gir489
9dacd3c230
Various translation fixes ( #2322 )
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* Closes #2321
2023-10-22 00:10:46 +02:00
gir489
6a56113e7c
Removed OUTFIT_UNKs from props_t. ( #2258 )
2023-10-13 00:12:10 +02:00
Quentin
5515c841a1
feat(lua): Allow lua scripts to flag modders with a custom reason if needed. ( #2248 )
2023-10-13 00:11:37 +02:00
Quentin
3323e1c43f
fix(teleport): code reuse / fix lot of unnecessary logic running for tping our own ped. ( #2246 )
2023-10-13 00:10:18 +02:00
Quentin
2d2f4368fd
Fix lua explosion bypass ( #2255 )
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* move explosion_anti_cheat_bypass to its own file
* fix(lua): make sure lua user don't get tapped by game ac when using ADD_OWNED_EXPLOSION
2023-10-12 23:34:46 +02:00
gir489
220e995035
Add Garage drop-down to Spawn PV menu ( #2171 )
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* Fixed edge case where a garage that contained only banned vehicles would show if the user was using Spawn Clone.
Refactored a large portion of the garage code to be production ready.
Formatting changes.
* Added singular garage items to the m_garage setter like the Terrorbyte.
* Fixed is_blacklisted_vehicle returning an inverted condition.
Fixed Garage drop-down not updating properly.
* Separated out m_garage's setter into a ctor function.
Replaced the 4 singular garages that use an overloaded index with a define to be able to shift them easier when new properties are added.
* Removed obsolete and incorrect player.character_slot config entry.
Removed deprecated local_player.hpp.
Added self::char_slot that is guaranteed to be correct.
* Removed extraneous semi-colon.
* Added more stuff to fillsnacks.
Removed more extraneous usages of MPPLY_LAST_MP_CHAR.
* Added the vehicle's name to player info.
* Fixed get_property_garage_size returning the incorrect size for the facility.
Fixed get_static_property_name returning the Nightclub's name instead of Nightclub Service Entrance to maintain consistency with the Mechanic.
Fixed garage_slot_iterator not starting and ending at the correct indexes.
* Shifted the singular properties down one to compensate for the new math.
* Fixed backwards math on Terrorbyte and Nightclub B1.
* Fixed garage not being updated when the player moved the vehicle.
* Fixed backwards comments.
2023-09-22 23:16:33 +02:00
maybegreat48
921c8a14f9
fix(player_db): fix player database ( #2166 )
2023-09-20 14:48:44 +02:00
Quentin
0813fa50d8
Small refactor: main start/cleanup threads logic ( #2142 )
2023-09-18 23:13:46 +02:00
gir489
5a356dd795
Replaced inline ints with JOAAT collisions so it can be auto typed properly by the compiler. ( #2066 )
2023-09-02 12:47:40 +02:00
gir489
241f3cbe58
Redesigned Vehicle Spawn menus to have consistent features. ( #2063 )
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Closes #2053
2023-08-31 15:43:55 +02:00
Andreas Maerten
ab0bb709fe
fix(GTADataService): not skipping bad dlc vehicles ( #2055 )
2023-08-29 23:22:10 +02:00
gir489
9a90feebe8
Various fixes for Vehicle Extras. ( #2019 )
2023-08-25 08:53:24 +02:00
gir489
afa79d8600
Move all global indices into scr_globals.hpp. ( #2018 )
2023-08-24 22:06:50 +02:00
gir489
04405eb9ae
More general fixes ( #2011 )
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* Closes #2008
* Closes #2016
* Closes #1917
* Closes #2012 .
2023-08-24 20:23:50 +02:00
maybegreat48
4a5dccd547
Huge protection improvements and other stuff ( #1963 )
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* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
2023-08-19 13:01:08 +02:00
gir489
e9f206c0df
Added check for IS_VEHICLE_DOOR_DAMAGED in keep_vehicle_repaired. ( #1933 )
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Fixed Selected Teleport not showing up in hotkeys menu.
Added Yim's Vehicle cleanup code from the halted PR.
2023-08-07 10:16:08 +02:00
gir489
a811aa65d8
Fixed KERS boost not being handled by vehicle_boost_behavior. ( #1922 )
2023-08-06 10:36:48 +02:00
DayibBaba
a1daa92665
Ped animations interface ( #1668 )
2023-08-04 14:43:35 +02:00
Londiuh
fb33819d98
fix(session): sctv spectator not being enabled ( #1887 )
2023-07-30 01:08:07 +02:00
HCR-750F
d590313e4e
Fix crash reaction and add more translation key ( #1850 )
2023-07-26 18:26:09 +02:00
maybegreat48
57f6eab74a
Force relay connections ( #1813 )
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* feat(protections): add force relay servers
* feat(network): add support for non-direct connections
* feat(info): add helpful tooltip to prevent unnecessary bug reports
2023-07-23 18:47:25 +02:00
gir489
cdfcb2a831
fix: Issues with missions and request control ( #1785 )
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Closes #899
Closes #1787
Closes #1788
2023-07-23 15:01:46 +02:00
maybegreat48
a0f2b01540
Improve protections and other random changes ( #1803 )
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* feat(protections): better logging
* feat(protections): improve protections
* fix(globals): save all spoofing settings
2023-07-22 23:18:47 +02:00
kbabrmover1995
e3d0deb605
Reaction on any modder detection ( #1772 )
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* Closes #1676
Co-authored-by: Quentin E. / iDeath <xiaoxiao921@hotmail.fr>
2023-07-22 21:44:38 +02:00
Bugisoft
3e5cad97e9
Custom Sky Color and unify some stuff ( #1779 )
2023-07-20 22:46:32 +02:00
gir489
248fd36542
Added Teleport to Selected Blip and associated hotkey. ( #1774 )
2023-07-20 00:08:29 +02:00
gir489
d3b3e57899
Custom teleport added euler angles and added persist outfit ( #1743 )
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* Addressed #1694 : Added Euler angles to telelocation JSON object.
