170 Commits

Author SHA1 Message Date
maybegreat48
bd84dbaa40 General improvements (#1693)
* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
gir489
3b7c103873 Fixed Weapon Hotkeys and introduced Hold For Boost to Boost. (#1692)
* Fixed #1690.

* Added Hold For Boost to Boost Behavior.

* Added Teleport into Personal Vehicle and Toggle Vehicle Fly Mode as hotkeys.

* Fixed pvtp command not working if you were inside a building.
2023-07-12 18:55:53 +02:00
Quentin
21277e4039 Fix(lua / script manager): Potential fix for stack overflow when yielding from lua scripts. Fix io / os lua libs being accessible. (#1681)
* fix(script-mgr / lua): first kill all scripts, then unload lua modules: because the lua scripts depend on lua state (which is stored inside lua module instance), killing the lua module first would not allow proper cleaning because of the lua state getting destroyed while the lua script might still be running.

* fix(unloading): Why even reset the fiber pool here?

* fix(lua): don't allow for io / os lua lib to be accessed for security reasons.

* fix(lua): Potential fix for C stack overflow error by using lua coroutine yielding instead of calling fiber yield directly from lua functions.

* feat(unloading): allow to unload in the main title screen. Also revert 309c374602 due to fiber pool being potentially exhausted, we want commands to have their cleanup code ran in priority.
2023-07-11 09:24:44 +02:00
Quentin
17d647dfa5 Log GTA error message boxes and don't make them close the game. (#1671)
* refactor: move utf 16 to code page string conversion to its own util file

* feat(error-handling): log error message box generated from gta.
2023-07-10 19:01:34 +02:00
Andreas Maerten
c4111b4f2e feat(GTA Cache): removed unused old code (#1663) 2023-07-10 00:40:47 +02:00
DayibBaba
27e66b9394 Custom teleport sub tab (#1652) 2023-07-09 23:03:05 +02:00
gir489
3dd9be8a95 Persist Weapons (#1647) 2023-07-09 23:01:42 +02:00
Quentin
5607c58c7e fix(cache): ignore modded rpfs. (#1651) 2023-07-09 16:05:41 +02:00
Quentin
38bbab4893 fix(cache): change how the game folder is retrieved, use GetModuleFileNameW instead of std::filesystem::path (#1645) 2023-07-08 18:13:19 +02:00
Andreas Maerten
5c6fb1064b refactor!: File Manager (#1633)
* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00
gir489
b8922a9dba Refactored weapons.bin into weapons.json for extensibility and readability. (#1632)
* Refactored weapons.bin into weapons.json for extensibility and human readability.
Added weapon attachments scraping from the meta files (currently is missing a lot of attachments, more than half, requires RPF reading refactoring to fix.)
Added Ammunation to Self -> Weapons, because it's vital you protect yourself, the patriotic way.

* Fixed weapons.xml not properly populating all the components.
Refactored buttons to use components::button.

* Refactored the Attachments code to implicitly trust that the attachments will be there now.
Added proper versioning to the weapons.json file.
Removed debug logging from gta_data_service.cpp.

* Fixed Ammunation buttons.
Added loading message for the new weapons.json system.
Fixed a bug where two components shared the same name, the user could not select the 2nd component.
Fixed Attachments displaying an attachment from a previous weapon if the user changed weapons.

* Fixed Tint Apply button not using the components::button template.
2023-07-08 00:52:52 +02:00
Quentin
b6fae097aa fix(cache): fs::path.string() can throw when it try to convert windows utf16 wstring to multi byte std::string when user code page isnt utf8 (#1641) 2023-07-08 00:16:29 +02:00
DayibBaba
f71f899e6b Xml vehicles (Menyoo) (#1594) 2023-07-07 11:11:54 +02:00
maybegreat48
90ff1ece84 Fix GTA data service (#1635)
* fix(gta_data): service now parses unloaded RPF files
2023-07-07 07:57:38 +02:00
Sixhei Tartari
13d5d81cea feat(Vehicle Controller): Added vehicle window controls (#1607)
* feat(Overlay): Added Invisibility indicator and its able to save on unload
* feat(Vehicle Controller): Added vehicle window controls
2023-07-05 23:51:19 +02:00
maybegreat48
11cd9ab004 Mission fixes and modder detection improvements (#1598)
* feat(protections): improve protections
* fix: fix mission start
2023-07-05 09:30:06 +02:00
Quentin
76afd97185 Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)
* lua api: add globals.get_uint and globals.set_uint

* lua doc: remove duplicate function check as we can overload so it doesn't make sense

* lua doc gen: add support for parsing the tabs enum

* gui: custom lua tabs don't have a `func` rendering function but can still have elements to draw

* lua doc: update generated doc

* chore: code style

* chore: minor spelling mistake

* chore: code style

* gui_service: add runtime removal of tabs

* refactor: make it so that it's less likely defining tabs and their translation key in a wrong way.

