#include "hooking.hpp"
#include "gta/script_thread.hpp"
namespace big
{
static char struct_backup[sizeof(GtaThread)];
static char stack_buffer[0xFFFF];
rage::eThreadState hooks::gta_thread_tick(GtaThread* thread, unsigned int a2)
rage::eThreadState state = thread->m_context.m_state;
if (thread->m_script_hash == RAGE_JOAAT("freemode") && state == rage::eThreadState::running && !g->protections.freemode_terminated)
memcpy(struct_backup, (void*)thread, sizeof(GtaThread));
if (thread->m_stack)
memcpy(stack_buffer, thread->m_stack, thread->m_context.m_stack_size);
}
rage::eThreadState result = g_hooking->m_gta_thread_tick_hook.get_original<decltype(>a_thread_tick)>()(thread, a2);
if (thread->m_script_hash == RAGE_JOAAT("freemode"))
if (result == rage::eThreadState::killed && state == rage::eThreadState::running && !g->protections.freemode_terminated)
LOG(INFO) << "Freemode script crashed, attempting recovery...";
result = rage::eThreadState::running;
memcpy(thread, struct_backup, sizeof(GtaThread));
memcpy(thread->m_stack, stack_buffer, thread->m_context.m_stack_size);
if (g->protections.freemode_terminated) g->protections.freemode_terminated = !(result == rage::eThreadState::running);
return result;