2023-08-31 09:43:55 -04:00
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#include "vehicle.hpp"
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namespace big::vehicle
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{
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float mps_to_speed(float mps, SpeedUnit speed_unit)
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{
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switch (speed_unit)
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{
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2024-01-31 04:47:03 -05:00
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case SpeedUnit::KMPH: return mps * 3.6f;
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case SpeedUnit::MIPH: return mps * 2.2369f;
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2023-08-31 09:43:55 -04:00
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}
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return mps;
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}
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float speed_to_mps(float speed, SpeedUnit speed_unit)
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{
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switch (speed_unit)
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{
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2024-01-31 04:47:03 -05:00
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case SpeedUnit::KMPH: return speed / 3.6f;
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case SpeedUnit::MIPH: return speed / 2.2369f;
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2023-08-31 09:43:55 -04:00
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}
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return speed;
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}
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Vector3 get_spawn_location(bool spawn_inside, Hash hash, Ped ped)
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{
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float y_offset = 0;
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if (self::veh != 0)
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{
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Vector3 min, max, result;
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MISC::GET_MODEL_DIMENSIONS(hash, &min, &max);
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result = max - min;
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y_offset = result.y;
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}
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else if (!spawn_inside)
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{
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y_offset = 5.f;
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}
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return ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(ped, 0.f, y_offset, 0.f);
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}
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void set_mp_bitset(Vehicle veh)
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{
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DECORATOR::DECOR_SET_INT(veh, "MPBitset", 0);
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auto networkId = NETWORK::VEH_TO_NET(veh);
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2023-11-03 13:34:22 -04:00
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self::spawned_vehicles.insert(networkId);
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if (NETWORK::NETWORK_GET_ENTITY_IS_NETWORKED(veh))
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2023-11-03 13:34:22 -04:00
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NETWORK::SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(networkId, TRUE);
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2023-08-31 09:43:55 -04:00
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VEHICLE::SET_VEHICLE_IS_STOLEN(veh, FALSE);
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}
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void bring(Vehicle veh, Vector3 location, bool put_in, int seatIdx)
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{
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if (!ENTITY::IS_ENTITY_A_VEHICLE(veh))
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return g_notification_service->push_error("VEHICLE"_T.data(), "VEHICLE_INVALID"_T.data());
