#pragma once #include "core/enums.hpp" namespace big { inline std::unordered_map COMMAND_ACCESS_LEVELS = { {CommandAccessLevel::NONE, "None"}, {CommandAccessLevel::FRIENDLY, "Friendly"}, {CommandAccessLevel::AGGRESSIVE, "Aggressive"}, {CommandAccessLevel::TOXIC, "Toxic"}, {CommandAccessLevel::ADMIN, "Admin (!)"}, }; }