#pragma once #include #include "fwddec.hpp" #include "extensible.hpp" #include "vector.hpp" #include "gta\natives.hpp" #pragma pack(push, 1) namespace rage { # pragma warning(push) # pragma warning(disable : 4201) // nonstandard extension used: nameless struct/union union netAddress { std::uint32_t m_raw; struct { std::uint8_t m_field4; std::uint8_t m_field3; std::uint8_t m_field2; std::uint8_t m_field1; }; }; # pragma warning(pop) class netPlayerData { public: char pad_0000[16]; //0x0000 uint32_t m_sec_key_time; //0x0010 netAddress m_lan_ip; //0x0014 uint16_t m_lan_port; //0x0018 char pad_001A[2]; //0x001A netAddress m_relay_ip; //0x001C uint32_t m_relay_port; //0x0020 netAddress m_online_ip; //0x0024 uint16_t m_online_port; //0x0028 char pad_002A[22]; //0x002A int32_t m_host_token; //0x0040 char pad_0044[12]; //0x0044 uint64_t m_rockstar_id; //0x0050 char pad_0058[12]; //0x0058 char m_name[20]; //0x0064 }; //Size: 0x0078 class nonPhysicalPlayerDataBase { public: virtual ~nonPhysicalPlayerDataBase() = default; // 0 (0x00) virtual void unk_0x08() = 0; // 1 (0x08) virtual void unk_0x10() = 0; // 2 (0x10) virtual void unk_0x18() = 0; // 3 (0x18) virtual void log(netLoggingInterface* logger) = 0; // 4 (0x20) }; class netPlayer { public: virtual ~netPlayer() = default; // 0 (0x00) virtual void reset() = 0; // 1 (0x08) virtual bool is_valid() const = 0; // 2 (0x10) virtual const char *get_name() const = 0; // 3 (0x18) virtual void _0x20() = 0; // 4 (0x20) virtual bool is_host() = 0; // 5 (0x28) virtual netPlayerData *get_net_data() = 0; // 6 (0x30) virtual void _0x38() = 0; // 7 (0x38) }; class netPlayerMgrBase { public: virtual ~netPlayerMgrBase() = default; // 0 (0x00) }; } namespace gta { inline constexpr auto num_players = 32; } class CNonPhysicalPlayerData : public rage::nonPhysicalPlayerDataBase { public: std::int32_t m_bubble_id; // 0x08 std::int32_t m_player_id; // 0x0C rage::vector3 m_position; // 0x10 }; class CNetGamePlayer : public rage::netPlayer { public: char pad_0008[45]; //0x0008 int8_t player_id; //0x0035 char pad_0036[122]; //0x0036 CPlayerInfo* player_info; //0x00B0 char pad_00B8[20]; //0x00B8 uint32_t bubble_id; //0x00CC uint32_t player; //0x00D0 }; /*class CPlayerInfo : public rage::fwExtensibleBase { public: char pad_0020[20]; //0x0020 uint32_t m_internal_ip; //0x0034 uint16_t m_internal_port; //0x0038 char pad_003A[2]; //0x003A uint32_t m_relay_ip; //0x003C uint16_t m_relay_port; //0x0040 char pad_0042[2]; //0x0042 uint32_t m_external_ip; //0x0044 uint16_t m_external_port; //0x0048 char pad_004A[38]; //0x004A uint64_t m_rockstar_id; //0x0070 char pad_0078[12]; //0x0078 char m_name[20]; //0x0084 char pad_0098[180]; //0x0098 float m_swim_speed; //0x014C float m_run_speed; //0x0150 char pad_0154[81]; //0x0154 bool m_is_rockstar_dev; //0x01A5 char pad_01A6[1]; //0x01A6 bool m_is_cheater; //0x01A7 char pad_01A8[11]; //0x01A8 bool m_is_online; //0x01B3 char pad_01B4[20]; //0x01B4 class CPed* m_ped; //0x01C8 char pad_01D0[40]; //0x01D0 uint32_t m_frame_flags; //0x01F8 char pad_01FC[28]; //0x01FC uint32_t m_player_controls; //0x0218 char pad_021C[1604]; //0x021C bool m_is_wanted; //0x0860 char pad_0861[3]; //0x0861 int8_t m_wanted_level_display; //0x0864 char pad_0865[3]; //0x0865 int8_t m_wanted_level; //0x0868 }; //Size: 0x0869 static_assert(sizeof(CPlayerInfo) == 0x869);*/ static_assert(sizeof(CNonPhysicalPlayerData) == 0x1C); #pragma pack(pop)