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feat(invoker): add compiler hints chore(get network event data): added translation TODO feat(native hooks): add compiler hint to crashes feat(render): add likely compiler hint to on_present feat(thread pool): add compiler hints Added hook likely/unlikely switches to debug/crash scenarios. Added HEX_TO_UPPER call on the AC verifier offsets. Added more fuzzer unlikely attributes. Replaced some hard coded numbers with their unhashed _J variants. Added more unlikely attributes to singleton initializer checks. Added more likely/unlikely attributes to certain scenarios.
16 lines
499 B
C++
16 lines
499 B
C++
#include "hooking/hooking.hpp"
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namespace big
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{
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void hooks::invalid_decal(uintptr_t a1, int a2)
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{
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if (a1 && a2 == 2) [[unlikely]]
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//*(*(*(a1 + 0x48) + 0x30) + 0x2C8)
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if (const auto ptr = *reinterpret_cast<uintptr_t*>((a1 + 0x48)); ptr) [[unlikely]]
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if (const auto ptr2 = *reinterpret_cast<uintptr_t*>((ptr + 0x30)); ptr2) [[unlikely]]
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if (*reinterpret_cast<uintptr_t*>(ptr2 + 0x2C8) == 0) [[unlikely]]
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return;
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g_hooking->get_original<hooks::invalid_decal>()(a1, a2);
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}
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} |