TmpMenu/src/backend/commands/player/vehicle/downgrade_vehicle.cpp

37 lines
1019 B
C++

#include "backend/player_command.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "util/teleport.hpp"
namespace big
{
class downgrade_vehicle : player_command
{
using player_command::player_command;
virtual void execute(player_ptr player, const command_arguments& _args, const std::shared_ptr<command_context> ctx)
{
Ped ped = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(player->id());
Vehicle vehicle = PED::GET_VEHICLE_PED_IS_IN(ped, false);
if (!PED::IS_PED_IN_ANY_VEHICLE(ped, true))
{
g_notification_service->push_warning("TOXIC"_T.data(), "ERROR_PLAYER_IS_NOT_IN_VEHICLE"_T.data());
}
else
{
Vehicle vehicle = PED::GET_VEHICLE_PED_IS_USING(ped);
if (entity::take_control_of(vehicle))
{
VEHICLE::SET_VEHICLE_MOD_KIT(vehicle, 0);
for (int i = 0; i < 50; i++)
{
VEHICLE::REMOVE_VEHICLE_MOD(vehicle, i);
}
}
}
}
};
downgrade_vehicle g_downgrade_vehicle("downgradeveh", "Downgrade Vehicle", "Removes all upgrades", 0);
}