeath <xiaoxiao921@hotmail.fr>
2023-07-22 21:44:38 +02:00
Bugisoft
3e5cad97e9 Custom Sky Color and unify some stuff (#1779) 2023-07-20 22:46:32 +02:00
gir489
248fd36542 Added Teleport to Selected Blip and associated hotkey. (#1774) 2023-07-20 00:08:29 +02:00
gir489
d3b3e57899 Custom teleport added euler angles and added persist outfit (#1743)
* Addressed #1694: Added Euler angles to telelocation JSON object.
* Added Persist Outfits to resolve #1669
2023-07-18 10:16:26 +02:00
gir489
6a30fa348c Refactored Allow All Weapons In Vehicle to force all vehicles to use … (#1730)
* Refactored Allow All Weapons In Vehicle to force all vehicles to use all GROUPs.
* Refactored project to not depend on src/gta files that already exist in the GTA-V-Classes project.
* feat(cmake): bump GTAV-Classes
2023-07-16 18:24:40 +02:00
maybegreat48
973121076e More player database improvements (#1725) 2023-07-15 22:37:20 +02:00
TheGreenBandit
a193679445 Add more requests and reorganize network tab (#1709) 2023-07-15 00:57:30 +02:00
TheGreenBandit
fa02f2e779 Tp, Paintgun, refractor rainbow controller, refractor raycast (#1708) 2023-07-14 23:31:03 +02:00
maybegreat48
71db1ca1fa Player database improvements (#1705)
* feat(protections): add per-player sync block options
* feat(player_database): improve player tracker
* fix(rapid_fire): remove unnecessary log statement
* fix(player_database): default state should be UNKNOWN, not INVALID
2023-07-14 11:02:47 +02:00
maybegreat48
bd84dbaa40 General improvements (#1693)
* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
Andreas Maerten
5162cf98c7 fix(mobile): PV summon timer (#1689)
* feat(script_local): allow for global single instance definition
2023-07-11 23:53:15 +02:00
Andreas Maerten
4349f5c6e5 fix(session): hard lock when switching too early (#1678) 2023-07-10 23:06:08 +02:00
Quentin
17d647dfa5 Log GTA error message boxes and don't make them close the game. (#1671)
* refactor: move utf 16 to code page string conversion to its own util file

* feat(error-handling): log error message box generated from gta.
2023-07-10 19:01:34 +02:00
DayibBaba
27e66b9394 Custom teleport sub tab (#1652) 2023-07-09 23:03:05 +02:00
Andreas Maerten
5c6fb1064b refactor!: File Manager (#1633)
* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00
Sixhei Tartari
13d5d81cea feat(Vehicle Controller): Added vehicle window controls (#1607)
* feat(Overlay): Added Invisibility indicator and its able to save on unload
* feat(Vehicle Controller): Added vehicle window controls
2023-07-05 23:51:19 +02:00
maybegreat48
11cd9ab004 Mission fixes and modder detection improvements (#1598)
* feat(protections): improve protections
* fix: fix mission start
2023-07-05 09:30:06 +02:00
Sixhei Tartari
a1e00b6d59 feat(Overlay): Added indicators for options like player & vehicle god mode, infinite ammo etc. & fixed Bull Shark Testosterone Request (#1580)
* fix(CEO Abilities): Fixed request bullshark testosterone script
* feat(Overlay): Added indicators for options like player & vehicle godmode etc.
2023-07-03 14:20:27 +02:00
Andreas Maerten
346960b012 refactor!: General changes (#1578)
- Removed try catch from main.cpp for better error logging
- Added migration code to the YimMenu folder
- Renamed globals to settings
- refactor!: changed symlink
2023-07-02 00:52:36 +02:00
maybegreat48
6ae19c062e Chat delay fix and improved crash protections (#1572)
* feat(protections): filter invalid sector position from the player game state data node
* feat(chat): bypass chat delay
* fix(world): fix auto disarm
* fix(chat): true instant messaging
2023-07-01 00:03:17 +02:00
DayibBaba
1ab51f1e98 Custom location system (#1567) 2023-06-30 20:36:45 +02:00
DayibBaba
861ebdb2ae More bug fixes (#1557)
Fixed nearby features affecting players and local ped.
Removed faulty vehicle kick protection from can_apply

Fixes #1540
2023-06-30 13:38:44 +02:00
tupoy-ya
e0bd043588 feat(Outfit Editor): Add [+] & [-] buttons (#1441)
* And other general UI improvements
2023-06-23 10:44:06 +02:00
maybegreat48
1d75981731 Tunables service fix and theme changes (#1507) 2023-06-23 08:43:44 +02:00
DayibBaba
906e1d083a Added nearby entity deletion (#1476) 2023-06-21 10:01:00 +02:00
DayibBaba
4b74f411a2 Basic hostile ped disarm (#1437) 2023-06-17 18:39:16 +02:00
Sixhei Tartari
e8c8a5755b feat(Vehicle): Added keep engine running functionality (#1426) 2023-06-16 14:27:47 +02:00