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auto vecVehicleLocation = ENTITY::GET_ENTITY_COORDS(veh, true);
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entity::load_ground_at_3dcoord(vecVehicleLocation);
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if (!entity::take_control_of(veh))
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return g_notification_service->push_warning("VEHICLE"_T.data(), "VEHICLE_FAILED_CONTROL"_T.data());
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auto ped = self::ped;
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ENTITY::SET_ENTITY_COORDS(veh, location.x, location.y, location.z + 1.f, 0, 0, 0, 0);
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ENTITY::SET_ENTITY_HEADING(veh, ENTITY::GET_ENTITY_HEADING(ped));
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if (put_in)
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{
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for (size_t i = 0; i < 100 && math::distance_between_vectors(location, ENTITY::GET_ENTITY_COORDS(veh, true)) > 10; i++)
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script::get_current()->yield();
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auto driver_ped = VEHICLE::GET_PED_IN_VEHICLE_SEAT(veh, -1, false);
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if (driver_ped != 0)
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{
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if (PED::GET_PED_TYPE(driver_ped) == PED_TYPE_NETWORK_PLAYER)
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{
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TASK::CLEAR_PED_TASKS_IMMEDIATELY(driver_ped);
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}
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else
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{
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entity::delete_entity(driver_ped);
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}
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}
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PED::SET_PED_INTO_VEHICLE(ped, veh, seatIdx);
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}
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}
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Vehicle get_closest_to_location(Vector3 location, float range)
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{
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float min_dist = FLT_MAX;
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int32_t m_handle = 0;
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for (const auto veh_entity : pools::get_all_vehicles())
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{
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const auto veh_ptr = veh_entity;
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if (!veh_ptr || !veh_ptr->m_navigation)
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continue;
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auto veh_pos_arr = *veh_ptr->m_navigation->get_position();
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Vector3 veh_pos(veh_pos_arr.x, veh_pos_arr.y, veh_pos_arr.z);
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float dist = math::distance_between_vectors(veh_pos, location);
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if (dist < min_dist)
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{
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int32_t tmp_handle = g_pointers->m_gta.m_ptr_to_handle(veh_ptr);
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if (entity::take_control_of(tmp_handle))
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{
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min_dist = dist;
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m_handle = tmp_handle;
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}
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}
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}
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return m_handle;
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}
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bool set_plate(Vehicle veh, const char* plate)
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{
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if (!ENTITY::IS_ENTITY_A_VEHICLE(veh) || !entity::take_control_of(veh))
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{
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return false;
