Aure7138
bc0d67583f
Update crossmap and natives.hpp to 3095. ( #2565 )
2023-12-15 16:01:57 +01:00
gir489
bc58716118
Redesigned Persist Car to check if the player is already in the car they want to spawn, and just forward self::veh as if it was the vehicle spawned. ( #2418 )
2023-11-16 14:15:21 +01:00
lonelybud
2eec32b747
refactor: Rework Persist Car Service ( #2394 )
2023-11-12 18:38:05 +01:00
DayibBaba
5d391acfe0
Vehicle control additions & fixes ( #1926 )
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* Removed summon distance & car only check
* Changed raw UI elements to components.
* Added selection methods
* feat(VehicleController): add translation strings
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:07 +01:00
gir489
7c3565d9bf
Added a delete button to Persist Vehicle. ( #2354 )
2023-10-30 21:29:30 +01:00
gir489
6137d4cefc
Fixed bug with persist_car_service not saving the tire smoke color. ( Closes #2239 ) ( #2261 )
2023-10-13 00:13:15 +02:00
gir489
241f3cbe58
Redesigned Vehicle Spawn menus to have consistent features. ( #2063 )
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Closes #2053
2023-08-31 15:43:55 +02:00
gir489
5eccb9def4
Rework Keep Vehicle Repaired to remove damage decals properly. ( #2044 )
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* Keep Vehicle Repaired now uses CDecalManager to remove damage decals which allows it to ignore clan and livery decals.
* Added more conditions to call SET_VEHICLE_FIXED to fix things like the R88 breaking its shell off.
Fixed Seatbelt having inverted conditions.
* Fixed keep_vehicle_repaired repairing things it doesn't need to repair if godmode/always clean is on already.
Fixed spawn_vehicle_json not applying the radio station.
* Consolidated signature for CDecalMgr::ClearDecals and its static instance.
2023-08-28 11:35:17 +02:00
gir489
ac41a7175b
Incorporate folders into the Persist Vehicles feature. ( #2042 )
2023-08-27 21:32:14 +02:00
gir489
9a90feebe8
Various fixes for Vehicle Extras. ( #2019 )
2023-08-25 08:53:24 +02:00
Bugisoft
3e5cad97e9
Custom Sky Color and unify some stuff ( #1779 )
2023-07-20 22:46:32 +02:00
maybegreat48
bd84dbaa40
General improvements ( #1693 )
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* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
Andreas Maerten
5c6fb1064b
refactor!: File Manager ( #1633 )
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* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00
DayibBaba
f71f899e6b
Xml vehicles (Menyoo) ( #1594 )
2023-07-07 11:11:54 +02:00
Sixhei Tartari
13d5d81cea
feat(Vehicle Controller): Added vehicle window controls ( #1607 )
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* feat(Overlay): Added Invisibility indicator and its able to save on unload
* feat(Vehicle Controller): Added vehicle window controls
2023-07-05 23:51:19 +02:00
maybegreat48
f1f5d4f6c0
Set menu language to game language on first run ( #1577 )
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* feat(translations): set menu language to game language on first run
* fix(translations): add exception handlers
* fix: more exception handlers
2023-07-02 00:25:40 +02:00
Rxann
b8e8bccd1c
feat(Notifications): Added push_success function ( #1340 )
2023-06-05 21:46:20 +02:00
maybegreat48
c773588c00
General fixes ( #1251 )
2023-04-16 19:28:49 +01:00
Quentin E. / iDeath
5a4dc03121
Feat ptr cache continued ( #1227 )
2023-04-14 17:54:07 +01:00
Andreas Maerten
5ed00303bf
fix: vehicle control tabs and not working in offline ( #1219 )
2023-04-11 19:55:08 +01:00
Andreas Maerten
43bc7d7bd1
General code and GUI cleanup ( #1200 )
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* feat(native_hooks): removed useless bail kick hook
* feat(Translations): add button to force update languages
* refactor: reorganize GUI for world
* refactor: improve exception handler
Modified the exception handler to not catch C++ try/catch blocks before those could gracefully catch the error.
* chore: debug removed crash test button
* chore: removed script exception handler
* feat(OrbitalDrone): add translations
* feat(VehicleController): add translation keys
* feat: added player admin detected translation keys
* feat(Views): add cache sub menu
2023-04-07 23:08:34 +02:00
DayibBaba
7c912885fe
feat: Vehicle control & Summon ( #1175 )
2023-04-05 18:54:29 +01:00
maybegreat48
97a8c5d60b
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Johann
d209cb02ab
fix(handling): fix crash with veto modern ( #1019 )
2023-02-23 07:20:32 +01:00
maybegreat48
ac508dfd61
Bug fixes and improvements ( #984 )
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* feat(KickFromInterior): improve kick from interior
Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
Yimura
8028db84b3
feat: Translation Service ( #844 )
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Co-authored-by: mrwoowoo <github@hiqaq.com>
Co-authored-by: LiamD-Flop <40887493+LiamD-Flop@users.noreply.github.com>
2023-02-01 18:46:33 +00:00
Yimura
fac091ba6f
refactor(HandlingService): Use JSON to store profiles ( #711 )
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* fix(HandlingService): Correctly apply profile from storage
* fix(HandlingService): Name inconsistency in UI
* feat(HandlingService): Convert old handling profiles
2022-12-17 14:11:36 +00:00
Aure7138
f1f5a48bc9
chore: Renamed ptr_to_handle & some small refactoring ( #632 )
2022-11-22 22:12:40 +00:00
maybegreat48
d9d53c8e42
Improve protections again and player database ( #606 )
2022-11-19 02:49:36 +01:00
8KV
f4e813c294
feat(PersistCar): collision, invincibility & visibility on vehicle ( #602 )
2022-11-16 19:31:12 +00:00
tupoy-ya
bc05ecd78c
refactor!: Replace premake5 with CMake. ( #551 )
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Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
2022-11-08 21:08:58 +00:00