108 Commits

Author SHA1 Message Date
maybegreat48
a6e7eb54b6 Session multiplexer and more (#3167) 2024-05-24 23:17:54 +02:00
Mr-X-GTA
ee92caa889 Protection improvements (#3146) 2024-05-19 20:26:44 +02:00
gir489
610f7e62cb Added file-based log to debug.packet_logs. (#3127) 2024-05-15 19:54:34 +02:00
lonelybud
cc91ad4ea4 elegant crash complete protection (#3109) 2024-05-15 17:38:48 +02:00
maybegreat48
7195f5f069 Desync protection improvements (#3094) 2024-05-13 19:01:47 +02:00
Mr-X-GTA
db371a3911 fix(script_event_handler): fix crash (#3105) 2024-05-13 00:45:57 +02:00
HCR-750F
0fa7c580c1 feat: Chat translator (#2931) 2024-05-10 21:41:59 +02:00
Muhammad007228
c77ffe1788 Less noticeable multi-kick => smart-kick (#3066) 2024-05-10 11:51:14 +02:00
Ryan
f546286033 feat: Block Stand elegant crash (#3076) 2024-05-09 23:29:03 +02:00
Mr-X-GTA
b58d1d189d Fix player list crash (#3080)
* Fixed get_rockstar_id returning an incorrect type.
* Added more OOP usage of get_rockstar_id when applicable.
Co-authored-by: gir489returns <gir489returns@outlook.com>
2024-05-09 23:28:11 +02:00
Ryan
178cddabd5 Fix the Radio Sync Fix (#3060) 2024-05-09 15:10:56 +02:00
maybegreat48
efc172c9e2 Assorted fixes (#3073)
* feat: unstuck more when removing blackscreen
* fix: make kicks more versatile
2024-05-09 11:05:56 +02:00
tiCkuhAr
861e53ec7a Remove useless kicks (#3061) 2024-05-06 22:11:35 +02:00
R.K
8f2422b923 Start Script Activity Session Check (#3045) 2024-05-06 22:00:32 +02:00
R.K
7216f6cadb Allow Trusted Players & Friends to Request Control (#3047) 2024-05-06 20:15:53 +02:00
HCR-750F
d59f8d85c1 Add more translation keys (#3024) 2024-05-03 17:29:24 +02:00
gir489
93c95c51c3 Fix multiple crashes. (#3035) 2024-05-03 17:28:21 +02:00
Ryan
03fb470983 Radio Sync Fix (#2973) 2024-05-02 17:42:37 +02:00
gir489
33530855d1 Added StartScriptBegin protection. (#2962)
* Refactored Script Event Logging to log to a file that's kept open, but flushed each event instead of spamming the console.
* Added Rockstar ID to the Script Event Logger.
2024-04-23 22:48:29 +02:00
Andreas Maerten
fcdeeba7ed Give optimisation hints to compiler (#2929)
feat(invoker): add compiler hints
chore(get network event data): added translation TODO
feat(native hooks): add compiler hint to crashes
feat(render): add likely compiler hint to on_present
feat(thread pool): add compiler hints
Added hook likely/unlikely switches to debug/crash scenarios.
Added HEX_TO_UPPER call on the AC verifier offsets.
Added more fuzzer unlikely attributes.
Replaced some hard coded numbers with their unhashed _J variants.
Added more unlikely attributes to singleton initializer checks.
Added more likely/unlikely attributes to certain scenarios.
2024-04-22 19:48:22 +02:00
gir489
d0292b59cb Refactor m_rockstar_id into its proper type of a 64-bit signed integer. (#2901) 2024-03-31 21:11:52 +02:00
gir489
1276c51c06 Fixed gamer_handle_serialize/deserialize using the wrong sizes. (#2886) 2024-03-28 20:15:33 +01:00
gir489
cde9c23323 Unify rlGamerHandle code and fix chat inaccuracies. (#2883) 2024-03-27 21:43:31 +01:00
maybegreat48
1e79a92657 Refactor and fix send chat (#2864)
* feat(chat): refactor and fix send chat
* fix(chat): fixes
* fix(chat): fix team chat

Co-authored-by: DayibBaba <79384354+DayibBaba@users.noreply.github.com>
2024-03-23 17:37:51 +01:00
Andreas Maerten
99afa8dfbb refactor!: Rewrite of the old notification service (#2866)
The main goal was improving the readability of the original code however some ugliness remains.

- Swapped from pointer singleton to instance singleton
- Actually make use of the alpha logic that used to be present
- Added a counter to notifications to indicate if something is being spammed
- Notification timeouts reset if they're sent to the queue again
2024-03-23 00:04:49 +01:00
gir489
caa813c4a8 Extra give control checks (#2847)
Closes #2841
Closes #2088
2024-03-19 19:06:03 +01:00
gir489
0bf069ad99 Fixed hooks::scripted_game_event using incorrect types and sizes. (#2844) 2024-03-19 10:33:50 +01:00
Andreas Maerten
88036b91da refactor: switch RAGE_JOAAT with string literal functions (#2806)
Why? Shorter to write and removes the macro usage