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}
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if (plate != nullptr && plate[0] != 0)
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{
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VEHICLE::SET_VEHICLE_NUMBER_PLATE_TEXT(veh, plate);
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}
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return true;
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}
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bool repair(Vehicle veh)
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{
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if (!ENTITY::IS_ENTITY_A_VEHICLE(veh) || !entity::take_control_of(veh, 0))
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{
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return false;
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}
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VEHICLE::SET_VEHICLE_FIXED(veh);
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VEHICLE::SET_VEHICLE_DIRT_LEVEL(veh, 0.f);
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return true;
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}
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Vehicle spawn(Hash hash, Vector3 location, float heading, bool is_networked, bool script_veh)
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{
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if (entity::request_model(hash))
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{
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auto veh = VEHICLE::CREATE_VEHICLE(hash, location.x, location.y, location.z, heading, is_networked, script_veh, false);
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2023-08-31 09:43:55 -04:00
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2024-01-31 04:47:03 -05:00
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STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(hash);
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2023-08-31 09:43:55 -04:00
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2024-01-31 04:47:03 -05:00
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if (*g_pointers->m_gta.m_is_session_started)
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{
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set_mp_bitset(veh);
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}
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2023-08-31 09:43:55 -04:00
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2024-01-31 04:47:03 -05:00
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return veh;
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2023-08-31 09:43:55 -04:00
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}
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2024-01-31 04:47:03 -05:00
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return 0;
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2023-08-31 09:43:55 -04:00
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}
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Vehicle clone_from_vehicle_data(std::map<int, int32_t>& data, Vector3 location, float heading)
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{
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Vector3 tmpLocation = {location.x, location.y, 1200.0f};
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if (location.z > 1000.0f && location.z < 1400.0)
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{
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tmpLocation.z = 800.0f;
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}
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// vehicle data
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for (const auto& [idx, val] : data)
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{
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if (idx >= 0 && idx < 142)
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{
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*scr_globals::spawn_global.at(27).at(idx).as<int32_t*>() = val;
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}
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}
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// permission fix
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*scr_globals::spawn_global.at(27).at(1).as<int32_t*>() = 0;
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// personal car flag
