TmpMenu/src/services/hotkey/hotkey.hpp
maybegreat48 97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

30 lines
695 B
C++

#pragma once
#include "backend/command.hpp"
#include "common.hpp"
#include "rage/joaat.hpp"
namespace big
{
using key_t = unsigned int;
class hotkey final
{
public:
hotkey(rage::joaat_t name_hash, key_t key, rage::joaat_t command_hash, std::optional<std::chrono::high_resolution_clock::duration> cooldown = std::nullopt);
virtual ~hotkey() = default;
bool can_exec() const;
void exec();
rage::joaat_t name_hash() const;
void set_key(key_t new_key);
private:
rage::joaat_t m_name_hash;
key_t m_key;
rage::joaat_t m_command_hash;
std::optional<std::chrono::high_resolution_clock::duration> m_cooldown;
std::chrono::high_resolution_clock::time_point m_wakeup;
};
}