#pragma once
#include "common.hpp"
namespace big
{
class looped {
public:
static void self_godmode();
static void self_noclip();
static void self_no_ragdoll();
static void weapons_cage_gun();
static void weapons_delete_gun();
static void weapons_gravity_gun();
static void weapons_repair_gun();
static void weapons_steal_vehicle_gun();
static void weapons_vehicle_gun();
static void vehicle_horn_boost();
static void vehicle_speedo_meter();
};
}