111 Commits

Author SHA1 Message Date
Maddy
c7f2fb9fcb fix: Globals, UI and removed super run (#161)
* RGB vehicle feature had broken UI
 * Globals updated to 1.59
 * Removed super run (ReClass outdated)
2022-05-03 15:02:18 +02:00
Maddy
cc463cc2ef feat(Vehicle): Added rainbow options (#141) 2022-05-02 21:32:23 +02:00
Maddy
e65ee20053 feat(Vehicle): drive on water (#140) 2022-05-02 21:31:07 +02:00
Maddy
61781b3312 feat(Self): Add local visibility option (#116) 2022-05-02 21:15:49 +02:00
Yimura
d6ccfd242f feat(GUI): Don't use natives for resolution 2022-03-31 00:06:20 +02:00
Yimura
05c117f58b fix(Hud): Bug where transition state 66 would remain active on screen 2022-03-30 23:55:52 +02:00
Yimura
58f31fec0e fix(Spectate): Inverted FREEZE_ENTITY_POSITION toggle 2022-03-30 23:40:49 +02:00
LiamD-Flop
1fc8071d27 fix(ESP): Can't load through loading screen if we delete it (#131) 2022-03-23 18:44:21 +01:00
Yimura
49a4d4c802 refactor: Improvements and small changes (#125)
* fix(Looped): Typo in spectate function name

* fix(Spectate): Prevent falling through world

* feat(Pointers): Shortened useless part of signature

* feat(ReceivedEvent): Removed unused include

* feat(Protections): Optimised NET_ARRAY_ERROR protection

* feat(View/Settings): Restructured protections dropdown
2022-03-21 18:02:30 +01:00
Maddy
b77668694e feat(Session): Added local time modifiers 2022-03-19 23:15:38 +01:00
Yimura
69d30ce297 feat(SpecialAmmo): Added special ammo options
- Removed frame flags #108
2022-03-16 19:16:52 +01:00
Yimura
f226cd3b1a fix(TransitionState): Not shown because of broken if statement check 2022-03-10 00:53:34 +01:00
Yimura
959d070d53 feat(HUD): Added transition info in loading screens (#97) 2022-03-08 23:05:31 +01:00
Maddy
9503ab4fdb feat: remote clear wanted level and remote never wanted (#93) 2022-03-08 19:26:28 +01:00
Yimura
5632c9d812 fix(FreeCam): Request focus at cam coords. 2022-03-08 01:06:12 +01:00
Yimura
8a26427311 feat(Vehicle): Made horn boost based of vehicle heading
Thanks @DayibBaba
Closes #67
2022-03-03 02:09:11 +01:00
Maddy
9b34d69559 Session Changer move from Self tab to Session tab (#76) 2022-03-03 01:35:20 +01:00
Maddy
bfea7e0722 feat: Added suggestions from #64
Added:
* Give All Weapons
* No spread
* No recoil
* Force Crosshair
* Weapon Damage Modifier
* Clean Player & Keep Player Clean
* Invisibility

Modified:
* Welcome notification shows the current hotkey to open menu
* Weapons.h has been updated with the most recent weapons
2022-03-02 14:48:53 +01:00
LiamD-Flop
eb71752b5b feature(GUI): Notifications are gui styled. (#69)
* feature(GUI): Notifications are gui styled.

