#include "lua_native_binding.hpp" #include "natives.hpp" namespace lua::native { static void LUA_NATIVE_EVENT_SET_DECISION_MAKER( Ped ped, Hash name ) { EVENT::SET_DECISION_MAKER(ped, name); } static void LUA_NATIVE_EVENT_CLEAR_DECISION_MAKER_EVENT_RESPONSE( Hash name, int eventType ) { EVENT::CLEAR_DECISION_MAKER_EVENT_RESPONSE(name, eventType); } static void LUA_NATIVE_EVENT_BLOCK_DECISION_MAKER_EVENT( Hash name, int eventType ) { EVENT::BLOCK_DECISION_MAKER_EVENT(name, eventType); } static void LUA_NATIVE_EVENT_UNBLOCK_DECISION_MAKER_EVENT( Hash name, int eventType ) { EVENT::UNBLOCK_DECISION_MAKER_EVENT(name, eventType); } static int LUA_NATIVE_EVENT_ADD_SHOCKING_EVENT_AT_POSITION( int eventType, float x, float y, float z, float duration ) { auto retval = EVENT::ADD_SHOCKING_EVENT_AT_POSITION(eventType, x, y, z, duration); return retval; } static int LUA_NATIVE_EVENT_ADD_SHOCKING_EVENT_FOR_ENTITY( int eventType, Entity entity, float duration ) { auto retval = EVENT::ADD_SHOCKING_EVENT_FOR_ENTITY(eventType, entity, duration); return retval; } static bool LUA_NATIVE_EVENT_IS_SHOCKING_EVENT_IN_SPHERE( int eventType, float x, float y, float z, float radius ) { auto retval = (bool)EVENT::IS_SHOCKING_EVENT_IN_SPHERE(eventType, x, y, z, radius); return retval; } static bool LUA_NATIVE_EVENT_REMOVE_SHOCKING_EVENT( ScrHandle event ) { auto retval = (bool)EVENT::REMOVE_SHOCKING_EVENT(event); return retval; } static void LUA_NATIVE_EVENT_REMOVE_ALL_SHOCKING_EVENTS( bool p0 ) { EVENT::REMOVE_ALL_SHOCKING_EVENTS(p0); } static void LUA_NATIVE_EVENT_REMOVE_SHOCKING_EVENT_SPAWN_BLOCKING_AREAS( ) { EVENT::REMOVE_SHOCKING_EVENT_SPAWN_BLOCKING_AREAS(); } static void LUA_NATIVE_EVENT_SUPPRESS_SHOCKING_EVENTS_NEXT_FRAME( ) { EVENT::SUPPRESS_SHOCKING_EVENTS_NEXT_FRAME(); } static void LUA_NATIVE_EVENT_SUPPRESS_SHOCKING_EVENT_TYPE_NEXT_FRAME( int eventType ) { EVENT::SUPPRESS_SHOCKING_EVENT_TYPE_NEXT_FRAME(eventType); } static void LUA_NATIVE_EVENT_SUPPRESS_AGITATION_EVENTS_NEXT_FRAME( ) { EVENT::SUPPRESS_AGITATION_EVENTS_NEXT_FRAME(); } void init_native_binding_EVENT(sol::state& L) { auto EVENT = L["EVENT"].get_or_create(); EVENT.set_function("SET_DECISION_MAKER", LUA_NATIVE_EVENT_SET_DECISION_MAKER); EVENT.set_function("CLEAR_DECISION_MAKER_EVENT_RESPONSE", LUA_NATIVE_EVENT_CLEAR_DECISION_MAKER_EVENT_RESPONSE); EVENT.set_function("BLOCK_DECISION_MAKER_EVENT", LUA_NATIVE_EVENT_BLOCK_DECISION_MAKER_EVENT); EVENT.set_function("UNBLOCK_DECISION_MAKER_EVENT", LUA_NATIVE_EVENT_UNBLOCK_DECISION_MAKER_EVENT); EVENT.set_function("ADD_SHOCKING_EVENT_AT_POSITION", LUA_NATIVE_EVENT_ADD_SHOCKING_EVENT_AT_POSITION); EVENT.set_function("ADD_SHOCKING_EVENT_FOR_ENTITY", LUA_NATIVE_EVENT_ADD_SHOCKING_EVENT_FOR_ENTITY); EVENT.set_function("IS_SHOCKING_EVENT_IN_SPHERE", LUA_NATIVE_EVENT_IS_SHOCKING_EVENT_IN_SPHERE); EVENT.set_function("REMOVE_SHOCKING_EVENT", LUA_NATIVE_EVENT_REMOVE_SHOCKING_EVENT); EVENT.set_function("REMOVE_ALL_SHOCKING_EVENTS", LUA_NATIVE_EVENT_REMOVE_ALL_SHOCKING_EVENTS); EVENT.set_function("REMOVE_SHOCKING_EVENT_SPAWN_BLOCKING_AREAS", LUA_NATIVE_EVENT_REMOVE_SHOCKING_EVENT_SPAWN_BLOCKING_AREAS); EVENT.set_function("SUPPRESS_SHOCKING_EVENTS_NEXT_FRAME", LUA_NATIVE_EVENT_SUPPRESS_SHOCKING_EVENTS_NEXT_FRAME); EVENT.set_function("SUPPRESS_SHOCKING_EVENT_TYPE_NEXT_FRAME", LUA_NATIVE_EVENT_SUPPRESS_SHOCKING_EVENT_TYPE_NEXT_FRAME); EVENT.set_function("SUPPRESS_AGITATION_EVENTS_NEXT_FRAME", LUA_NATIVE_EVENT_SUPPRESS_AGITATION_EVENTS_NEXT_FRAME); } }