9dacd3c230
Various translation fixes ( #2322 )
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* Closes #2321
2023-10-22 00:10:46 +02:00
79df8bc021
Converted all static strings to translation keys. ( #2284 )
2023-10-20 18:24:44 +02:00
cc911253d0
Fixed LOCAL_CPED translation keyword not being in all uppercase. ( #2274 )
2023-10-13 17:01:25 +02:00
81db20d2c8
fix(lang): fix crash when clicking on Settings when translation json are unreachable ( #2265 )
2023-10-13 00:12:49 +02:00
5515c841a1
feat(lua): Allow lua scripts to flag modders with a custom reason if needed. ( #2248 )
2023-10-13 00:11:37 +02:00
3323e1c43f
fix(teleport): code reuse / fix lot of unnecessary logic running for tping our own ped. ( #2246 )
2023-10-13 00:10:18 +02:00
b43dfc82f8
fix(self menu gui): fix self menu erroring when not yet in the game but still in the main menu / first loading screen ( #2235 )
2023-10-10 21:48:14 +02:00
67ba9f605d
Redesigned Persist Car to utilize the subfolder the user already has selected. ( #2198 )
2023-09-26 22:21:57 +02:00
90f095ba51
Added clan logo to LS Customs menu. ( #2199 )
2023-09-26 22:02:16 +02:00
c976a3cb42
fix(LobbyLock): LOBBY_LOCK_ALLOW_FRIENDS checkbox ( #2188 )
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Fixes #2024
2023-09-24 23:35:44 +02:00
220e995035
Add Garage drop-down to Spawn PV menu ( #2171 )
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* Fixed edge case where a garage that contained only banned vehicles would show if the user was using Spawn Clone.
Refactored a large portion of the garage code to be production ready.
Formatting changes.
* Added singular garage items to the m_garage setter like the Terrorbyte.
* Fixed is_blacklisted_vehicle returning an inverted condition.
Fixed Garage drop-down not updating properly.
* Separated out m_garage's setter into a ctor function.
Replaced the 4 singular garages that use an overloaded index with a define to be able to shift them easier when new properties are added.
* Removed obsolete and incorrect player.character_slot config entry.
Removed deprecated local_player.hpp.
Added self::char_slot that is guaranteed to be correct.
* Removed extraneous semi-colon.
* Added more stuff to fillsnacks.
Removed more extraneous usages of MPPLY_LAST_MP_CHAR.
* Added the vehicle's name to player info.
* Fixed get_property_garage_size returning the incorrect size for the facility.
Fixed get_static_property_name returning the Nightclub's name instead of Nightclub Service Entrance to maintain consistency with the Mechanic.
Fixed garage_slot_iterator not starting and ending at the correct indexes.
* Shifted the singular properties down one to compensate for the new math.
* Fixed backwards math on Terrorbyte and Nightclub B1.
* Fixed garage not being updated when the player moved the vehicle.
* Fixed backwards comments.
2023-09-22 23:16:33 +02:00
247536aacc
fix(player-db): restore old on-demand thread creation behavior. ( #2167 )
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Fixes #2160
2023-09-21 20:08:23 +02:00
548c9d80a3
Disable input when typing into a text field. ( #2140 )
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Closes #2139
2023-09-17 22:23:26 +02:00
3bfc632f44
Various fixes ( #2135 )
2023-09-16 17:49:18 +02:00
8beccb63c5
feat(Vehicle): Added option to override vehicle weapons. ( #2081 )
2023-09-14 17:19:32 +02:00
af53f6a76b
fix(EmptySession): use translation in command label ( #2112 )
2023-09-10 22:24:13 +02:00
d1821dc2b8
feat(Settings): disable force relays by default ( #2104 )
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* feat(ForceRelayCxnCmd): move label and desc to translations
* fix(TranslationService): Force updating languages wouldn't regenerate cache
2023-09-09 00:04:08 +02:00
cdfb15816e
Fix small typo in view_player_database.cpp ( #2080 )
2023-09-08 11:46:34 +02:00
e814772a28
fix: Passive not working correctly ( #2040 )
2023-09-02 20:58:13 +02:00
1ac4cfa3d8
fix(renderer): Fix renderer callbacks called for nothing. ( #2073 )
2023-09-02 12:46:40 +02:00
241f3cbe58
Redesigned Vehicle Spawn menus to have consistent features. ( #2063 )
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Closes #2053
2023-08-31 15:43:55 +02:00
ac41a7175b
Incorporate folders into the Persist Vehicles feature. ( #2042 )
2023-08-27 21:32:14 +02:00
2924335196
Handle CR/LF characters better for Import From Clipboard. ( #2021 )
2023-08-25 08:54:24 +02:00
9a90feebe8
Various fixes for Vehicle Extras. ( #2019 )
2023-08-25 08:53:24 +02:00
cc9cfc2703
(feat) Add passive toggle switch button and hotkey ( #2015 )
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* (fix) Disable looped "time to end passive" in weaponized vehicles
2023-08-24 22:56:35 +02:00
afa79d8600
Move all global indices into scr_globals.hpp. ( #2018 )
2023-08-24 22:06:50 +02:00
04405eb9ae
More general fixes ( #2011 )
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* Closes #2008
* Closes #2016
* Closes #1917
* Closes #2012 .
