#include "views/view.hpp"
#include "fiber_pool.hpp"
#include "util/globals.hpp"
#include "util/teleport.hpp"
#include "util/vehicle.hpp"
namespace big
{
void view::teleport() {
ImGui::Text("Blips:");
components::button("Waypoint", [] {
teleport::to_waypoint();
});
components::button("Objective", [] {
teleport::to_objective();
ImGui::Text("Vehicles:");
components::button("Bring Personal Vehicle", [] {
Vehicle veh = globals::get_personal_vehicle();
if (ENTITY::IS_ENTITY_DEAD(veh, false)) return g_notification_service->push_error("Teleport", "Invalid vehicle handle...");
vehicle::bring(veh, self::pos);
components::button("Teleport to Personal Vehicle", [] {
teleport::to_coords(
ENTITY::GET_ENTITY_COORDS(veh, true)
);
}