#include "lua_native_binding.hpp" #include "natives.hpp" namespace lua::native { static void LUA_NATIVE_REPLAY_REGISTER_EFFECT_FOR_REPLAY_EDITOR( const char* p0, bool p1 ) { REPLAY::REGISTER_EFFECT_FOR_REPLAY_EDITOR(p0, p1); } static bool LUA_NATIVE_REPLAY_REPLAY_SYSTEM_HAS_REQUESTED_A_SCRIPT_CLEANUP( ) { auto retval = (bool)REPLAY::REPLAY_SYSTEM_HAS_REQUESTED_A_SCRIPT_CLEANUP(); return retval; } static void LUA_NATIVE_REPLAY_SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM( ) { REPLAY::SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM(); } static void LUA_NATIVE_REPLAY_SET_REPLAY_SYSTEM_PAUSED_FOR_SAVE( bool p0 ) { REPLAY::SET_REPLAY_SYSTEM_PAUSED_FOR_SAVE(p0); } static void LUA_NATIVE_REPLAY_REPLAY_CONTROL_SHUTDOWN( ) { REPLAY::REPLAY_CONTROL_SHUTDOWN(); } static void LUA_NATIVE_REPLAY_ACTIVATE_ROCKSTAR_EDITOR( int p0 ) { REPLAY::ACTIVATE_ROCKSTAR_EDITOR(p0); } void init_native_binding_REPLAY(sol::state& L) { auto REPLAY = L["REPLAY"].get_or_create(); REPLAY.set_function("REGISTER_EFFECT_FOR_REPLAY_EDITOR", LUA_NATIVE_REPLAY_REGISTER_EFFECT_FOR_REPLAY_EDITOR); REPLAY.set_function("REPLAY_SYSTEM_HAS_REQUESTED_A_SCRIPT_CLEANUP", LUA_NATIVE_REPLAY_REPLAY_SYSTEM_HAS_REQUESTED_A_SCRIPT_CLEANUP); REPLAY.set_function("SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM", LUA_NATIVE_REPLAY_SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM); REPLAY.set_function("SET_REPLAY_SYSTEM_PAUSED_FOR_SAVE", LUA_NATIVE_REPLAY_SET_REPLAY_SYSTEM_PAUSED_FOR_SAVE); REPLAY.set_function("REPLAY_CONTROL_SHUTDOWN", LUA_NATIVE_REPLAY_REPLAY_CONTROL_SHUTDOWN); REPLAY.set_function("ACTIVATE_ROCKSTAR_EDITOR", LUA_NATIVE_REPLAY_ACTIVATE_ROCKSTAR_EDITOR); } }