#include "services/gui_service.hpp" #include "views/view.hpp" #include "services/player_service.hpp" namespace big { void view::navigation() { ImGui::SetNextWindowPos({ 10.f, 100.f }, ImGuiCond_Always); ImGui::SetNextWindowSize({ 250.f, 0.f }, ImGuiCond_Always); if (ImGui::Begin("navigation", 0, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNav)) { g_gui_service->reset_nav_size(); for (std::pair navItem : g_gui_service->get_navigation()) { if (navItem.first == tabs::PLAYER) continue; components::nav_item(navItem, 0); } ImGui::End(); } } }