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* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
15 lines
411 B
C++
15 lines
411 B
C++
#pragma once
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#include "core/enums.hpp"
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#include "services/players/player_service.hpp"
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namespace big
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{
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class command_context
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{
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public:
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virtual player_ptr get_sender() const = 0;
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virtual CommandAccessLevel get_access_level() const = 0;
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virtual void report_output(const std::string& output) const = 0;
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virtual void report_error(const std::string& error) const = 0;
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};
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} |