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22 lines
659 B
C++
22 lines
659 B
C++
#include "backend/player_command.hpp"
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#include "natives.hpp"
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#include "pointers.hpp"
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#include "util/teleport.hpp"
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namespace big
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{
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class teleport_into_vehicle : player_command
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{
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using player_command::player_command;
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virtual void execute(player_ptr player, const command_arguments& _args, const std::shared_ptr<command_context> ctx) override
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{
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Vehicle veh =
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PED::GET_VEHICLE_PED_IS_IN(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id()), false);
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teleport::into_vehicle(veh);
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}
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};
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teleport_into_vehicle g_teleport_into_vehicle("playervehtp", "TELEPORT_INTO_VEHICLE", "TELEPORT_INTO_VEHICLE_DESC", 0, false);
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} |