* lua api: ability to add custom tabs to the gui from lua
2023-07-05 00:30:57 +02:00
Andreas Maerten
346960b012 refactor!: General changes (#1578)
- Removed try catch from main.cpp for better error logging
- Added migration code to the YimMenu folder
- Renamed globals to settings
- refactor!: changed symlink
2023-07-02 00:52:36 +02:00
maybegreat48
f1f5d4f6c0 Set menu language to game language on first run (#1577)
* feat(translations): set menu language to game language on first run
* fix(translations): add exception handlers
* fix: more exception handlers
2023-07-02 00:25:40 +02:00
Andreas Maerten
64afb5b0cb fix: Context Menu crash & Vehicle God mode (#1571)
* fix(ContextMenu): nullptr dereference while drawing box
* fix(ESP): Vehicle God mode check if ped is actually driving
2023-06-30 20:38:30 +02:00
Andreas Maerten
464f2f90dc Bug fix time (#1549)
* fix(PlayerTP): Get Current only works once
* chore(README): removed features from TOC
* fix(ViewNetwork): SCTV join translation
* refactor: Use tunable service for no idle kick
* fix(Spoofing): check for valid model before spoofing
* feat(Spectate): Remove freeze and hide player blip
* fix(Spectate): case of chat not being visible as spectator.
* feat(Matchmaking): safer max search limit for match searching
* fix(Player/Toxic): Wanted Level small text translation
2023-06-28 11:20:48 +02:00
DayibBaba
78986f7c02 General UI tweaks (#1538) 2023-06-27 14:05:44 +02:00
DayibBaba
c258ee2022 Vehicle tabs UI tweak (#1521) 2023-06-25 10:38:53 +02:00
DayibBaba
630159f65d Some fixes and requests (#1516)
* Removed Delete button and nearby.cpp

* Added player check for kill button

* Added delete vehicle button

* Fixed give armor & added vehicle god esp
2023-06-24 23:12:20 +02:00
Andreas Maerten
ef86872235 fix: Bool CMD hotkey toggle message showing translation key (#1510)
* feat(TranslationService): introduced fallback key to joaat version of get_translation
2023-06-23 09:55:26 +02:00
maybegreat48
1d75981731 Tunables service fix and theme changes (#1507) 2023-06-23 08:43:44 +02:00
DayibBaba
b96fddd8d0 Player UI tweaks (#1489)
* Redesigned Player UI

* Formatting
2023-06-22 10:11:56 +02:00
DayibBaba
9201cc363b feat(ViewSession): UI tweaks (#1479) 2023-06-21 10:02:35 +02:00
Johann
3fbcaeb2f9 feat(session_browser): update max session limit (#1423) 2023-06-15 21:57:43 +02:00
maybegreat48
0af712537f Update to 1.67 (#1407) 2023-06-14 23:29:25 +02:00
DayibBaba
a19b4d572e feat: TP on top error fix & Manual Teleport & Infractions in player list & Max Performance (#1394) 2023-06-10 14:47:19 +02:00
DayibBaba
9b5bd2ee4d fix(ContextMenu): entity detection (#1392) 2023-06-07 23:56:43 +02:00
Andreas Maerten
34481918d1 feat(PlayerDB): notify when player is online (#1386) 2023-06-06 13:37:45 +02:00
maybegreat48
03c1a96b67 Lua Scripting (#1334)
Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
Rxann
b8e8bccd1c feat(Notifications): Added push_success function (#1340) 2023-06-05 21:46:20 +02:00
DayibBaba
c1fc45ea64 Added options_modal component & showcase with Orbital drone feature (#1353) 2023-05-19 10:30:25 +02:00
DayibBaba
2148cd1161 Context menu: Fixed irregular distribution of operations and added some more (#1335)
* Fixed irregular distribution of operations and added some more
* Changed explosion type of Enflame
2023-05-10 22:37:47 +01:00
DayibBaba
fc30225bc4 Squad spawner improvements (#1329)
* New Fun UI for self with Super hero fly & bulletshield
* Added missing hotkey global
* New debug window for animations
* Some more context menu additions
* Changed private variable to public for Orbital drone
* Added max vehicle & favour roads & spawn ahead & orbital drone coords on custom spawn mode & persisten vehicle integration
* Removed Log entry
* Removed some more log entries
* Some small tweaks
* Added persistent vehicle to the logic
2023-05-10 22:29:16 +01:00
Andreas Maerten
c9fc44e06b refactor(PlayerDB): Improve code (#1313)
This PR includes some improvements to the player DB service:
 - Added `Get Gamer Online State` function pointer
 - Added sorting of players alphabetically and grouping of players by their online state
 - The player DB service will now update 32 players at a time for their online state
 - Player entries will automatically save when changing any data from them
 - Update the player online states every 5min
2023-05-01 22:23:07 +01:00
Johann
fcd495082c feat(world): load ipl's (#1283) 2023-04-29 12:29:28 +01:00
Rxann
c1da23fb05 chore: change C-style casts to dynamic_cast (#1299) 2023-04-27 10:11:05 +02:00
Andreas Maerten
d56af95cbf fix(OrbitalDrone): crash when selecting a player ped (#1295) 2023-04-26 19:17:03 +01:00
DayibBaba
5299fe52ef Squad Spawner (#1250) 2023-04-23 16:23:00 +01:00
DayibBaba
de251b2e57 Improved does_script_exist() and local editor (#1265) 2023-04-20 20:07:16 +01:00
Aure7138
10d0563c4a fix(cache): less peds on init (#1268) 2023-04-19 10:57:49 +02:00
maybegreat48
1241f9835f Fix GTA data caching less weapons/vehicles on init (#1264) 2023-04-18 22:21:45 +02:00
Andreas Maerten
a5627476f7 fix(CmdExecutor): can't modify hotkey (#1261) 2023-04-17 19:24:41 +01:00
maybegreat48
c773588c00 General fixes (#1251) 2023-04-16 19:28:49 +01:00
Andreas Maerten
287f231361 fix(Hotkey): Fast run and Freecam not working (#1242)
* fix(noclip): not working properly in single player

Fixes #1178
2023-04-15 21:34:39 +01:00
Andreas Maerten
4946d97081 feat(ContextMenu): disable if GUI is open (#1239) 2023-04-15 16:40:17 +01:00