TmpMenu/src/core/data/language_codes.hpp
maybegreat48 97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

26 lines
466 B
C++

#pragma once
namespace big
{
struct LanguageType
{
uint32_t id;
const char name[32];
};
const LanguageType languages[] = {
{0, "English"},
{1, "French"},
{2, "German"},
{3, "Italian"},
{4, "Spanish (Spain)"},
{5, "Portuguese (Brazil)"},
{6, "Polish"},
{7, "Russian"},
{8, "Korean"},
{9, "Chinese (Traditional)"},
{10, "Japanese"},
{11, "Spanish (Mexico)"},
{12, "Chinese (Simpified)"},
};
}