#include "views/view.hpp" namespace big { void view::player_vehicle() { ImGui::BeginGroup(); components::sub_title("Vehicle"); if (ImGui::BeginListBox("##veh", get_listbox_dimensions())) { components::player_command_button<"vehkick">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"flyingveh">(g_player_service->get_selected(), {}); components::player_command_button<"boostveh">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"stopveh">(g_player_service->get_selected(), {}); components::player_command_button<"flip180">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"rcplayer">(g_player_service->get_selected(), {}); components::player_command_button<"killengine">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"burstwheels">(g_player_service->get_selected(), {}); components::player_command_button<"smashwindows">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"blacktint">(g_player_service->get_selected(), {}); components::player_command_button<"lockveh">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"unlockveh">(g_player_service->get_selected(), {}); components::player_command_button<"opendoors">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"closedoors">(g_player_service->get_selected(), {}); components::player_command_button<"breakdoors">(g_player_service->get_selected(), {}); components::player_command_button<"upgradeveh">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"downgradeveh">(g_player_service->get_selected(), {}); components::player_command_button<"svehjump">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"svehboost">(g_player_service->get_selected(), {}); components::player_command_button<"sshuntleft">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"sshuntright">(g_player_service->get_selected(), {}); components::player_command_button<"rcplayer">(g_player_service->get_selected()); ImGui::EndListBox(); } ImGui::EndGroup(); } }