TmpMenu/src/core/data/command_access_levels.hpp
maybegreat48 97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

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380 B
C++

#pragma once
#include "core/enums.hpp"
namespace big
{
inline std::unordered_map<CommandAccessLevel, const char*> COMMAND_ACCESS_LEVELS = {
{CommandAccessLevel::NONE, "None"},
{CommandAccessLevel::FRIENDLY, "Friendly"},
{CommandAccessLevel::AGGRESSIVE, "Aggressive"},
{CommandAccessLevel::TOXIC, "Toxic"},
{CommandAccessLevel::ADMIN, "Admin (!)"},
};
}