Commit Graph

  • bb3c3d738e fix(NoRecoil): remove sniper scope recoil (#2168) 張致強 2023-09-22 02:06:06 +08:00
  • bc36de5d2f Closes #2152 (#2156) gir489 2023-09-20 10:27:39 -04:00
  • 25a2d2b32e fix(lua): Fix crash when trying to reload a non-existent script. (#2151) (#2162) Quentin 2023-09-20 14:51:23 +02:00
  • 921c8a14f9 fix(player_db): fix player database (#2166) maybegreat48 2023-09-20 12:48:44 +00:00
  • e284e30ab8 Added Social Club check to hotkeys. (#2143) gir489 2023-09-18 17:14:30 -04:00
  • 0813fa50d8 Small refactor: main start/cleanup threads logic (#2142) Quentin 2023-09-18 23:13:46 +02:00
  • 548c9d80a3 Disable input when typing into a text field. (#2140) gir489 2023-09-17 16:23:26 -04:00
  • 3bfc632f44 Various fixes (#2135) gir489 2023-09-16 11:49:18 -04:00
  • f3e2d95d81 Anticheat bypass fix (#2128) maybegreat48 2023-09-16 11:44:03 +00:00
  • 68ed7d54a5 fix(NoRecoil): GTAV-Classes offsets were changed (#2131) 張致強 2023-09-15 17:42:01 +08:00
  • 8beccb63c5 feat(Vehicle): Added option to override vehicle weapons. (#2081) 張致強 2023-09-14 23:19:32 +08:00
  • 18bd117783 feat(cmake): enforce utf8 (#2115) Quentin 2023-09-12 20:20:29 +02:00
  • e0ae6837d0 Fix #1545 - ERR_MEM_EMBEDDEDALLOC_ALLOC Crash (#2116) Quentin 2023-09-12 20:19:24 +02:00
  • e4349c6e2a Add proper OOB calculation for CSectorDataNode. (#2103) gir489 2023-09-11 12:06:24 -04:00
  • af53f6a76b fix(EmptySession): use translation in command label (#2112) Andreas Maerten 2023-09-10 22:24:13 +02:00
  • 2c5bab8241 fix(Hotkey): Single key not executing multiple hotkeys (#2111) Andreas Maerten 2023-09-10 17:20:45 +02:00
  • 1a1c1b8e0a fix(MultiKick): Crash when calling CNetGamePlayer::is_host (#2106) Andreas Maerten 2023-09-09 11:32:55 +02:00
  • d1821dc2b8 feat(Settings): disable force relays by default (#2104) Andreas Maerten 2023-09-09 00:04:08 +02:00
  • 518e666831 (fix) Seatbelt values are set to opposite (#2085) Patryk 2023-09-08 23:58:51 +02:00
  • f7064d9dde Fix(freecam) unfreeze vehicle after freecam (#2101) alyxme 2023-09-08 16:08:26 +05:00
  • cdfb15816e Fix small typo in view_player_database.cpp (#2080) GTMoraes 2023-09-08 06:46:34 -03:00
  • e814772a28 fix: Passive not working correctly (#2040) Patryk 2023-09-02 20:58:13 +02:00
  • 5a356dd795 Replaced inline ints with JOAAT collisions so it can be auto typed properly by the compiler. (#2066) gir489 2023-09-02 06:47:40 -04:00
  • 1ac4cfa3d8 fix(renderer): Fix renderer callbacks called for nothing. (#2073) Quentin 2023-09-02 12:46:40 +02:00
  • 241f3cbe58 Redesigned Vehicle Spawn menus to have consistent features. (#2063) gir489 2023-08-31 09:43:55 -04:00
  • c9dff44671 fix(MultiKick): check against player nullptr (#2057) Andreas Maerten 2023-08-29 23:58:44 +02:00
  • ab0bb709fe fix(GTADataService): not skipping bad dlc vehicles (#2055) Andreas Maerten 2023-08-29 23:22:10 +02:00
  • 370b88acf4 Refactored Allow All Vehicles in Heists to use the tunables service and backup the values before writing them. (#2036) gir489 2023-08-28 06:56:29 -04:00
  • 5eccb9def4 Rework Keep Vehicle Repaired to remove damage decals properly. (#2044) gir489 2023-08-28 05:35:17 -04:00
  • ac41a7175b Incorporate folders into the Persist Vehicles feature. (#2042) gir489 2023-08-27 15:32:14 -04:00
  • 2924335196 Handle CR/LF characters better for Import From Clipboard. (#2021) gir489 2023-08-25 02:54:24 -04:00
  • 9a90feebe8 Various fixes for Vehicle Extras. (#2019) gir489 2023-08-25 02:53:24 -04:00
  • cc9cfc2703 (feat) Add passive toggle switch button and hotkey (#2015) Niuu 2023-08-24 22:56:35 +02:00
  • 5c4f16a474 (feat) option Fix to context menu (#1962) alyxme 2023-08-25 01:07:35 +05:00
  • afa79d8600 Move all global indices into scr_globals.hpp. (#2018) gir489 2023-08-24 16:06:50 -04:00
  • 04405eb9ae More general fixes (#2011) gir489 2023-08-24 14:23:50 -04:00
