108 Commits

Author SHA1 Message Date
LiamD-Flop
e7cc2611b6 feat(GUI): Simplifying the gui (#118)
Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00
Maddy
c7f2fb9fcb fix: Globals, UI and removed super run (#161)
* RGB vehicle feature had broken UI
 * Globals updated to 1.59
 * Removed super run (ReClass outdated)
2022-05-03 15:02:18 +02:00
Maddy
cc463cc2ef feat(Vehicle): Added rainbow options (#141) 2022-05-02 21:32:23 +02:00
Maddy
e65ee20053 feat(Vehicle): drive on water (#140) 2022-05-02 21:31:07 +02:00
Maddy
61781b3312 feat(Self): Add local visibility option (#116) 2022-05-02 21:15:49 +02:00
Yimura
d6ccfd242f feat(GUI): Don't use natives for resolution 2022-03-31 00:06:20 +02:00
Yimura
05c117f58b fix(Hud): Bug where transition state 66 would remain active on screen 2022-03-30 23:55:52 +02:00
Yimura
58f31fec0e fix(Spectate): Inverted FREEZE_ENTITY_POSITION toggle 2022-03-30 23:40:49 +02:00
LiamD-Flop
1fc8071d27 fix(ESP): Can't load through loading screen if we delete it (#131) 2022-03-23 18:44:21 +01:00
Yimura
49a4d4c802 refactor: Improvements and small changes (#125)
* fix(Looped): Typo in spectate function name

* fix(Spectate): Prevent falling through world

* feat(Pointers): Shortened useless part of signature

* feat(ReceivedEvent): Removed unused include

* feat(Protections): Optimised NET_ARRAY_ERROR protection

* feat(View/Settings): Restructured protections dropdown
2022-03-21 18:02:30 +01:00
Maddy
b77668694e feat(Session): Added local time modifiers 2022-03-19 23:15:38 +01:00
Yimura
69d30ce297 feat(SpecialAmmo): Added special ammo options
- Removed frame flags #108
2022-03-16 19:16:52 +01:00
Yimura
f226cd3b1a fix(TransitionState): Not shown because of broken if statement check 2022-03-10 00:53:34 +01:00
Yimura
959d070d53 feat(HUD): Added transition info in loading screens (#97) 2022-03-08 23:05:31 +01:00
Maddy
9503ab4fdb feat: remote clear wanted level and remote never wanted (#93) 2022-03-08 19:26:28 +01:00
Yimura
5632c9d812 fix(FreeCam): Request focus at cam coords. 2022-03-08 01:06:12 +01:00
Yimura
8a26427311 feat(Vehicle): Made horn boost based of vehicle heading
Thanks @DayibBaba
Closes #67
2022-03-03 02:09:11 +01:00
Maddy
bfea7e0722 feat: Added suggestions from #64
Added:
* Give All Weapons
* No spread
* No recoil
* Force Crosshair
* Weapon Damage Modifier
* Clean Player & Keep Player Clean
* Invisibility

Modified:
* Welcome notification shows the current hotkey to open menu
* Weapons.h has been updated with the most recent weapons
2022-03-02 14:48:53 +01:00
LiamD-Flop
eb71752b5b feature(GUI): Notifications are gui styled. (#69)
* feature(GUI): Notifications are gui styled.

* feature(GUI): Removed ~r~
2022-03-02 00:21:29 +01:00
Yimura
9ecffc7d68 feat(Vehicle): Added checkbox to disable targetting 2022-02-22 01:39:09 +01:00
Yimura
a2d9f04f1e feat(Globals): Simplified code, sorry to anyone who has to update their code 2022-02-22 01:18:49 +01:00
Yimura
11b51edaea fix(InfiniteAmmo/Mag): Removed unused includes 2022-02-13 23:53:10 +01:00
Maddy
5ea6135856 Added Infinite ammo & clip. 2022-02-08 23:06:33 -05:00
Yimura
0cff76852a feat(PlayerList): Further simplified how selected player is handled 2022-02-02 01:38:35 +01:00
Yimura
b5c12a12bf feat(Spectate): Why did I ever use signature 2022-02-01 23:14:58 +01:00
Yimura
445514c8bf fix(Spectate): Check if player is valid while spectating 2022-01-31 18:36:00 +01:00
Yimura
1dc68d23e1 feat(PlayerList): Rewrite of entire player management system 2022-01-31 18:27:35 +01:00
Yimura
9726d96c6a feat(vendor): Updated GTAV-Classes 2022-01-30 00:23:26 +01:00
Yimura
1273b47ef2 feat(LsCustoms): No need to set position and heading as the natives are hooked 2022-01-21 23:14:19 +01:00
Yimura
815d493530 feat(Vehicle): Added trigger LS Customs anywhere 2022-01-14 16:12:30 +01:00
Yimura
2414ee3c81 fix(CustomWeapons): Fix Gravity Gun not doing cleanup when failing REQUEST_CONTROL
Fixes #40
2022-01-08 14:09:00 +01:00
Yimura
121553a3f5 refactor: Only act on an entity if we have control 2022-01-07 17:00:42 +01:00
Yimura
df92a95aa9 feat(OffRadar): Moved to util/mobile 2022-01-07 15:05:47 +01:00
Yimura
3d71ab1b77 fix(Player): SelectedPlayer struct was a copy and never updated causing the selected player to never update 2022-01-06 09:26:45 +01:00
Yimura
44693ff015 Merge pull request #39 from The-Denno/bug_ragdoll
fix(Self): No Ragdoll force ragdolling when disabled

fixes #36
2022-01-05 21:09:46 +01:00
The-Denno
7877c7cd8c Update no_ragdoll.cpp
fix(Self): ragdoll sideeffects as mentioned in #36
2022-01-05 19:23:57 +01:00
Yimura
4c28db9e58 fix(Vehicle): Vehicle God mode was not working as intended 2022-01-05 19:22:21 +01:00
Yimura
b4d23c1789 fix(Self): Wanted Level added force toggle
fixes #23
2022-01-05 18:30:16 +01:00
Yimura
28773c63b1 chore(Protections): Removed unused replay_interface 2021-12-22 21:35:59 +01:00
Yimura
d925ec2bbc feat(Vendor): Updated GTAV-Classes 2021-12-22 13:19:30 +01:00
Yimura
ba189ff65d fix(NoRagdoll): Disabling no ragdoll will force ragdoll the player 2021-12-22 01:15:02 +01:00
Yimura
c8aa2fd085 feat(Self): SuperRun prefer character rotation instead of cam rotation 2021-12-21 11:03:58 +01:00
Yimura
d8b7b8801a feat(CPed): In vehicle property is a bit field, check against bit instead of one value 2021-12-20 11:37:23 +01:00
Yimura
a128160e2b feat(Self): Set other ragdoll natives to false 2021-12-19 13:00:17 +01:00
karifeld
802aee41af feat(Self): Better no ragdoll 2021-12-19 14:02:38 +08:00
Yimura
28b1224898 feat(Self): Added super run 2021-12-19 00:25:54 +01:00
Yimura
721682743d Merge pull request #9 from iRevolutionDev/update
feat(Police): Fixed wanted level change.
2021-12-17 21:52:01 +01:00
iRevolutionDev
265e905d3f feat(Police): Fixed wanted level change. 2021-12-17 17:44:09 -03:00
Yimura
192e5aaee7 feat(ReplayInterface): Yield script even on invalid objects 2021-12-16 20:16:40 +01:00
Yimura
cea7b3f73f Merge pull request #7 from iRevolutionDev/update
feat(Globals): Updated globals for disable phone and session joining
2021-12-15 20:29:40 +01:00