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*scr_globals::spawn_global.at(27).at(94).as<int32_t*>() = 14;
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*scr_globals::spawn_global.at(27).at(95).as<int32_t*>() = 2;
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// mmi
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*scr_globals::spawn_global.at(27).at(103).as<int32_t*>() = 0;
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// spawn location
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*scr_globals::spawn_global.at(7).at(0).as<float*>() = tmpLocation.x;
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*scr_globals::spawn_global.at(7).at(1).as<float*>() = tmpLocation.y;
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*scr_globals::spawn_global.at(7).at(2).as<float*>() = tmpLocation.z;
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// spawn non pegasus
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*scr_globals::spawn_global.at(3).as<int*>() = 0;
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// spawn signal
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int* spawn_signal = scr_globals::spawn_global.at(2).as<int32_t*>();
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*scr_globals::spawn_global.at(5).as<int32_t*>() = 1;
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*spawn_signal = 1;
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// wait until the vehicle is spawned
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for (size_t retry = 0; *spawn_signal != 0 && retry < 200; retry++)
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{
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script::get_current()->yield(10ms);
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}
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if (*spawn_signal == 1)
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{
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return 0;
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}
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2024-01-31 04:47:03 -05:00
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auto veh = get_closest_to_location(tmpLocation, 200);
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2023-08-31 09:43:55 -04:00
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if (veh == 0)
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{
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return 0;
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}
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ENTITY::SET_ENTITY_COORDS(veh, location.x, location.y, location.z + 1.f, 0, 0, 0, 0);
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ENTITY::SET_ENTITY_HEADING(veh, heading);
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return veh;
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}
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std::map<int, int32_t> get_owned_mods_from_vehicle_idx(script_global vehicle_idx)
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{
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std::map<int, int32_t> owned_mods;
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for (int i = MOD_SECONDARY_CUSTOM; i <= MOD_MODEL_HASH; i++)
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{
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owned_mods[i] = 0;
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}
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int32_t val_32 = *vehicle_idx.at(32).as<int32_t*>();
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int32_t val_77 = *vehicle_idx.at(77).as<int32_t*>();
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int32_t val_102 = *vehicle_idx.at(102).as<int32_t*>();
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int32_t val_103 = *vehicle_idx.at(103).as<int32_t*>();
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owned_mods[MOD_MODEL_HASH] = *vehicle_idx.at(66).as<int32_t*>();
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owned_mods[MOD_PLATE_STYLE] = *vehicle_idx.at(0).as<int32_t*>();
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owned_mods[MOD_WINDOW_TINT] = *vehicle_idx.at(65).as<int32_t*>();
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owned_mods[MOD_WHEEL_TYPE] = *vehicle_idx.at(69).as<int32_t*>();
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owned_mods[MOD_PRIMARY_COL] = *vehicle_idx.at(5).as<int32_t*>();
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owned_mods[MOD_SECONDARY_COL] = *vehicle_idx.at(6).as<int32_t*>();
