36 Commits

Author SHA1 Message Date
gir489
f66f96295b Project include cleanup (#3404) 2024-07-23 13:40:30 +02:00
DayibBaba
8cb0d18901 Expand Cmd Executor (#2884)
Added additional commands to showcase suggestion system.
Added a new util file to operate on strings in a unified manner.
Changed input_text_with_hint component to allow for more flags than one.
Added more player seeking features to player_service such as get_by_name()

* Fixed out of bounds suggestion navigation

* Added suggestions to spawn_vehicle command

* Created command play_animation

* Added suggestion support for multi commands

using a semicolon allows for more commands to fire at once, and is now supported with appropriate suggestions

* Added rotation to teleport_to_location command

* Fixed stupid error & added multiple raw command auto fills

* Added sanity checks to avoid nullpointers

* Added context identifiers to player commands

* Added temporary self inclusion to player commands

Needs translation on the translations repo

* Applied rudamentary reviews

* Experimental proxy globalization

* Fixed argument sensitivity on spawn vehicle

* Scrapped 2 ideas (maybe for future)

* Added true and false suggestions to bool commands

---------

Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
2024-07-13 00:26:34 +02:00
gir489
69505b07c2 Removes size requirement on view_world check boxes affecting translations. (#3322) 2024-07-11 19:11:24 +02:00
Mr-X-GTA
4b73782c27 Bug fixes and improvements (#3324)
* feat: handle exceptions on jumps correctly
* fix(player_db): fix invite player
* fix: remove old stuff
* fix(script__vm): fix script vm crashes
* remove debug code
* fix(scr_globals): fix globals and locals
2024-07-10 13:43:39 +02:00
Andreas Maerten
88036b91da refactor: switch RAGE_JOAAT with string literal functions (#2806)
Why? Shorter to write and removes the macro usage

I used the following regex to find all occurrences:
```r
RAGE_JOAAT\("(.*?)"\)
```
then the following to replace it all:
```r
"$1"_J
```
2024-03-12 09:42:11 +01:00
gir489
f07a6e0506 Optimized Aimbot code. (#2653)
* Fixed hypot call not considering the Z coordinates.
Refactored class-based variables.
Fixed on_player/on_enemy/on_police/on_npc config variables not being persisted to disk.
2024-01-27 11:51:23 +01:00
gir489
eaeb54b728 Clone Debug Globals into Debug Locals (#2419)
* Copied code from Debug Globals to Debug Locals.
Redesigned components::input_text to return the InputText result, and add an overloaded method to take a std::string.
Fixed Debug Globals having static text and not using components::input_text to prevent sending the input to the game.
Fixed view_debug_threads::thread_states not properly ending its string causing ImGui to read more than it should from memory.
Made Debug Globals cap the input index to UINT32, as the user could potentially overflow the get_ptr function and cause the game to crash.

* Removed extraneous does_thread_exist deceleration.
2023-11-16 14:17:46 +01:00
DayibBaba
9a610851cb New Flying feature (#2206)
* Remove ultra trash feature
* Added extra raycast
* refactor(OptionsModal): Support translations
* feat(Components): added input float
* feat(SuperHeroFly): converted code to commands and move strings to translations

---------

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:43 +01:00
gir489
9dacd3c230 Various translation fixes (#2322)
* Closes #2321
2023-10-22 00:10:46 +02:00
gir489
79df8bc021 Converted all static strings to translation keys. (#2284) 2023-10-20 18:24:44 +02:00
gir489
548c9d80a3 Disable input when typing into a text field. (#2140)
Closes #2139
2023-09-17 22:23:26 +02:00
Andreas Maerten
4b1fd88f6c refactor!: Modify command argument handling and move on_ method to bool_command (#1826) 2023-07-26 22:22:40 +02:00
Bugisoft
3e5cad97e9 Custom Sky Color and unify some stuff (#1779) 2023-07-20 22:46:32 +02:00
TheGreenBandit
a193679445 Add more requests and reorganize network tab (#1709) 2023-07-15 00:57:30 +02:00
Quentin
76afd97185 Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)
* lua api: add globals.get_uint and globals.set_uint

* lua doc: remove duplicate function check as we can overload so it doesn't make sense

* lua doc gen: add support for parsing the tabs enum

* gui: custom lua tabs don't have a `func` rendering function but can still have elements to draw

* lua doc: update generated doc

* chore: code style

* chore: minor spelling mistake

* chore: code style

* gui_service: add runtime removal of tabs

* refactor: make it so that it's less likely defining tabs and their translation key in a wrong way.

