#include "views/view.hpp" #include "util/teleport.hpp" #include "util/toxic.hpp" #include "core/data/apartment_names.hpp" #include "core/data/warehouse_names.hpp" namespace big { void view::player_toxic() { if (ImGui::TreeNode("Toxic")) { components::player_command_button<"kill">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"explode">(g_player_service->get_selected(), {}); components::player_command_button<"ceokick">(g_player_service->get_selected(), {}); ImGui::SameLine(); components::player_command_button<"vehkick">(g_player_service->get_selected(), {}); components::player_command_button<"ragdoll">(g_player_service->get_selected(), {}); components::player_command_button<"intkick">(g_player_service->get_selected(), {}); components::player_command_button<"beast">(g_player_service->get_selected(), {}); static int wanted_level; ImGui::SliderInt("Wanted Level", &wanted_level, 0, 5); ImGui::SameLine(); components::player_command_button<"wanted">(g_player_service->get_selected(), { (uint64_t)wanted_level }, "Set"); components::small_text("Teleports"); if (ImGui::BeginCombo("##apartment", apartment_names[g.session.send_to_apartment_idx])) { for (int i = 1; i < apartment_names.size(); i++) { if (ImGui::Selectable(apartment_names[i], i == g.session.send_to_apartment_idx)) { g.session.send_to_apartment_idx = i; } if (i == g.session.send_to_apartment_idx) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } ImGui::SameLine(); components::player_command_button<"apartmenttp">(g_player_service->get_selected(), { (uint64_t)g.session.send_to_apartment_idx }); if (ImGui::BeginCombo("##warehouse", warehouse_names[g.session.send_to_warehouse_idx])) { for (int i = 1; i < warehouse_names.size(); i++) { if (ImGui::Selectable(warehouse_names[i], i == g.session.send_to_warehouse_idx)) { g.session.send_to_warehouse_idx = i; } if (i == g.session.send_to_warehouse_idx) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } ImGui::SameLine(); components::player_command_button<"warehousetp">(g_player_service->get_selected(), { (uint64_t)g.session.send_to_warehouse_idx }); components::button("TP To Darts", [] { toxic::start_activity(g_player_service->get_selected(), eActivityType::Darts); }); ImGui::SameLine(); components::button("TP To Flight School", [] { toxic::start_activity(g_player_service->get_selected(), eActivityType::PilotSchool); }); ImGui::SameLine(); components::button("TP To Map Center", [] { toxic::start_activity(g_player_service->get_selected(), eActivityType::ArmWresling); }); components::button("TP To Skydive", [] { toxic::start_activity(g_player_service->get_selected(), eActivityType::Skydive); }); ImGui::SameLine(); components::player_command_button<"cayotp">(g_player_service->get_selected(), { }); ImGui::SameLine(); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 81 }, "TP To MOC"); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 123 }, "TP To Casino"); ImGui::SameLine(); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 124 }, "TP To Penthouse"); ImGui::SameLine(); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 128 }, "TP To Arcade"); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 146 }, "TP To Music Locker"); ImGui::SameLine(); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 148 }, "TP To Record A Studios"); ImGui::SameLine(); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 149 }, "TP To Custom Auto Shop"); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 155 }, "TP To Agency"); ImGui::SameLine(); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 160 }, "TP To Freakshop"); ImGui::SameLine(); components::player_command_button<"interiortp">(g_player_service->get_selected(), { 161 }, "TP To Multi Floor Garage"); ImGui::SameLine(); components::player_command_button<"giveweaps">(g_player_service->get_selected(), { }); ImGui::SameLine(); components::player_command_button<"remweaps">(g_player_service->get_selected(), { }); components::small_text("Warp Time (requires session host)"); components::button("+1 Minute", [] { toxic::warp_time_forward(g_player_service->get_selected(), 60 * 1000); }); ImGui::SameLine(); components::button("+5 Minutes", [] { toxic::warp_time_forward(g_player_service->get_selected(), 5 * 60 * 1000); }); ImGui::SameLine(); components::button("+48 Minutes", [] { toxic::warp_time_forward(g_player_service->get_selected(), 48 * 60 * 1000); }); ImGui::SameLine(); components::button("+96 Minutes", [] { toxic::warp_time_forward(g_player_service->get_selected(), 96 * 60 * 1000); }); ImGui::SameLine(); components::button("+200 Minutes", [] { toxic::warp_time_forward(g_player_service->get_selected(), 200 * 60 * 1000); }); ImGui::SameLine(); components::button("Stop Time", [] { toxic::set_time(g_player_service->get_selected(), INT_MAX - 3000); }); if (ImGui::IsItemHovered()) ImGui::SetTooltip("This cannot be reversed. Use with caution"); ImGui::Checkbox("Kill Loop", &g_player_service->get_selected()->kill_loop); ImGui::SameLine(); ImGui::Checkbox("Explosion Loop", &g_player_service->get_selected()->explosion_loop); ImGui::SameLine(); ImGui::Checkbox("Freeze Loop", &g_player_service->get_selected()->freeze_loop); ImGui::Checkbox("Ragdoll Loop", &g_player_service->get_selected()->ragdoll_loop); ImGui::SameLine(); ImGui::Checkbox("Rotate Cam Loop", &g_player_service->get_selected()->rotate_cam_loop); if (ImGui::IsItemHovered()) ImGui::SetTooltip("Also brings the player out of godmode if the event isn't blocked"); ImGui::TreePop(); } } }