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https://github.com/Mr-X-GTA/YimMenu.git
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* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
27 lines
653 B
C++
27 lines
653 B
C++
#include "backend/looped_command.hpp"
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#include "gta/enums.hpp"
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#include "natives.hpp"
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namespace big
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{
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class block_homing : looped_command
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{
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using looped_command::looped_command;
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virtual void on_tick() override
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{
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if (g_local_player && g_local_player->m_vehicle)
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g_local_player->m_vehicle->m_is_targetable = false;
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}
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virtual void on_disable() override
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{
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if (g_local_player && g_local_player->m_vehicle)
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g_local_player->m_vehicle->m_is_targetable = true;
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}
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};
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block_homing g_block_homing("blockhoming", "Block Homing Missiles", "Prevents homing missiles from locking on to your vehicle",
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g.vehicle.block_homing);
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}
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