5 Commits

Author SHA1 Message Date
gir489
f66f96295b Project include cleanup (#3404) 2024-07-23 13:40:30 +02:00
gir489
eaeb54b728 Clone Debug Globals into Debug Locals (#2419)
* Copied code from Debug Globals to Debug Locals.
Redesigned components::input_text to return the InputText result, and add an overloaded method to take a std::string.
Fixed Debug Globals having static text and not using components::input_text to prevent sending the input to the game.
Fixed view_debug_threads::thread_states not properly ending its string causing ImGui to read more than it should from memory.
Made Debug Globals cap the input index to UINT32, as the user could potentially overflow the get_ptr function and cause the game to crash.

* Removed extraneous does_thread_exist deceleration.
2023-11-16 14:17:46 +01:00
gir489
548c9d80a3 Disable input when typing into a text field. (#2140)
Closes #2139
2023-09-17 22:23:26 +02:00
maybegreat48
97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
TheGreenBandit
7b54bac984 chore: Replace ImGui::InputText with components::input_text (#869)
Fixes #862
2023-01-16 20:58:57 +00:00