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* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
20 lines
526 B
C++
20 lines
526 B
C++
#include "backend/command.hpp"
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#include "natives.hpp"
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#include "util/mobile.hpp"
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#include "util/vehicle.hpp"
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namespace big
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{
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class bring_personal_vehicle : command
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{
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using command::command;
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virtual void execute(const std::vector<std::uint64_t>&, const std::shared_ptr<command_context> ctx)
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{
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Vehicle veh = mobile::mechanic::get_personal_vehicle();
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vehicle::bring(veh, self::pos);
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}
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};
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bring_personal_vehicle g_bring_personal_vehicle("bringpv", "Bring Personal Vehicle", "Teleports your PV near you", 0);
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} |