I used the following regex to find all occurrences:
```r
RAGE_JOAAT\("(.*?)"\)
```
then the following to replace it all:
```r
"$1"_J
```
2024-03-12 09:42:11 +01:00
Quentin
26686402c3 proper fix for weapon info damage crash (#2740) 2024-02-21 07:48:42 +01:00
Quentin
19204743f0 AMMO_BALL protection (#2733) 2024-02-20 20:27:34 +01:00
Quentin
3342d663f6 RECEIVED_CLONE_REMOVE player ped removal protection (#2732) 2024-02-20 20:26:12 +01:00
maybegreat48
d030bcbf4e Block traffic protection (#2688)
* fix: don't randomize components if we're cloning an existing ped
* feat(protections): add traffic manipulation protection
* fix(protections): add a mission check
2024-02-09 15:34:45 +01:00
maybegreat48
22e15e95d6 Optimizations (#2649)
* fix(Respawn): fix respawn in SP
* fix: re-enable bigobj
* fix: update creator's stack size
* fix: use BOOLs instead of bools
* fix(gitignore): hide .pyc files
2023-12-29 17:07:00 +01:00
gir489
7584d231df Weapon events refactor. (#2622)
* Removed legacy REMOVE_ALL_WEAPONS_EVENT network event check.
Added GIVE_WEAPON_EVENT check to prevent people giving us weapons.
2023-12-21 16:17:45 +01:00
gir489
228ce6b25e Fixes for b3095 (#2537)
* Refactored TRIGGER_SCRIPT_EVENT for the duplicate f_2 argument they added in 3095.
Fixed OOB gadget spam caused by the tow truck.
Increased max interiors in InteriorControl.
* Updated scripted_game_event.
* Update GTAV-Classes repo.
* Fixed locals for 3095.
* Bump project to Build 3095.
2023-12-14 00:56:40 +01:00
gir489
ab970764fc Added more spam messages to the filter. (#2488)
* Added more spam messages to the filter.

* Removed duplicate remote control vehicle button from the player vehicle menu.

* Added heuristical spam detector.

* Fixed clock in spam logger.

* Added date output to the chat logger.

* Added a message to show the user when someone is spamming.
More static text translations.

* Removed redundant mobile global in scr_globals.hpp.

* Added a spam reason to the spam logger.

* Added team/all to the chat logger.
Added a logger call for the user's chats.
2023-12-07 20:04:00 +01:00
HCR-750F
5cd260d198 refactor(reaction): rework reaction code (#2331)
1. Allow interloper_reaction to use timeout.
2. Fix crash reaction(except TSE) cannot use announce in chat.
3. Allow all friends to bypass auto kick spammers, modder flag and  reactions.
Provides an alternative for users who experience this weird bug https://github.com/YimMenu/YimMenu/issues/2266 . They can just trust their friends until someone provides valuable information for developers to fix.
4. Allow trusting specific players (bypass auto kick spammers, modder flag and reactions).
5. Trust the whole session temporarily (Avoid team members being kicked when in mission).
6. Remove duplicate logs when blocking crash (except for TSE crash)
7. remove unused gamer_instruction_kick in reaction list
8. Allow announce in team only chat
2023-11-04 14:54:32 +01:00
gir489
cf457e15c8 Refactored writing RandomID into a set that's locally tracked by the user. (#2376) 2023-11-03 18:34:22 +01:00
maybegreat48
4a5dccd547 Huge protection improvements and other stuff (#1963)
* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
2023-08-19 13:01:08 +02:00
MegaMemeMoment
45600d7306 fix(hooks): return types (#1834)
fixes a bunch of return types that were seemingly copied from IDA without manual verification
2023-07-25 15:52:21 +02:00
Rxann
17e79dbaaa Added Empty lobby button (#1812) 2023-07-24 22:10:44 +02:00
gir489
cdfcb2a831 fix: Issues with missions and request control (#1785)
Closes #899
Closes #1787
Closes #1788
2023-07-23 15:01:46 +02:00
maybegreat48
a0f2b01540 Improve protections and other random changes (#1803)
* feat(protections): better logging
* feat(protections): improve protections
* fix(globals): save all spoofing settings
2023-07-22 23:18:47 +02:00
kbabrmover1995
e3d0deb605 Reaction on any modder detection (#1772)
* Closes #1676

Co-authored-by: Quentin E. / iDeath <xiaoxiao921@hotmail.fr>
2023-07-22 21:44:38 +02:00
Bugisoft
3e5cad97e9 Custom Sky Color and unify some stuff (#1779) 2023-07-20 22:46:32 +02:00
gir489
6a30fa348c Refactored Allow All Weapons In Vehicle to force all vehicles to use … (#1730)
* Refactored Allow All Weapons In Vehicle to force all vehicles to use all GROUPs.
* Refactored project to not depend on src/gta files that already exist in the GTA-V-Classes project.
* feat(cmake): bump GTAV-Classes
2023-07-16 18:24:40 +02:00
maybegreat48
973121076e More player database improvements (#1725) 2023-07-15 22:37:20 +02:00
maybegreat48
71db1ca1fa Player database improvements (#1705)
* feat(protections): add per-player sync block options
* feat(player_database): improve player tracker
* fix(rapid_fire): remove unnecessary log statement
* fix(player_database): default state should be UNKNOWN, not INVALID
2023-07-14 11:02:47 +02:00
maybegreat48
bd84dbaa40 General improvements (#1693)
* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
maybegreat48
90ff1ece84 Fix GTA data service (#1635)
* fix(gta_data): service now parses unloaded RPF files
2023-07-07 07:57:38 +02:00