Aure7138
a50d7ba206
feat(self): improved never wanted (works above military) ( #558 )
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Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-11-07 19:20:20 +00:00
Aure7138
70cb7ca162
feat: unlimited_oxygen & no_water_collision ( #547 )
2022-11-06 21:30:50 +00:00
Aure7138
ae8a540730
feat(self): add no collision( #541 )
2022-10-30 15:23:10 +01:00
Yimura
368a518111
feat: remove network related content ( #510 )
2022-10-28 15:54:33 +01:00
Yimura
d7bcd26791
feat: Switch to C++20 ( #508 )
2022-10-24 14:08:37 +02:00
Yimura
6a4f76c794
feat(no_idle_kick): expand globals that are modified ( #497 )
2022-10-21 23:04:25 +02:00
GeopJr
b8ed681a39
feat: vehicle auto-repair ( #493 )
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Co-authored-by: boredom1234 <roughuse82@gmail.com>
Co-authored-by: Howdoiusekeyboard <howdoiusekeyboard@gmail.com>
2022-10-21 17:22:52 +02:00
Quentin E. / iDeath
cfefff3c84
eImpactType -> eExplosionTag ( #462 )
2022-09-30 21:38:56 +01:00
Yimura
e8dd8c4a63
fix(Spectate & FreeCam): Dying while going far away from our ped ( #458 )
2022-09-29 20:54:08 +01:00
pozhiloy-enotik
ac61dab0b1
improve Instant Refill and Infinite Boost ( #452 )
2022-09-21 14:10:21 +01:00
Yimura
c3005c1674
feat(Natives): Updated natives to new names ( #450 )
2022-09-20 14:03:19 +01:00
maybegreat48
ab54473371
Add improved desync kick protection ( #443 )
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Update GTAV-Classes vendor
2022-09-12 20:44:47 +02:00
aa15032261
da617afaeb
Cleaned up rainbow paint. ( #414 )
2022-08-14 12:19:33 +02:00
Maddy
930b7eef60
feat(Vehicle): Add Infinite & Instant Recharge Boost. Closes #221 ( #383 )
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* Added Vehicle Boost Modifiers
* Changed to enum
* fixed typo
2022-08-09 19:14:02 +02:00
aa15032261
1e7712c60c
Added drive to objective feature. ( #369 )
2022-07-30 18:53:08 +02:00
aa15032261
97fcc7fddb
Added clone current vehicle feature. ( #351 )
2022-07-27 19:42:15 +02:00
aa15032261
c021d4dd32
Drive on water feature now supports flying vehicles. ( #353 )
2022-07-27 17:14:16 +02:00
Yimura
5c238044db
Update menu for 1.61 ( #360 )
2022-07-27 14:39:22 +02:00
howdoiusekeyboard
bf87449d35
Improve RGB Paint ( #347 )
2022-07-16 22:55:31 +02:00
howdoiusekeyboard
c259ff55d9
Improve and optimise session local_time ( #345 )
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Local time has a transition to revert back to global session time when used in online.
Full credits to @tupoy-ya
2022-07-16 22:37:26 +02:00
aa15032261
bbd1af8738
Added headlight, neon light and custom tire options to LSC. ( #332 )
2022-07-14 16:16:30 +02:00
aa15032261
44745c09d4
Added proofs to vehicle menu and improved waterproof feature. ( #330 )
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- Added proofs section to vehicle menu that allows player to control damage bits.
- Player can now drive or walk underwater with waterproof turned on.
- Added bring closest vehicle feature.
- Vehicle will not deform with collision proof on.
- Improved vehicle menu arrangement.
- Added plate changer in LSC.
- Updated LSC layout.
- Expanded wheel type feature.
- Fixed a bug where the mod section shows repetitive wheel mods.
