mirror of
https://github.com/Mr-X-GTA/YimMenu.git
synced 2025-06-17 14:57:27 +08:00

* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes * Added option to delete player vehicles * Better clone player (now clones head blend too) * Better host token spoofing, with an option to enter your own * Better host token spoofing detection * Better desync kick prot detections * A script blocker for the entire session (per-player options will be added later) * Added option to spoof data/DLC hashes * Logging framework that allows developers to easily debug false positives * Major protection improvements
112 lines
2.5 KiB
C++
112 lines
2.5 KiB
C++
#include "bool_command.hpp"
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#include "fiber_pool.hpp"
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#include "services/translation_service/translation_service.hpp"
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namespace big
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{
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bool_command::bool_command(const std::string& name, const std::string& label, const std::string& description, bool& toggle, bool show_notify) :
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command(name, label, description, std::nullopt),
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m_toggle(toggle),
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m_show_notify(show_notify)
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{
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g_bool_commands.push_back(this);
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}
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void bool_command::execute(const command_arguments& args, const std::shared_ptr<command_context> ctx)
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{
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if (args.size() == 0)
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{
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if (is_enabled())
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{
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m_toggle = false;
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if (m_show_notify)
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ctx->report_output(std::format("{} has been disabled", g_translation_service.get_translation(m_label)));
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}
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else
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{
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m_toggle = true;
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if (m_show_notify)
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ctx->report_output(std::format("{} has been enabled", g_translation_service.get_translation(m_label)));
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}
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}
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else
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{
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m_toggle = args.get<bool>(0);
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}
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this->refresh();
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}
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std::optional<command_arguments> bool_command::parse_args(const std::vector<std::string>& args, const std::shared_ptr<command_context> ctx)
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{
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command_arguments result(1);
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if (args.size() == 0)
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return result;
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if (args.size() > 1)
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{
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ctx->report_error(std::format("Too many arguments passed to command {}, Expected 1 or less, got {}", m_name, args.size()));
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return std::nullopt;
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}
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if (args[0] == "yes" || args[0] == "on" || args[0] == "enable" || args[0] == "true")
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{
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result.push(true);
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return result;
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}
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if (args[0] == "no" || args[0] == "off" || args[0] == "disable" || args[0] == "false")
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{
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result.push(false);
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return result;
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}
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ctx->report_error(std::format("Cannot convert\"{}\" into a boolean in command {}", args[0], m_name));
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return std::nullopt;
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}
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void bool_command::enable()
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{
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if (!m_toggle)
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{
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m_toggle = true;
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m_last_enabled = true;
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g_fiber_pool->execute_on_game_thread([this] {
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on_enable();
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});
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}
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}
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void bool_command::disable()
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{
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if (m_toggle)
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{
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m_toggle = false;
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m_last_enabled = false;
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g_fiber_pool->execute_on_game_thread([this] {
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on_disable();
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});
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}
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}
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void bool_command::refresh()
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{
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if (m_toggle && !m_last_enabled)
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{
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m_last_enabled = true;
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g_fiber_pool->execute_on_game_thread([this] {
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on_enable();
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});
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}
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else if (!m_toggle && m_last_enabled)
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{
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m_last_enabled = false;
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g_fiber_pool->execute_on_game_thread([this] {
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on_disable();
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});
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}
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}
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} |