* Added Persist Outfits to resolve #1669
2023-07-18 10:16:26 +02:00
gir489
6a30fa348c
Refactored Allow All Weapons In Vehicle to force all vehicles to use … ( #1730 )
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* Refactored Allow All Weapons In Vehicle to force all vehicles to use all GROUPs.
* Refactored project to not depend on src/gta files that already exist in the GTA-V-Classes project.
* feat(cmake): bump GTAV-Classes
2023-07-16 18:24:40 +02:00
maybegreat48
973121076e
More player database improvements ( #1725 )
2023-07-15 22:37:20 +02:00
TheGreenBandit
a193679445
Add more requests and reorganize network tab ( #1709 )
2023-07-15 00:57:30 +02:00
TheGreenBandit
fa02f2e779
Tp, Paintgun, refractor rainbow controller, refractor raycast ( #1708 )
2023-07-14 23:31:03 +02:00
maybegreat48
71db1ca1fa
Player database improvements ( #1705 )
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* feat(protections): add per-player sync block options
* feat(player_database): improve player tracker
* fix(rapid_fire): remove unnecessary log statement
* fix(player_database): default state should be UNKNOWN, not INVALID
2023-07-14 11:02:47 +02:00
maybegreat48
bd84dbaa40
General improvements ( #1693 )
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* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
Andreas Maerten
5162cf98c7
fix(mobile): PV summon timer ( #1689 )
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* feat(script_local): allow for global single instance definition
2023-07-11 23:53:15 +02:00
Andreas Maerten
4349f5c6e5
fix(session): hard lock when switching too early ( #1678 )
2023-07-10 23:06:08 +02:00
Quentin
17d647dfa5
Log GTA error message boxes and don't make them close the game. ( #1671 )
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* refactor: move utf 16 to code page string conversion to its own util file
* feat(error-handling): log error message box generated from gta.
2023-07-10 19:01:34 +02:00
DayibBaba
27e66b9394
Custom teleport sub tab ( #1652 )
2023-07-09 23:03:05 +02:00
Andreas Maerten
5c6fb1064b
refactor!: File Manager ( #1633 )
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* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00
Sixhei Tartari
13d5d81cea
feat(Vehicle Controller): Added vehicle window controls ( #1607 )
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* feat(Overlay): Added Invisibility indicator and its able to save on unload
* feat(Vehicle Controller): Added vehicle window controls
2023-07-05 23:51:19 +02:00
maybegreat48
11cd9ab004
Mission fixes and modder detection improvements ( #1598 )
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* feat(protections): improve protections
* fix: fix mission start
2023-07-05 09:30:06 +02:00
Sixhei Tartari
a1e00b6d59
feat(Overlay): Added indicators for options like player & vehicle god mode, infinite ammo etc. & fixed Bull Shark Testosterone Request ( #1580 )
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* fix(CEO Abilities): Fixed request bullshark testosterone script
* feat(Overlay): Added indicators for options like player & vehicle godmode etc.
2023-07-03 14:20:27 +02:00
Andreas Maerten
346960b012
refactor!: General changes ( #1578 )
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- Removed try catch from main.cpp for better error logging
- Added migration code to the YimMenu folder
- Renamed globals to settings
- refactor!: changed symlink
2023-07-02 00:52:36 +02:00
maybegreat48
6ae19c062e
Chat delay fix and improved crash protections ( #1572 )
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* feat(protections): filter invalid sector position from the player game state data node
* feat(chat): bypass chat delay
* fix(world): fix auto disarm
* fix(chat): true instant messaging
2023-07-01 00:03:17 +02:00
DayibBaba
1ab51f1e98
Custom location system ( #1567 )
2023-06-30 20:36:45 +02:00
DayibBaba
861ebdb2ae
More bug fixes ( #1557 )
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Fixed nearby features affecting players and local ped.
Removed faulty vehicle kick protection from can_apply
Fixes #1540
2023-06-30 13:38:44 +02:00
tupoy-ya
e0bd043588
feat(Outfit Editor): Add [+] & [-] buttons ( #1441 )
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* And other general UI improvements
2023-06-23 10:44:06 +02:00
maybegreat48
1d75981731
Tunables service fix and theme changes ( #1507 )
2023-06-23 08:43:44 +02:00
DayibBaba
906e1d083a
Added nearby entity deletion ( #1476 )
2023-06-21 10:01:00 +02:00
DayibBaba
4b74f411a2
Basic hostile ped disarm ( #1437 )
2023-06-17 18:39:16 +02:00
Sixhei Tartari
e8c8a5755b
feat(Vehicle): Added keep engine running functionality ( #1426 )
2023-06-16 14:27:47 +02:00