* feature(GUI): Removed ~r~
2022-03-02 00:21:29 +01:00
Yimura
9ecffc7d68 feat(Vehicle): Added checkbox to disable targetting 2022-02-22 01:39:09 +01:00
Yimura
a2d9f04f1e feat(Globals): Simplified code, sorry to anyone who has to update their code 2022-02-22 01:18:49 +01:00
Yimura
11b51edaea fix(InfiniteAmmo/Mag): Removed unused includes 2022-02-13 23:53:10 +01:00
Maddy
5ea6135856 Added Infinite ammo & clip. 2022-02-08 23:06:33 -05:00
Yimura
0cff76852a feat(PlayerList): Further simplified how selected player is handled 2022-02-02 01:38:35 +01:00
Yimura
b5c12a12bf feat(Spectate): Why did I ever use signature 2022-02-01 23:14:58 +01:00
Yimura
445514c8bf fix(Spectate): Check if player is valid while spectating 2022-01-31 18:36:00 +01:00
Yimura
1dc68d23e1 feat(PlayerList): Rewrite of entire player management system 2022-01-31 18:27:35 +01:00
Yimura
9726d96c6a feat(vendor): Updated GTAV-Classes 2022-01-30 00:23:26 +01:00
Yimura
1273b47ef2 feat(LsCustoms): No need to set position and heading as the natives are hooked 2022-01-21 23:14:19 +01:00
Yimura
815d493530 feat(Vehicle): Added trigger LS Customs anywhere 2022-01-14 16:12:30 +01:00
Yimura
2414ee3c81 fix(CustomWeapons): Fix Gravity Gun not doing cleanup when failing REQUEST_CONTROL
Fixes #40
2022-01-08 14:09:00 +01:00
Yimura
121553a3f5 refactor: Only act on an entity if we have control 2022-01-07 17:00:42 +01:00
Yimura
df92a95aa9 feat(OffRadar): Moved to util/mobile 2022-01-07 15:05:47 +01:00
Yimura
3d71ab1b77 fix(Player): SelectedPlayer struct was a copy and never updated causing the selected player to never update 2022-01-06 09:26:45 +01:00
Yimura
44693ff015 Merge pull request #39 from The-Denno/bug_ragdoll
fix(Self): No Ragdoll force ragdolling when disabled

fixes #36
2022-01-05 21:09:46 +01:00
The-Denno
7877c7cd8c Update no_ragdoll.cpp
fix(Self): ragdoll sideeffects as mentioned in #36
2022-01-05 19:23:57 +01:00
Yimura
4c28db9e58 fix(Vehicle): Vehicle God mode was not working as intended 2022-01-05 19:22:21 +01:00
Yimura
b4d23c1789 fix(Self): Wanted Level added force toggle
fixes #23
2022-01-05 18:30:16 +01:00
Yimura
28773c63b1 chore(Protections): Removed unused replay_interface 2021-12-22 21:35:59 +01:00
Yimura
d925ec2bbc feat(Vendor): Updated GTAV-Classes 2021-12-22 13:19:30 +01:00
Yimura
ba189ff65d fix(NoRagdoll): Disabling no ragdoll will force ragdoll the player 2021-12-22 01:15:02 +01:00
Yimura
c8aa2fd085 feat(Self): SuperRun prefer character rotation instead of cam rotation 2021-12-21 11:03:58 +01:00
Yimura
d8b7b8801a feat(CPed): In vehicle property is a bit field, check against bit instead of one value 2021-12-20 11:37:23 +01:00
Yimura
a128160e2b feat(Self): Set other ragdoll natives to false 2021-12-19 13:00:17 +01:00
karifeld
802aee41af feat(Self): Better no ragdoll 2021-12-19 14:02:38 +08:00
Yimura
28b1224898 feat(Self): Added super run 2021-12-19 00:25:54 +01:00
Yimura
8931db7d4b feat(Protections): Stop calling replay interface on tick
The replay interface should be used for single task checks, something that's triggered by the user.
The removal of attached entities should be done with a different method.
2021-12-18 14:28:37 +01:00
Yimura
721682743d Merge pull request #9 from iRevolutionDev/update
feat(Police): Fixed wanted level change.
2021-12-17 21:52:01 +01:00
iRevolutionDev
265e905d3f feat(Police): Fixed wanted level change. 2021-12-17 17:44:09 -03:00
Yimura
192e5aaee7 feat(ReplayInterface): Yield script even on invalid objects 2021-12-16 20:16:40 +01:00