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owned_mods[MOD_PEARLESCENT_COL] = *vehicle_idx.at(7).as<int32_t*>();
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owned_mods[MOD_WHEEL_COL] = *vehicle_idx.at(8).as<int32_t*>();
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owned_mods[MOD_INTERIOR_COL] = *vehicle_idx.at(97).as<int32_t*>();
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owned_mods[MOD_DASHBOARD_COL] = *vehicle_idx.at(99).as<int32_t*>();
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//CUSTOM PRIMARY
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owned_mods[MOD_PRIMARY_CUSTOM] = (val_77 & (1 << 13)) != 0;
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if (owned_mods[MOD_PRIMARY_CUSTOM])
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{
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owned_mods[MOD_PRIMARY_COL_R] = *vehicle_idx.at(71).as<int32_t*>();
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owned_mods[MOD_PRIMARY_COL_G] = *vehicle_idx.at(72).as<int32_t*>();
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owned_mods[MOD_PRIMARY_COL_B] = *vehicle_idx.at(73).as<int32_t*>();
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}
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//CUSTOM SECONDARY
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owned_mods[MOD_SECONDARY_CUSTOM] = (val_77 & (1 << 12)) != 0;
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if (owned_mods[MOD_SECONDARY_CUSTOM])
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{
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owned_mods[MOD_SECONDARY_COL_R] = *vehicle_idx.at(71).as<int32_t*>();
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owned_mods[MOD_SECONDARY_COL_G] = *vehicle_idx.at(72).as<int32_t*>();
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owned_mods[MOD_SECONDARY_COL_B] = *vehicle_idx.at(73).as<int32_t*>();
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}
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// TIRE SMOKE
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owned_mods[MOD_TIRESMOKE_COL_R] = *vehicle_idx.at(62).as<int32_t*>();
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owned_mods[MOD_TIRESMOKE_COL_G] = *vehicle_idx.at(63).as<int32_t*>();
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owned_mods[MOD_TIRESMOKE_COL_B] = *vehicle_idx.at(64).as<int32_t*>();
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owned_mods[MOD_TYRE_SMOKE] = !(owned_mods[MOD_TIRESMOKE_COL_R] == 255 && owned_mods[MOD_TIRESMOKE_COL_G] == 255 && owned_mods[MOD_TIRESMOKE_COL_B] == 255);
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// XENON
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if (val_32 > 0)
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{
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owned_mods[MOD_XENON_LIGHTS] = 1;
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owned_mods[MOD_XENON_COL] = val_32 - 2;
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}
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else
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{
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owned_mods[MOD_XENON_LIGHTS] = 0;
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}
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// NEON
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owned_mods[MOD_NEON_LEFT_ON] = (val_77 & (1 << 30)) != 0;
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owned_mods[MOD_NEON_RIGHT_ON] = (val_77 & (1 << 31)) != 0;
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owned_mods[MOD_NEON_FRONT_ON] = (val_77 & (1 << 28)) != 0;
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owned_mods[MOD_NEON_BACK_ON] = (val_77 & (1 << 29)) != 0;
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owned_mods[MOD_NEON_COL_R] = *vehicle_idx.at(74).as<int32_t*>();
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owned_mods[MOD_NEON_COL_G] = *vehicle_idx.at(75).as<int32_t*>();
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owned_mods[MOD_NEON_COL_B] = *vehicle_idx.at(76).as<int32_t*>();
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// TIRE OPTIONS
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if (val_102 != 0) //Hal's Tyres
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{
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owned_mods[MOD_TIRE_CAN_BURST] = val_102 > 1;
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owned_mods[MOD_DRIFT_TIRE] = val_102 == 3;
