TmpMenu/src/backend/commands/player/troll/teleport_into_vehicle.cpp

22 lines
659 B
C++

#include "backend/player_command.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "util/teleport.hpp"
namespace big
{
class teleport_into_vehicle : player_command
{
using player_command::player_command;
virtual void execute(player_ptr player, const command_arguments& _args, const std::shared_ptr<command_context> ctx) override
{
Vehicle veh =
PED::GET_VEHICLE_PED_IS_IN(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id()), false);
teleport::into_vehicle(veh);
}
};
teleport_into_vehicle g_teleport_into_vehicle("playervehtp", "TELEPORT_INTO_VEHICLE", "TELEPORT_INTO_VEHICLE_DESC", 0, false);
}