  • 52a5f4acec Fixes Idle Kick to replace the globals that freemode.c4 uses to determine idle time. (#1979) gir489 2023-08-19 07:02:26 -04:00
  • ef60489e16 Various fixes (#1983) T14D3 2023-08-19 13:01:59 +02:00
  • 4a5dccd547 Huge protection improvements and other stuff (#1963) maybegreat48 2023-08-19 11:01:08 +00:00
  • 62c0c30c1a feat(Handling): Allow a broader range on the sliders (#1986) GTMoraes 2023-08-18 11:03:10 -03:00
  • 182a80a951 Sending all kick methods (#1921) kbabrmover1995 2023-08-12 21:45:28 +03:00
  • e9f206c0df Added check for IS_VEHICLE_DOOR_DAMAGED in keep_vehicle_repaired. (#1933) gir489 2023-08-07 04:16:08 -04:00
  • 09f80534c8 Fixed regression issue with rocket boosting while using Hold for Boost scenario. (#1929) gir489 2023-08-06 14:52:55 -04:00
  • a811aa65d8 Fixed KERS boost not being handled by vehicle_boost_behavior. (#1922) gir489 2023-08-06 04:36:48 -04:00
  • a1daa92665 Ped animations interface (#1668) DayibBaba 2023-08-04 14:43:35 +02:00
  • 7b11122e83 refactor(ThreadPool): dynamically scale based on demand (#1912) Andreas Maerten 2023-08-03 12:56:05 +02:00
  • d8aae8df13 Disable path traversal for Project File/Folder and added Session Switch command (#1908) Andreas Maerten 2023-08-02 21:38:22 +02:00
  • cc1beeba7c Fix personal vehicles getting godmode removed when you leave them. (#1907) gir489 2023-08-01 16:30:21 -04:00
  • f0947ae489 fix(Handling): large steps on drag float (#1904) gir489 2023-08-01 10:04:51 -04:00
  • c44cd0f078 chore: Use override keyword in commands to make sure virtual funcs are properly overwritten (#1897) MoneyDropLobby 2023-08-01 11:10:14 +02:00
  • adefa3bc7e Use ImGui::SetClipboardText instead of inline function. (#1902) gir489 2023-07-31 17:39:40 -04:00
  • 8854d78560 Debug: implement debugging tools for scripts (#1899) gir489 2023-07-31 16:34:10 -04:00
  • fb33819d98 fix(session): sctv spectator not being enabled (#1887) Londiuh 2023-07-30 01:08:07 +02:00
  • 0e0b4d46a4 fix(lua): fix script array iterator being potentially invalidated while iterating due to new scripts that could be added and the vector getting reallocated due to it. (#1883) Quentin 2023-07-29 11:22:04 +02:00
  • ae97322ece Fix vfx::enable_custom_sky_color not saved (#1882) Bugisoft 2023-07-29 00:16:50 +02:00
  • 2fb59b5046 fix(lua): input_float:get_value() was returning the wrong type (#1879) Quentin 2023-07-28 13:59:22 +02:00
  • d1baedc5a4 Feat lua stats (#1875) Quentin 2023-07-28 10:07:17 +02:00
  • 4b1fd88f6c refactor!: Modify command argument handling and move on_ method to bool_command (#1826) Andreas Maerten 2023-07-26 22:22:40 +02:00
  • d590313e4e Fix crash reaction and add more translation key (#1850) HCR-750F 2023-07-27 00:26:09 +08:00
  • 69d167e451 fix: 'Copy Session Info' button not working (#1855) Londiuh 2023-07-26 18:24:00 +02:00
  • b057af6fae fix: don't call original on prepare_metric_for_sending Yimura 2023-07-25 18:10:32 +02:00
  • 45600d7306 fix(hooks): return types (#1834) MegaMemeMoment 2023-07-25 15:52:21 +02:00
  • 822d309b5c fix(vehicle-god): fix armored vehicles losing armor when vehicle god get disabled. (#1794) Quentin 2023-07-25 15:43:28 +02:00
  • 045961729f * fix(cmake): Commit messages may have "quotes" in them, which can affect the const char* variable. (#1840) Quentin 2023-07-25 14:26:48 +02:00
  • f593d85af6 chore: Add "Timeout" as a reaction (#1837) HCR-750F 2023-07-25 17:00:21 +08:00
  • 17e79dbaaa Added Empty lobby button (#1812) Rxann 2023-07-24 16:10:44 -04:00
  • 8b415d5186 fix(byte_patch): sometimes the page protections get modified between apply and restore: make sure the protections are fine for us to memcpy. (#1831) Andreas Maerten 2023-07-24 16:13:09 +02:00
  • cad5e803c1 refactor(detour_hook): don't use detour hook pointers, should speed up hooks ticking (skip a deref compared to before) (#1827) Quentin 2023-07-24 09:40:28 +02:00