* lua api: ability to add custom tabs to the gui from lua
2023-07-05 00:30:57 +02:00
Sixhei Tartari
19f6487171 fix(Overlay): Added spacing for Enabled/Disabled text on overlay indicators (#1589) 2023-07-04 11:08:58 +02:00
Sixhei Tartari
a1e00b6d59 feat(Overlay): Added indicators for options like player & vehicle god mode, infinite ammo etc. & fixed Bull Shark Testosterone Request (#1580)
* fix(CEO Abilities): Fixed request bullshark testosterone script
* feat(Overlay): Added indicators for options like player & vehicle godmode etc.
2023-07-03 14:20:27 +02:00
maybegreat48
1d75981731 Tunables service fix and theme changes (#1507) 2023-06-23 08:43:44 +02:00
maybegreat48
03c1a96b67 Lua Scripting (#1334)
Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
DayibBaba
c1fc45ea64 Added options_modal component & showcase with Orbital drone feature (#1353) 2023-05-19 10:30:25 +02:00
Andreas Maerten
c9fc44e06b refactor(PlayerDB): Improve code (#1313)
This PR includes some improvements to the player DB service:
 - Added `Get Gamer Online State` function pointer
 - Added sorting of players alphabetically and grouping of players by their online state
 - The player DB service will now update 32 players at a time for their online state
 - Player entries will automatically save when changing any data from them
 - Update the player online states every 5min
2023-05-01 22:23:07 +01:00
Rxann
c1da23fb05 chore: change C-style casts to dynamic_cast (#1299) 2023-04-27 10:11:05 +02:00
DayibBaba
5299fe52ef Squad Spawner (#1250) 2023-04-23 16:23:00 +01:00
Quentin E. / iDeath
5a4dc03121 Feat ptr cache continued (#1227) 2023-04-14 17:54:07 +01:00
Johann
b452415d9d fix(commands): fix crashes on invalid commands (#1081) 2023-03-13 09:26:04 +01:00
Andreas Maerten
3e88ce77d2 feat(translations): add support for GUI tabs (#1039)
* fix(translation service): formatting of download
* fix(views): debug window not popping up
2023-03-04 11:13:13 +00:00
maybegreat48
97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Seanghost117
93e2be4262 Feature Additions, GUI Tweaks, Fixes (#975)
* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
TheGreenBandit
7b54bac984 chore: Replace ImGui::InputText with components::input_text (#869)
Fixes #862
2023-01-16 20:58:57 +00:00
maybegreat48
10d0f317dc Reactions, remote kick and better protections (#807)
* feat(Scripts): Complete GlobalPlayerBD
* feat(Scripts): add GPBD_Kicking
* feat(Scripts): start work on GPBD_FM_3
* feat(Scripts): add more to GPBD_FM_3
* feat(Scripts): complete GPBD_FM_3
* feat(Scripts): start work on GPBD_FM
* feat(Scripts): improve GPBD_FM
* feat(Scripts): complete GPBD_FM
* feat(Reactions): Add reactions
* feat(Protections): Improve protections
* feat(RemoteKick): Add remote kick
* feat(Stats): add KillsOnPlayers and DeathsByPlayers
* fix(Classes): Fix compiler warnings
2023-01-03 16:48:32 +00:00
pelecanidae
2df690b2c8 refactor: Load tooltips from commands and disable unusable command buttons (#777)
* Set tooltips from command descriptions
* Disable unusable commands
2022-12-30 01:43:31 +00:00
maybegreat48
ce5c317d87 Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-12-22 21:23:32 +00:00
Yimura
ddddbd4efd refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
2022-12-18 22:15:52 +00:00
maybegreat48
c0d20c59a7 Fix script patches crashing game on unload (#590) 2022-11-12 21:02:50 +00:00
maybegreat48
e6ce363963 Add script patcher and update protections (#588) 2022-11-12 18:35:28 +00:00
tupoy-ya
bc05ecd78c refactor!: Replace premake5 with CMake. (#551)
Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
2022-11-08 21:08:58 +00:00