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}
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else
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{
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owned_mods[MOD_TIRE_CAN_BURST] = (val_77 & (1 << 9)) == 0;
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}
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owned_mods[MOD_TURBO] = *vehicle_idx.at(28).as<int32_t*>() != 0;
|
|
|
|
|
|
|
|
owned_mods[MOD_FRONTWHEEL_VAR] = *vehicle_idx.at(60).as<int32_t*>() != 0;
|
|
|
|
owned_mods[MOD_REARWHEEL_VAR] = *vehicle_idx.at(61).as<int32_t*>() != 0;
|
|
|
|
|
|
|
|
|
|
|
|
// OTHER MODS
|
|
|
|
for (int slot = MOD_SPOILERS; slot <= MOD_LIGHTBAR; slot++)
|
|
|
|
{
|
|
|
|
if (slot == MOD_TURBO || slot == MOD_TYRE_SMOKE || slot == MOD_XENON_LIGHTS)
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
int32_t val = *vehicle_idx.at(10 + slot).as<int32_t*>() - 1;
|
|
|
|
if (val != -1)
|
|
|
|
{
|
|
|
|
owned_mods[slot] = val;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// EXTRA
|
|
|
|
for (int extra = MOD_EXTRA_11; extra <= MOD_EXTRA_0; extra++)
|
|
|
|
{
|
|
|
|
int gta_extra_id = (extra - MOD_EXTRA_0) * -1;
|
|
|
|
owned_mods[extra] = val_77 >> (gta_extra_id - 1) & 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
owned_mods[MOD_HAS_CLAN_LOGO] = (val_103 & (1 << 8)) != 0;
|
|
|
|
|
|
|
|
return owned_mods;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Vehicle clone_from_owned_mods(std::map<int, int32_t> owned_mods, Vector3 location, float heading, bool is_networked)
|
|
|
|
{
|
|
|
|
auto vehicle = spawn(owned_mods[MOD_MODEL_HASH], location, heading, is_networked);
|
|
|
|
if (vehicle == 0)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = MOD_NEON_COL_B; i <= MOD_MODEL_HASH; i++)
|
|
|
|
{
|
|
|
|
if (owned_mods.count(i) == 0)
|
|
|
|
{
|
|
|
|
owned_mods[i] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
VEHICLE::SET_VEHICLE_MOD_KIT(vehicle, 0);
|
|
|
|
script::get_current()->yield(10ms);
|
|
|
|
|
|
|
|
VEHICLE::SET_VEHICLE_NUMBER_PLATE_TEXT_INDEX(vehicle, owned_mods[MOD_PLATE_STYLE]);
|
|
|
|
VEHICLE::SET_VEHICLE_WINDOW_TINT(vehicle, owned_mods[MOD_WINDOW_TINT]);
|
|
|
|
VEHICLE::SET_VEHICLE_WHEEL_TYPE(vehicle, owned_mods[MOD_WHEEL_TYPE]);
|
|
|
|
script::get_current()->yield(10ms);
|
|
|
|
|
|
|
|
VEHICLE::SET_VEHICLE_COLOURS(vehicle, owned_mods[MOD_PRIMARY_COL], owned_mods[MOD_SECONDARY_COL]);
|
|
|
|
VEHICLE::SET_VEHICLE_EXTRA_COLOURS(vehicle, owned_mods[MOD_PEARLESCENT_COL], owned_mods[MOD_WHEEL_COL]);
|
|
|
|
VEHICLE::SET_VEHICLE_EXTRA_COLOUR_5(vehicle, owned_mods[MOD_INTERIOR_COL]);
|
|
|
|
VEHICLE::SET_VEHICLE_EXTRA_COLOUR_6(vehicle, owned_mods[MOD_DASHBOARD_COL]);
|
|
|
|
|
|
|
|
if (owned_mods[MOD_PRIMARY_CUSTOM])
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(vehicle, owned_mods[MOD_PRIMARY_COL_R], owned_mods[MOD_PRIMARY_COL_G], owned_mods[MOD_PRIMARY_COL_B]);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (owned_mods[MOD_SECONDARY_CUSTOM])
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_CUSTOM_SECONDARY_COLOUR(vehicle, owned_mods[MOD_SECONDARY_COL_R], owned_mods[MOD_SECONDARY_COL_G], owned_mods[MOD_SECONDARY_COL_B]);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (owned_mods[MOD_TYRE_SMOKE])
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_TYRE_SMOKE_COLOR(vehicle, owned_mods[MOD_TIRESMOKE_COL_R], owned_mods[MOD_TIRESMOKE_COL_G], owned_mods[MOD_TIRESMOKE_COL_B]);
|
|
|
|
VEHICLE::TOGGLE_VEHICLE_MOD(vehicle, MOD_TYRE_SMOKE, owned_mods[MOD_TYRE_SMOKE]);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (owned_mods[MOD_XENON_LIGHTS])
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_XENON_LIGHT_COLOR_INDEX(vehicle, owned_mods[MOD_XENON_COL]);
|
|
|
|
VEHICLE::TOGGLE_VEHICLE_MOD(vehicle, MOD_XENON_LIGHTS, owned_mods[MOD_XENON_LIGHTS]);
|
|
|
|
}
|
|
|
|
|
|
|
|
VEHICLE::SET_VEHICLE_NEON_COLOUR(vehicle, owned_mods[MOD_NEON_COL_R], owned_mods[MOD_NEON_COL_G], owned_mods[MOD_NEON_COL_B]);
|
|
|
|
VEHICLE::SET_VEHICLE_NEON_ENABLED(vehicle, NEON_LEFT, owned_mods[MOD_NEON_LEFT_ON]);
|
|
|
|
VEHICLE::SET_VEHICLE_NEON_ENABLED(vehicle, NEON_RIGHT, owned_mods[MOD_NEON_RIGHT_ON]);
|
|
|
|
VEHICLE::SET_VEHICLE_NEON_ENABLED(vehicle, NEON_FRONT, owned_mods[MOD_NEON_FRONT_ON]);
|
|
|
|
VEHICLE::SET_VEHICLE_NEON_ENABLED(vehicle, NEON_BACK, owned_mods[MOD_NEON_BACK_ON]);
|
|
|
|
|
|
|
|
|
|
|
|
VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(vehicle, owned_mods[MOD_TIRE_CAN_BURST]);
|
|
|
|
VEHICLE::SET_DRIFT_TYRES(vehicle, owned_mods[MOD_DRIFT_TIRE]);
|
|
|
|
