#pragma once #include "core/enums.hpp" namespace big { inline std::unordered_map COMMAND_ACCESS_LEVELS = { { CommandAccessLevel::NONE, "None" }, { CommandAccessLevel::FRIENDLY, "Friendly" }, { CommandAccessLevel::AGGRESSIVE, "Aggressive" }, { CommandAccessLevel::TOXIC, "Toxic" }, { CommandAccessLevel::ADMIN, "Admin (!)" } }; }