#include "backend/looped/looped.hpp" #include "natives.hpp" namespace big { static bool bLastMobileRadio = false; void looped::self_mobile_radio() { const bool bMobileRadio = g->self.mobile_radio; if (bMobileRadio) { AUDIO::SET_MOBILE_PHONE_RADIO_STATE(true); AUDIO::SET_MOBILE_RADIO_ENABLED_DURING_GAMEPLAY(true); } else if (bMobileRadio != bLastMobileRadio) { AUDIO::SET_MOBILE_PHONE_RADIO_STATE(false); AUDIO::SET_MOBILE_RADIO_ENABLED_DURING_GAMEPLAY(false); } bLastMobileRadio = bMobileRadio; } }