#include "features.hpp"
#include "logger.hpp"
#include "natives.hpp"
#include "script.hpp"
namespace big
{
void features::run_tick()
g_playerId = PLAYER::PLAYER_ID();
update_player_structs();
update_screen_sizes();
god_mode();
never_wanted();
no_bike_fall();
no_idle_kick();
no_ragdoll();
off_radar();
population_modifiers();
reveal_players();
spoof_rank();
sticky_tyres();
super_sprint();
}
void features::script_func()
while (true)
TRY_CLAUSE
run_tick();
EXCEPT_CLAUSE
script::get_current()->yield();