  • 069d7041f8 refactor: make window hook into a bool command (#1824) Andreas Maerten 2023-07-23 22:52:30 +02:00
  • 181a34baa0 Fixed Debug Locals using improper casting for the float scenario. (#1823) gir489 2023-07-23 13:54:01 -04:00
  • 8e7b16ce6d feat(noclip): fix aim nullifying noclip speed. (#1791) Quentin 2023-07-23 18:56:08 +02:00
  • 3eacc0998c Rework rgb for fun vehicle and paintgun (#1783) TheGreenBandit 2023-07-23 12:51:57 -04:00
  • 57f6eab74a Force relay connections (#1813) maybegreat48 2023-07-23 16:47:25 +00:00
  • b6ee8e38bc Fixed typo in view_debug_locals that caused freezing floats to inject garbage. (#1820) gir489 2023-07-23 12:38:22 -04:00
  • cdfcb2a831 fix: Issues with missions and request control (#1785) gir489 2023-07-23 09:01:46 -04:00
  • a0f2b01540 Improve protections and other random changes (#1803) maybegreat48 2023-07-22 21:18:47 +00:00
  • e3d0deb605 Reaction on any modder detection (#1772) kbabrmover1995 2023-07-22 22:44:38 +03:00
  • 37296c1498 lua: sub folders support, check for .lua file extension, refactor and simplify internals. (#1775) Quentin 2023-07-22 13:05:43 +02:00
  • 8253b58055 feat(lua): Add entities.get_all_vehicles_as_handles() Add entities.get_all_peds_as_handles() Add entities.get_all_objects_as_handles() (#1795) Quentin 2023-07-21 21:21:51 +02:00
  • 5b1fd3e01c feat(debug): log msvc c++ exception properly. (#1790) Quentin 2023-07-21 16:00:01 +02:00
  • 3e5cad97e9 Custom Sky Color and unify some stuff (#1779) Bugisoft 2023-07-20 22:46:32 +02:00
  • 248fd36542 Added Teleport to Selected Blip and associated hotkey. (#1774) gir489 2023-07-19 18:08:29 -04:00
  • 9da6fe3ec3 Apply vehicle god mode to personal vehicle even when not driving it (#1771) gir489 2023-07-19 11:21:34 -04:00
  • d12eb8ed6e Persist Outfit changes. (#1765) gir489 2023-07-19 03:29:07 -04:00
  • 497781b048 feat(lua): Add tab:is_selected function to check if the tab is the currently selected one in the GUI. (#1763) Quentin 2023-07-19 09:28:22 +02:00
  • 1fa7f3448b Fixed Debug Globals displaying value as a 64-bit integer and not a 32-bit integer. (#1761) gir489 2023-07-18 14:46:38 -04:00
  • f8255d9e80 feat(IssueTemplates): Update issue templates and added 2 more (#1759) Andreas Maerten 2023-07-18 15:56:05 +02:00
  • 9d8c66498e feat(Actions): swap to self-hosted (#1751) Andreas Maerten 2023-07-18 13:25:42 +02:00
  • ee4253f155 feat(Actions): swap to self-hosted (#1751) Andreas Maerten 2023-07-18 13:25:09 +02:00
  • 73d23dd34b fix(lua): move bindings to cpp files (#1757) Quentin 2023-07-18 13:07:33 +02:00
  • 9755f4f960 Allow Friends Into Locked Lobby (#1747) Rxann 2023-07-18 04:42:14 -04:00
  • d3b3e57899 Custom teleport added euler angles and added persist outfit (#1743) gir489 2023-07-18 04:16:26 -04:00
  • f040e72b37 fix(Protections): Fixed how the reset protections is handled (#1745) Sixhei Tartari 2023-07-18 09:59:20 +02:00
  • 16dc6ec6e6 fix(ci): native split (#1752) Quentin 2023-07-18 09:30:03 +02:00
  • 20ccf1a89b fix(ci): tentative fix for compiler out of heap space (#1746) Quentin 2023-07-17 22:57:14 +02:00
  • bff7c91a0e bump gtav-classes dependency (#1748) Quentin 2023-07-17 22:45:18 +02:00
  • 664b5c6c40 feat(lua): much more complete imgui bindings, allow lua imgui callbacks from outside yimmenu classic tabs through gui.add_imgui(func) but also inside yimmenu classic tabs through tab:add_imgui(func) (#1736) Quentin 2023-07-17 14:55:42 +02:00
  • 0417fbf0f9 fix(lua): better exception handling (#1734) Quentin 2023-07-16 23:32:34 +02:00
  • 8d01f497e7 Fixed issue #1727 DIRT_LEVEL is calling natives inside the presentati… (#1732) gir489 2023-07-16 17:31:27 -04:00
  • 2f143f6f4e feat(Dbg): disable GTA window hook (#1733) Andreas Maerten 2023-07-16 22:21:19 +02:00