maybegreat48
71db1ca1fa
Player database improvements ( #1705 )
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* feat(protections): add per-player sync block options
* feat(player_database): improve player tracker
* fix(rapid_fire): remove unnecessary log statement
* fix(player_database): default state should be UNKNOWN, not INVALID
2023-07-14 11:02:47 +02:00
maybegreat48
bd84dbaa40
General improvements ( #1693 )
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* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
gir489
3b7c103873
Fixed Weapon Hotkeys and introduced Hold For Boost to Boost. ( #1692 )
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* Fixed #1690 .
* Added Hold For Boost to Boost Behavior.
* Added Teleport into Personal Vehicle and Toggle Vehicle Fly Mode as hotkeys.
* Fixed pvtp command not working if you were inside a building.
2023-07-12 18:55:53 +02:00
Andreas Maerten
5162cf98c7
fix(mobile): PV summon timer ( #1689 )
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* feat(script_local): allow for global single instance definition
2023-07-11 23:53:15 +02:00
Andreas Maerten
6ec061a106
chore: remove chat profanity bypass ( #1688 )
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Closes #1682
2023-07-11 23:14:46 +02:00
gir489
d997cfd3f6
Weapon Hotkeys ( #1685 )
2023-07-11 23:14:35 +02:00
gir489
3dd9be8a95
Persist Weapons ( #1647 )
2023-07-09 23:01:42 +02:00
Andreas Maerten
5c6fb1064b
refactor!: File Manager ( #1633 )
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* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00
maybegreat48
90ff1ece84
Fix GTA data service ( #1635 )
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* fix(gta_data): service now parses unloaded RPF files
2023-07-07 07:57:38 +02:00
Sixhei Tartari
13d5d81cea
feat(Vehicle Controller): Added vehicle window controls ( #1607 )
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* feat(Overlay): Added Invisibility indicator and its able to save on unload
* feat(Vehicle Controller): Added vehicle window controls
2023-07-05 23:51:19 +02:00
gir489
feeaa2ddbd
Added Always Full Ammo. ( #1616 )
2023-07-05 23:29:07 +02:00
maybegreat48
11cd9ab004
Mission fixes and modder detection improvements ( #1598 )
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* feat(protections): improve protections
* fix: fix mission start
2023-07-05 09:30:06 +02:00
Sixhei Tartari
a1e00b6d59
feat(Overlay): Added indicators for options like player & vehicle god mode, infinite ammo etc. & fixed Bull Shark Testosterone Request ( #1580 )
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* fix(CEO Abilities): Fixed request bullshark testosterone script
* feat(Overlay): Added indicators for options like player & vehicle godmode etc.
2023-07-03 14:20:27 +02:00
Quentin
b44b2f04e6
Feat lua file watch ( #1584 )
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* feat lua: file watcher for lua script file: reload scripts if they got changed since they were initially loaded
* feat lua auto reload: enable / disable the feature through the ui and settings
2023-07-02 22:32:46 +02:00
Quentin
4c71be4142
Lua doc ( #1552 )
2023-07-02 00:59:02 +02:00
Andreas Maerten
346960b012
refactor!: General changes ( #1578 )
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- Removed try catch from main.cpp for better error logging
- Added migration code to the YimMenu folder
- Renamed globals to settings
- refactor!: changed symlink
2023-07-02 00:52:36 +02:00
maybegreat48
6ae19c062e
Chat delay fix and improved crash protections ( #1572 )
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* feat(protections): filter invalid sector position from the player game state data node
* feat(chat): bypass chat delay
* fix(world): fix auto disarm
* fix(chat): true instant messaging
2023-07-01 00:03:17 +02:00
Andreas Maerten
618b50bd4c
Fix settings::write_default_config & added reset all settings button ( #1547 )
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* fix(settings): correctly write default settings
* feat(Settings): Added button to reset all settings
* fix(Settings): Use SeparatorText for subtitle
2023-06-27 20:24:08 +02:00
DayibBaba