Fixed issue #331
2022-07-12 16:42:07 +02:00
aa15032261
cf52e9f77d
feat(Personal Vehicle): Added clone personal vehicle feature. ( #326 )
2022-07-10 00:33:14 +02:00
aa15032261
5fee670282
Weapon impact ( #321 )
2022-07-05 22:55:18 +02:00
mentolixite
faee5efb6e
fix(ViewPlayer): Make "never wanted" feature independent for each player ( #316 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-05 22:35:32 +02:00
Maddy
c6878bdc73
Fix warning and removed non-existent transition state. ( #308 )
2022-07-02 21:12:50 +02:00
aa15032261
997f5fad71
Added entity proofs ( #304 )
2022-07-02 17:15:22 +02:00
Yimura
d243aef3ce
refactor: cleaned up service directory structure ( #300 )
2022-06-30 00:11:54 +02:00
Quentin E. / iDeath
ba19c7b2b3
Feat vehicle gun improv ( #291 )
2022-06-27 15:59:25 +02:00
Quentin E. / iDeath
09f77d79aa
Add vehicle jump ( #290 )
2022-06-27 15:42:53 +02:00
Quentin E. / iDeath
6ef2a63f8c
Make DISABLE_CONTROL_ACTION calls in their own script thread ( #284 )
2022-06-25 21:17:35 +02:00
mentolixite
8626bf2184
feat(PlayerList): Show self at the top, separated by a divider ( #271 )
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Additionally I redesigned how the player service worked.
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-24 19:48:03 +02:00
Yimura
cade4f832b
Removed detected stuff ( #275 )
2022-06-12 21:24:35 +02:00
Yimura
2083f66d94
feat(Detection): Disable sig scanner ( #269 )
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* feat(vendor): Update GTAV-Classes
* feat(Detection): Disable sig scanner
2022-06-03 15:14:26 +02:00
Maddy
d3d231375c
remove(Toxic): remove toxic options
2022-05-24 15:59:54 -04:00
Maddy
e52ba9a02f
Improved auto drive ( #196 )
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* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability
* Fixed type to remove the hideous warnings
* Fixes
* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC
* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
Maddy
c081eda4c8
feat(vehicle): Add turn signals ( #239 )
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* Initial
* Tiny update
* More small fixes
* Run in separate script.
* whoops
2022-05-22 20:00:23 -04:00
karifeld
0f09234130
refactor: Modernized/optimized general code, bug fixing and more ( #226 )
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* refactor: Use self globals
* refactor: Use gui::components
* fix(Vehicle Preview): Addresses #119
Previewed vehicle set to unclimbable
Only preview when hovered on vehicle
* fix(Infinite Clip): Disabling it now works
* fix(No Ragdoll): Disabling it now works
Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)
* fix(Spawn): Wrong footer placement
* fix self globals file name typo
* refactor(Mobile): Clear ped tasks when set conditions are met
Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle
* feat(Weapons): Remove current weapon
* refactor: Added missing variable in calls to self globals
* refactor: Utilize usage of ControllerInputs
* fix(Vehicle Fly): uninitialized local variable 'ped' used
* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.
* refactor(Infinite Ammo): Simplified code
* refactor: Utilize ControllerInputs in other areas of code
* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
Yimura
5244a4e6b4
fix(ContextMenu): Run script function
2022-05-22 18:10:51 +02:00
LiamD-Flop
9aebeaed17
F.A.R.T. Interface ( #104 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
xM4ddy
f0d1639884
Should be working.
2022-05-16 15:33:43 -04:00
xM4ddy
f1604fede6
Added Vehicle Fly
2022-05-16 02:22:11 -04:00
Yimura
0c0a99cf45
refactor: Remove Detected Code ( #203 )
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* feat(premake): Cleaned up premake file, disabled ImGui asserts and other unused files
* feat(renderer): Don't build default font
* feat(vendor): replace ImGui with GTA V safe ImGui
* revert: feat(System): Added looped feature to disable sigscanner
2022-05-13 17:19:43 +02:00
Yimura
3c1aaec970
feat(StealVehicleGun): Added timeout between kicking out of vehicle
2022-05-13 15:33:19 +02:00
Yimura
f32e61bd7e
fix(AutoDrive): Type warnings
2022-05-10 20:22:57 +02:00
Maddy
0e340a5217
feat(Vehicle): Add auto drive ( #182 )
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* Should be working
* Boy am I dumb
* Fixes and added wander and other shit
2022-05-09 14:59:38 +02:00
Yimura
0fc1bf6a1b
feat(System): Added looped feature to disable sigscanner
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fixes #180
2022-05-08 18:31:36 +02:00
xM4ddy
31124cbf28
Added variables for common self natives
2022-05-07 18:27:59 -04:00
Mystro
973413a03f
fix: prevent dying while using spectate & freecam ( #179 )
2022-05-07 23:13:53 +02:00
Mystro
28640b453e
feat(Player): Added Flying vehicle
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Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00