#pragma once #include "enums.hpp" #ifndef GLOBALS_H #define GLOBALS_H using namespace big; struct globals { struct self { bool godmode = false; bool noclip = false; }; struct vehicle { SpeedoMeter speedo_meter = SpeedoMeter::DISABLED; }; struct weapons { CustomWeapon custom_weapon = CustomWeapon::NONE; }; self self{}; vehicle vehicle{}; weapons weapons{}; }; extern struct globals g; #endif // !GLOBALS_H