2023-08-24 20:23:50 +02:00
4a5dccd547
Huge protection improvements and other stuff ( #1963 )
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* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
2023-08-19 13:01:08 +02:00
182a80a951
Sending all kick methods ( #1921 )
2023-08-12 20:45:28 +02:00
e9f206c0df
Added check for IS_VEHICLE_DOOR_DAMAGED in keep_vehicle_repaired. ( #1933 )
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Fixed Selected Teleport not showing up in hotkeys menu.
Added Yim's Vehicle cleanup code from the halted PR.
2023-08-07 10:16:08 +02:00
a1daa92665
Ped animations interface ( #1668 )
2023-08-04 14:43:35 +02:00
adefa3bc7e
Use ImGui::SetClipboardText instead of inline function. ( #1902 )
2023-07-31 23:39:40 +02:00
8854d78560
Debug: implement debugging tools for scripts ( #1899 )
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Closes #1664
2023-07-31 22:34:10 +02:00
4b1fd88f6c
refactor!: Modify command argument handling and move on_
method to bool_command ( #1826 )
2023-07-26 22:22:40 +02:00
d590313e4e
Fix crash reaction and add more translation key ( #1850 )
2023-07-26 18:26:09 +02:00
69d167e451
fix: 'Copy Session Info' button not working ( #1855 )
2023-07-26 18:24:00 +02:00
f593d85af6
chore: Add "Timeout" as a reaction ( #1837 )
2023-07-25 11:00:21 +02:00
17e79dbaaa
Added Empty lobby button ( #1812 )
2023-07-24 22:10:44 +02:00
069d7041f8
refactor: make window hook into a bool command ( #1824 )
2023-07-23 22:52:30 +02:00
181a34baa0
Fixed Debug Locals using improper casting for the float scenario. ( #1823 )
2023-07-23 19:54:01 +02:00
8e7b16ce6d
feat(noclip): fix aim nullifying noclip speed. ( #1791 )
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* keep using SET_ENTITY_VELOCITY when not aiming
* provide GUI for editing speed of noclip
2023-07-23 18:56:08 +02:00
3eacc0998c
Rework rgb for fun vehicle and paintgun ( #1783 )
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Closes #1819
2023-07-23 18:51:57 +02:00
57f6eab74a
Force relay connections ( #1813 )
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* feat(protections): add force relay servers
* feat(network): add support for non-direct connections
* feat(info): add helpful tooltip to prevent unnecessary bug reports
2023-07-23 18:47:25 +02:00
b6ee8e38bc
Fixed typo in view_debug_locals that caused freezing floats to inject garbage. ( #1820 )
2023-07-23 18:38:22 +02:00
cdfcb2a831
fix: Issues with missions and request control ( #1785 )
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Closes #899
Closes #1787
Closes #1788
2023-07-23 15:01:46 +02:00
a0f2b01540
Improve protections and other random changes ( #1803 )
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* feat(protections): better logging
* feat(protections): improve protections
* fix(globals): save all spoofing settings
2023-07-22 23:18:47 +02:00
e3d0deb605
Reaction on any modder detection ( #1772 )
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* Closes #1676
Co-authored-by: Quentin E. / iDeath <xiaoxiao921@hotmail.fr >
2023-07-22 21:44:38 +02:00
37296c1498
lua: sub folders support, check for .lua file extension, refactor and simplify internals. ( #1775 )
2023-07-22 13:05:43 +02:00
3e5cad97e9
Custom Sky Color and unify some stuff ( #1779 )
2023-07-20 22:46:32 +02:00
248fd36542
Added Teleport to Selected Blip and associated hotkey. ( #1774 )
2023-07-20 00:08:29 +02:00