78986f7c02
General UI tweaks ( #1538 )
2023-06-27 14:05:44 +02:00
tupoy-ya
e0bd043588
feat(Outfit Editor): Add [+] & [-] buttons ( #1441 )
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* And other general UI improvements
2023-06-23 10:44:06 +02:00
maybegreat48
1d75981731
Tunables service fix and theme changes ( #1507 )
2023-06-23 08:43:44 +02:00
DayibBaba
4b74f411a2
Basic hostile ped disarm ( #1437 )
2023-06-17 18:39:16 +02:00
Sixhei Tartari
e8c8a5755b
feat(Vehicle): Added keep engine running functionality ( #1426 )
2023-06-16 14:27:47 +02:00
maybegreat48
0af712537f
Update to 1.67 ( #1407 )
2023-06-14 23:29:25 +02:00
maybegreat48
03c1a96b67
Lua Scripting ( #1334 )
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Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
Rxann
18da367781
feat(Session): Lock Lobby ( #1342 )
2023-06-05 21:59:56 +02:00
I am Cypher
7c59e7a98d
feat: Add Disable siren ( #1383 )
2023-06-05 21:32:49 +02:00
Andreas Maerten
c9fc44e06b
refactor(PlayerDB): Improve code ( #1313 )
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This PR includes some improvements to the player DB service:
- Added `Get Gamer Online State` function pointer
- Added sorting of players alphabetically and grouping of players by their online state
- The player DB service will now update 32 players at a time for their online state
- Player entries will automatically save when changing any data from them
- Update the player online states every 5min
2023-05-01 22:23:07 +01:00
Johann
fcd495082c
feat(world): load ipl's ( #1283 )
2023-04-29 12:29:28 +01:00
maybegreat48
c773588c00
General fixes ( #1251 )
2023-04-16 19:28:49 +01:00
Rxann
be8b7b76a2
feat(CustomWeapons): deactivate when weapon is holstered ( #1231 )
2023-04-15 22:17:43 +01:00
Andreas Maerten
b26c714d74
Add vehicle gears to speedo meter ( #1236 )
2023-04-15 15:47:36 +01:00
Rxann
38ba68e0e5
feat: Added toggle for admin join notification ( #1199 )
2023-04-06 18:55:28 +01:00
DayibBaba
7c912885fe
feat: Vehicle control & Summon ( #1175 )
2023-04-05 18:54:29 +01:00
Rxann
b5c090e0f8
feat: Admin checking protection ( #1187 )
2023-04-05 17:57:28 +01:00
Andreas Maerten
61705c333f
chore: remove session name spoof ( #1184 )
2023-04-03 23:07:15 +01:00
T14D3
4922e60d89
fix: Add "Aimbot distance" to saved settings ( #1162 )
2023-04-01 14:46:41 +01:00
DayibBaba
8ad4cf01dd
Orbital Drone Feature ( #1148 )
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* Orbital Drone Feature
* Fixed PR review comments
* chore: cleanup code
* UI & globals saving
* Fixed typo
* Fixed noclip conflict & Applied review suggestions & Added another changeable variable
---------
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-30 00:37:10 +02:00
Rxann
77cb85a72e
feat(Hotkey): Add Repair PV hotkey ( #1138 )
2023-03-26 18:45:46 +01:00
TheGreenBandit
808640181d
Several feature additions ( #889 )
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* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
2023-03-13 21:10:21 +00:00
TheGreenBandit
e6050458d9
feat(nearby): add riot mode ( #1043 )
2023-03-12 18:38:27 +01:00
Johann
d9a761ef81
feat: command executor (search bar) ( #1029 )
2023-03-11 00:06:09 +01:00
maybegreat48
e5aa39dd35
Play audio on voice chat and more ( #1053 )
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* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
maybegreat48
97a8c5d60b
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Aure7138
6124249601
feat(vehicle): no collision and all weapons ( #1030 )
2023-02-28 12:42:23 +00:00
Seanghost117
93e2be4262
Feature Additions, GUI Tweaks, Fixes ( #975 )
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* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
Aure7138
9c9164bfef
feat(world): model swapper ( #1003 )
2023-02-20 22:20:40 +00:00
Aure7138
32963f1d8a
debug options ( #1002 )
2023-02-19 22:04:13 +00:00
maybegreat48
ac508dfd61
Bug fixes and improvements ( #984 )
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* feat(KickFromInterior): improve kick from interior
Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
Aure7138
fa829b868f
feat: interior weapon ( #974 )
2023-02-10 21:46:40 +00:00