#include "fiber_pool.hpp" #include "script.hpp" #include "natives.hpp" #include "pointers.hpp" #include "views/view.hpp" #include "util/ped.hpp" #include "services/gta_data/gta_data_service.hpp" #include "services/model_preview/model_preview_service.hpp" #include "services/players/player_service.hpp" #include #define SPAWN_PED_ALL_WEAPONS -1 #define SPAWN_PED_NO_WEAPONS -2 namespace big { Ped spawn_ped_at_location( const int selected_ped_type, const char* ped_model_buf, const Player selected_ped_player_id, const Player selected_ped_for_player_id, const bool is_bodyguard ) { Hash hash = 0; Ped clone = 0; Vector3 location; Player player; Ped player_ped; if (selected_ped_type == -2) { if (selected_ped_player_id == -1) { clone = self::ped; hash = ENTITY::GET_ENTITY_MODEL(clone); } else { auto plyr = g_player_service->get_by_id(selected_ped_player_id); if (plyr == nullptr || !plyr->is_valid() || !plyr->get_ped() || !plyr->get_ped()->m_navigation) { g_notification_service->push_error("Ped", "Invalid Online Player."); return 0; } clone = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(plyr->id()); hash = ENTITY::GET_ENTITY_MODEL(clone); } } else { hash = rage::joaat(ped_model_buf); } if (selected_ped_for_player_id == -1) { location = self::pos; player = self::id; player_ped = self::ped; } else { auto plyr = g_player_service->get_by_id(selected_ped_for_player_id); if (plyr == nullptr || !plyr->is_valid() || !plyr->get_ped() || !plyr->get_ped()->m_navigation) { g_notification_service->push_error("Ped", "Invalid Online Player."); return 0; } auto player_pos = plyr->get_ped()->m_navigation->m_position; location.x = player_pos.x; location.y = player_pos.y; location.z = player_pos.z; player = plyr->id(); player_ped = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(player); } location.x += 1.f; location.y += 1.f; Ped ped = ped::spawn(ePedType::PED_TYPE_ARMY, hash, clone, location, 0); if (ped == 0) { g_notification_service->push_error("Ped", "Failed to spawn model, did you give an incorrect model ? "); return 0; } if (is_bodyguard) { int player_group = PLAYER::GET_PLAYER_GROUP(player); PED::SET_PED_AS_GROUP_MEMBER(ped, player_group); PED::SET_PED_RELATIONSHIP_GROUP_HASH(ped, PED::GET_PED_RELATIONSHIP_GROUP_HASH(player_ped)); PED::SET_PED_AS_GROUP_LEADER(player_ped, player_group); PED::SET_PED_CAN_BE_TARGETTED_BY_PLAYER(ped, player, true); PED::SET_PED_ARMOUR(ped, 100); ENTITY::SET_ENTITY_MAX_HEALTH(ped, 1000); ENTITY::SET_ENTITY_HEALTH(ped, 1000, 0); PED::SET_PED_COMBAT_ABILITY(ped, 100); PED::SET_PED_COMBAT_ATTRIBUTES(ped, 46, 1); PED::SET_PED_COMBAT_ATTRIBUTES(ped, 63, 0); TASK::CLEAR_PED_TASKS_IMMEDIATELY(ped); TASK::TASK_COMBAT_HATED_TARGETS_AROUND_PED(ped, 100.f, 0); PED::SET_PED_KEEP_TASK(ped, true); } return ped; } void spawn_ped_give_weapon( const Ped ped, const int selected_ped_weapon_type, const Hash selected_ped_weapon_hash ) { if (selected_ped_weapon_type == SPAWN_PED_NO_WEAPONS) { return; } auto weapon_type_arr = g_gta_data_service->get_weapon_type_arr(); for (auto& weapon : g_gta_data_service->get_weapon_arr()) { if ( selected_ped_weapon_type == SPAWN_PED_ALL_WEAPONS || weapon.weapon_type == weapon_type_arr[selected_ped_weapon_type] ) { if ( selected_ped_weapon_hash == 0 || weapon.hash == selected_ped_weapon_hash ) { WEAPON::GIVE_WEAPON_TO_PED(ped, weapon.hash, 9999, false, selected_ped_weapon_hash != 0); } } } } void view::spawn_ped() { static int selected_ped_type = -2; static bool ped_model_dropdown_open = false; static char ped_model_buf[64]; static Player selected_ped_player_id = -1; auto ped_type_arr = g_gta_data_service->get_ped_type_arr(); auto ped_arr = g_gta_data_service->get_ped_arr(); static int selected_ped_weapon_type = SPAWN_PED_ALL_WEAPONS; static Hash selected_ped_weapon_hash = 0; auto weapon_type_arr = g_gta_data_service->get_weapon_type_arr(); auto weapon_arr = g_gta_data_service->get_weapon_arr(); static Player selected_ped_for_player_id = -1; auto player_arr = g_player_service->players(); if (!*g_pointers->m_is_session_started) { selected_ped_player_id = -1; selected_ped_for_player_id = -1; } else { if (g_player_service->get_by_id(selected_ped_player_id) == nullptr) { selected_ped_player_id = -1; } if (g_player_service->get_by_id(selected_ped_for_player_id) == nullptr) { selected_ped_for_player_id = -1; } } components::sub_title("Ped Model"); { ImGui::BeginGroup(); { ImGui::Text("Ped Type"); ImGui::SetNextItemWidth(160.f); if (ImGui::BeginCombo( "##ped_type", selected_ped_type == -1 ? "ALL" : selected_ped_type == -2 ? "ONLINE PLAYER" : ped_type_arr[selected_ped_type].c_str() )) { if (ImGui::Selectable("ONLINE PLAYER", selected_ped_type == -2)) { selected_ped_type = -2; } if (ImGui::Selectable("ALL", selected_ped_type == -1)) { selected_ped_type = -1; } for (int i = 0; i < ped_type_arr.size(); i++) { if (ImGui::Selectable(ped_type_arr[i].c_str(), selected_ped_type == i)) { selected_ped_type = i; ped_model_buf[0] = 0; } if (selected_ped_type == i) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } } ImGui::EndGroup(); ImGui::SameLine(); if (selected_ped_type == -2) { ImGui::BeginGroup(); { ImGui::Text("Player"); ImGui::SetNextItemWidth(240.f); if (ImGui::BeginCombo( "##ped_player", selected_ped_player_id == -1 ? "Self" : g_player_service->get_by_id(selected_ped_player_id)->get_name() )) { if (ImGui::Selectable("Self", selected_ped_player_id == -1)) { selected_ped_player_id = -1; g_model_preview_service->stop_preview(); } else if (!g->spawn_ped.preview_ped || (g->spawn_ped.preview_ped && !ImGui::IsAnyItemHovered())) { g_model_preview_service->stop_preview(); } else if (ImGui::IsItemHovered()) { g_fiber_pool->queue_job([] { Ped ped = self::ped; Hash hash = ENTITY::GET_ENTITY_MODEL(ped); g_model_preview_service->show_ped(hash, ped); }); } if (selected_ped_player_id == -1) { ImGui::SetItemDefaultFocus(); } if (*g_pointers->m_is_session_started) { for (auto& item : player_arr) { auto plyr = item.second; auto plyr_id = plyr->id(); ImGui::PushID(plyr_id); if (ImGui::Selectable(plyr->get_name(), selected_ped_player_id == plyr_id)) { selected_ped_player_id = plyr_id; g_model_preview_service->stop_preview(); } else if (!g->spawn_ped.preview_ped || (g->spawn_ped.preview_ped && !ImGui::IsAnyItemHovered())) { g_model_preview_service->stop_preview(); } else if (ImGui::IsItemHovered()) { g_fiber_pool->queue_job([plyr_id] { auto plyr = g_player_service->get_by_id(plyr_id); if (plyr) { Ped ped = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(plyr->id()); Hash hash = ENTITY::GET_ENTITY_MODEL(ped); g_model_preview_service->show_ped(hash, ped); } }); } ImGui::PopID(); if (selected_ped_player_id == plyr_id) { ImGui::SetItemDefaultFocus(); } } } ImGui::EndCombo(); } } ImGui::EndGroup(); } else { ImGui::BeginGroup(); { ImGui::Text("Model Name"); ImGui::SetNextItemWidth(240.f); components::input_text_with_hint( "##ped_model_name", "Model Name", ped_model_buf, sizeof(ped_model_buf), ImGuiInputTextFlags_EnterReturnsTrue, [] { ped_model_dropdown_open = false; } ); } ImGui::EndGroup(); // ped model dropdown { bool ped_model_dropdown_focused = ImGui::IsItemActive(); if (ImGui::IsItemActivated()) { ped_model_dropdown_open = true; } if (ped_model_dropdown_open) { bool is_open = true; bool item_hovered = false; std::string lower_search = ped_model_buf; std::transform(lower_search.begin(), lower_search.end(), lower_search.begin(), tolower); ImGui::SetNextWindowPos({ ImGui::GetItemRectMin().x, ImGui::GetItemRectMax().y }); ImGui::SetNextWindowSize({ 300, 300 }); if (ImGui::Begin("##player_model_popup", &is_open, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_Tooltip)) { ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow()); ped_model_dropdown_focused |= ImGui::IsWindowFocused(); for (auto& item : ped_arr) { std::string ped_type = item.ped_type; std::string name = item.name; std::transform(name.begin(), name.end(), name.begin(), tolower); if (( selected_ped_type == -1 || ped_type_arr[selected_ped_type] == ped_type ) && ( name.find(lower_search) != std::string::npos )) { bool selectable_highlighted = lower_search == name; bool selectable_clicked = ImGui::Selectable(item.name.c_str(), selectable_highlighted); ped_model_dropdown_focused |= ImGui::IsItemFocused(); if (selectable_clicked) { strncpy(ped_model_buf, item.name.c_str(), 64); ped_model_dropdown_open = false; ped_model_dropdown_focused = false; } if (selectable_highlighted) { ImGui::SetItemDefaultFocus(); } if (ImGui::IsItemHovered()) { item_hovered = true; g_model_preview_service->show_ped(item.hash); } } } ImGui::End(); } ped_model_dropdown_open = ped_model_dropdown_focused; if (!g->spawn_ped.preview_ped || (g->spawn_ped.preview_ped && (!item_hovered || !ped_model_dropdown_open))) { g_model_preview_service->stop_preview(); } } } } } ImGui::Separator(); components::sub_title("Weapon"); { ImGui::BeginGroup(); { ImGui::Text("Weapon Type"); ImGui::SetNextItemWidth(160.f); if (ImGui::BeginCombo( "##ped_weapon_type", selected_ped_weapon_type == SPAWN_PED_ALL_WEAPONS ? "ALL" : selected_ped_weapon_type == SPAWN_PED_NO_WEAPONS ? "NO WEAPONS" : weapon_type_arr[selected_ped_weapon_type].c_str() )) { if (ImGui::Selectable("ALL", selected_ped_weapon_type == SPAWN_PED_ALL_WEAPONS)) { selected_ped_weapon_type = SPAWN_PED_ALL_WEAPONS; } if (selected_ped_weapon_hash == SPAWN_PED_ALL_WEAPONS) { ImGui::SetItemDefaultFocus(); } if (ImGui::Selectable("NO WEAPONS", selected_ped_weapon_type == SPAWN_PED_NO_WEAPONS)) { selected_ped_weapon_type = SPAWN_PED_NO_WEAPONS; } if (selected_ped_weapon_hash == SPAWN_PED_NO_WEAPONS) { ImGui::SetItemDefaultFocus(); } for (int i = 0; i < weapon_type_arr.size(); i++) { if (ImGui::Selectable(weapon_type_arr[i].c_str(), selected_ped_weapon_type == i)) { selected_ped_weapon_type = i; selected_ped_weapon_hash = 0; } if (selected_ped_weapon_type == i) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } } ImGui::EndGroup(); ImGui::SameLine(); ImGui::BeginGroup(); { ImGui::Text("Weapon"); ImGui::SetNextItemWidth(240.f); if (ImGui::BeginCombo( "##ped_weapon", selected_ped_weapon_type == SPAWN_PED_NO_WEAPONS ? "NO WEAPONS" : selected_ped_weapon_hash == 0 ? "ALL" : g_gta_data_service->find_weapon_by_hash(selected_ped_weapon_hash).name.c_str() )) { if (selected_ped_weapon_type != SPAWN_PED_NO_WEAPONS) { if (ImGui::Selectable("ALL", selected_ped_weapon_hash == 0)) { selected_ped_weapon_hash = 0; } if (selected_ped_weapon_hash == 0) { ImGui::SetItemDefaultFocus(); } for (auto& weapon : weapon_arr) { if ( selected_ped_weapon_type == SPAWN_PED_ALL_WEAPONS || weapon.weapon_type == weapon_type_arr[selected_ped_weapon_type] ) { if (ImGui::Selectable(weapon.name.c_str(), weapon.hash == selected_ped_weapon_hash)) { selected_ped_weapon_hash = weapon.hash; } } if (selected_ped_weapon_hash == weapon.hash) { ImGui::SetItemDefaultFocus(); } } } ImGui::EndCombo(); } } ImGui::EndGroup(); } ImGui::Separator(); components::sub_title("Spawn For"); { if (ImGui::BeginCombo( "##ped_for", selected_ped_for_player_id == -1 ? "Self" : g_player_service->get_by_id(selected_ped_for_player_id)->get_name() )) { if (ImGui::Selectable("Self", selected_ped_for_player_id == -1)) { selected_ped_for_player_id = -1; } if (selected_ped_for_player_id == -1) { ImGui::SetItemDefaultFocus(); } if (*g_pointers->m_is_session_started) { for (auto& [_, plyr] : player_arr) { auto plyr_id = plyr->id(); ImGui::PushID(plyr_id); if (ImGui::Selectable(plyr->get_name(), selected_ped_for_player_id == plyr_id)) { selected_ped_for_player_id = plyr_id; } ImGui::PopID(); if (selected_ped_for_player_id == plyr_id) { ImGui::SetItemDefaultFocus(); } } } ImGui::EndCombo(); } } ImGui::Separator(); if (ImGui::Checkbox("Preview", &g->spawn_ped.preview_ped)) { if (!g->spawn_ped.preview_ped) { g_model_preview_service->stop_preview(); } } components::button("Change Player Model", [] { if (selected_ped_type == -2) { if (selected_ped_player_id != -1) { auto plyr = g_player_service->get_by_id(selected_ped_player_id); if (plyr) { Ped ped = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(plyr->id()); ped::steal_identity(ped); } } } else { if (!ped::change_player_model(rage::joaat(ped_model_buf))) { g_notification_service->push_error("Ped", "Failed to spawn model, did you give an incorrect model ? "); return; } } spawn_ped_give_weapon(self::ped, selected_ped_weapon_type, selected_ped_weapon_hash); }); ImGui::SameLine(); components::button("Spawn Ped", [] { Ped ped = spawn_ped_at_location(selected_ped_type, ped_model_buf, selected_ped_player_id, selected_ped_for_player_id, false); if (ped) { spawn_ped_give_weapon(ped, selected_ped_weapon_type, selected_ped_weapon_hash); } }); ImGui::SameLine(); components::button("Spawn Bodyguard", [] { Ped ped = spawn_ped_at_location(selected_ped_type, ped_model_buf, selected_ped_player_id, selected_ped_for_player_id, true); if (ped) { spawn_ped_give_weapon(ped, selected_ped_weapon_type, selected_ped_weapon_hash); } }); } }