VEHICLE::TOGGLE_VEHICLE_MOD(vehicle, MOD_TURBO, owned_mods[MOD_TURBO]);
|
|
|
|
|
|
|
|
for (int slot = MOD_SPOILERS; slot <= MOD_LIGHTBAR; slot++)
|
|
|
|
{
|
|
|
|
if (owned_mods.count(slot) && owned_mods[slot] != -1)
|
|
|
|
{
|
|
|
|
bool custom_tire = false;
|
|
|
|
|
|
|
|
if (slot == MOD_FRONTWHEEL)
|
|
|
|
{
|
|
|
|
custom_tire = owned_mods[MOD_FRONTWHEEL_VAR];
|
|
|
|
}
|
|
|
|
else if (slot == MOD_REARWHEEL)
|
|
|
|
{
|
|
|
|
custom_tire = owned_mods[MOD_REARWHEEL_VAR];
|
|
|
|
}
|
|
|
|
|
|
|
|
VEHICLE::SET_VEHICLE_MOD(vehicle, slot, owned_mods[slot], custom_tire);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int extra = MOD_EXTRA_11; extra <= MOD_EXTRA_0; extra++)
|
|
|
|
{
|
|
|
|
int gta_extra_id = (extra - MOD_EXTRA_0) * -1;
|
|
|
|
if (owned_mods.count(extra) && VEHICLE::DOES_EXTRA_EXIST(vehicle, gta_extra_id))
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_EXTRA(vehicle, gta_extra_id, owned_mods[extra] == 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (owned_mods[MOD_HAS_CLAN_LOGO] != 0)
|
|
|
|
{
|
|
|
|
vehicle_helper::add_clan_logo_to_vehicle(vehicle, self::ped);
|
|
|
|
}
|
|
|
|
|
|
|
|
return vehicle;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::map<int, int32_t> get_owned_mods_from_vehicle(Vehicle vehicle)
|
|
|
|
{
|
|
|
|
std::map<int, int32_t> owned_mods;
|
|
|
|
|
|
|
|
for (int i = MOD_SECONDARY_CUSTOM; i <= MOD_MODEL_HASH; i++)
|
|
|
|
{
|
|
|
|
owned_mods[i] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
owned_mods[MOD_MODEL_HASH] = ENTITY::GET_ENTITY_MODEL(vehicle);
|
|
|
|
|
|
|
|
owned_mods[MOD_PLATE_STYLE] = VEHICLE::GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX(vehicle);
|
|
|
|
owned_mods[MOD_WINDOW_TINT] = VEHICLE::GET_VEHICLE_WINDOW_TINT(vehicle);
|
|
|
|
owned_mods[MOD_WHEEL_TYPE] = VEHICLE::GET_VEHICLE_WHEEL_TYPE(vehicle);
|
|
|
|
|
|
|
|
VEHICLE::GET_VEHICLE_COLOURS(vehicle, &owned_mods[MOD_PRIMARY_COL], &owned_mods[MOD_SECONDARY_COL]);
|
|
|
|
VEHICLE::GET_VEHICLE_EXTRA_COLOURS(vehicle, &owned_mods[MOD_PEARLESCENT_COL], &owned_mods[MOD_WHEEL_COL]);
|
|
|
|
VEHICLE::GET_VEHICLE_EXTRA_COLOUR_5(vehicle, &owned_mods[MOD_INTERIOR_COL]);
|
|
|
|
VEHICLE::GET_VEHICLE_EXTRA_COLOUR_6(vehicle, &owned_mods[MOD_DASHBOARD_COL]);
|
|
|
|
|
|
|
|
owned_mods[MOD_PRIMARY_CUSTOM] = VEHICLE::GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM(vehicle);
|
|
|
|
if (owned_mods[MOD_PRIMARY_CUSTOM])
|
|
|
|
{
|
|
|
|
VEHICLE::GET_VEHICLE_CUSTOM_PRIMARY_COLOUR(vehicle, &owned_mods[MOD_PRIMARY_COL_R], &owned_mods[MOD_PRIMARY_COL_G], &owned_mods[MOD_PRIMARY_COL_B]);
|
|
|
|
}
|
|
|
|
|
|
|
|
owned_mods[MOD_SECONDARY_CUSTOM] = VEHICLE::GET_IS_VEHICLE_SECONDARY_COLOUR_CUSTOM(vehicle);
|
|
|
|
if (owned_mods[MOD_SECONDARY_CUSTOM])
|
|
|
|
{
|
|
|
|
VEHICLE::GET_VEHICLE_CUSTOM_SECONDARY_COLOUR(vehicle, &owned_mods[MOD_SECONDARY_COL_R], &owned_mods[MOD_SECONDARY_COL_G], &owned_mods[MOD_SECONDARY_COL_B]);
|
|
|
|
}
|
|
|
|
|
|
|
|
owned_mods[MOD_TYRE_SMOKE] = VEHICLE::IS_TOGGLE_MOD_ON(vehicle, MOD_TYRE_SMOKE);
|
|
|
|
if (owned_mods[MOD_TYRE_SMOKE])
|
|
|
|
{
|
|
|
|
VEHICLE::GET_VEHICLE_TYRE_SMOKE_COLOR(vehicle, &owned_mods[MOD_TIRESMOKE_COL_R], &owned_mods[MOD_TIRESMOKE_COL_G], &owned_mods[MOD_TIRESMOKE_COL_B]);
|
|
|
|
}
|
|
|
|
|
|
|
|
owned_mods[MOD_XENON_LIGHTS] = VEHICLE::IS_TOGGLE_MOD_ON(vehicle, MOD_XENON_LIGHTS);
|
|
|
|
if (owned_mods[MOD_XENON_LIGHTS])
|
|
|
|
{
|
|
|
|
owned_mods[MOD_XENON_COL] = (int8_t)VEHICLE::GET_VEHICLE_XENON_LIGHT_COLOR_INDEX(vehicle);
|
|
|
|
}
|
|
|
|
|
|
|
|
owned_mods[MOD_NEON_LEFT_ON] = VEHICLE::GET_VEHICLE_NEON_ENABLED(vehicle, NEON_LEFT);
|
|
|
|
owned_mods[MOD_NEON_RIGHT_ON] = VEHICLE::GET_VEHICLE_NEON_ENABLED(vehicle, NEON_RIGHT);
|
|
|
|
owned_mods[MOD_NEON_FRONT_ON] = VEHICLE::GET_VEHICLE_NEON_ENABLED(vehicle, NEON_FRONT);
|
|
|
|
owned_mods[MOD_NEON_BACK_ON] = VEHICLE::GET_VEHICLE_NEON_ENABLED(vehicle, NEON_BACK);
|
|
|
|
VEHICLE::GET_VEHICLE_NEON_COLOUR(vehicle, &owned_mods[MOD_NEON_COL_R], &owned_mods[MOD_NEON_COL_G], &owned_mods[MOD_NEON_COL_B]);
|
|
|
|
|
|
|
|
owned_mods[MOD_TIRE_CAN_BURST] = VEHICLE::GET_VEHICLE_TYRES_CAN_BURST(vehicle);
|
|
|
|
owned_mods[MOD_DRIFT_TIRE] = VEHICLE::GET_DRIFT_TYRES_SET(vehicle);
|
|
|
|
owned_mods[MOD_TURBO] = VEHICLE::IS_TOGGLE_MOD_ON(vehicle, MOD_TURBO);
|
|
|
|
|
|
|
|
owned_mods[MOD_FRONTWHEEL_VAR] = VEHICLE::GET_VEHICLE_MOD_VARIATION(vehicle, MOD_FRONTWHEEL);
|
|
|
|
owned_mods[MOD_REARWHEEL_VAR] = VEHICLE::GET_VEHICLE_MOD_VARIATION(vehicle, MOD_REARWHEEL);
|
|
|
|
|
|
|
|
for (int slot = MOD_SPOILERS; slot <= MOD_LIGHTBAR; slot++)
|
|
|
|
{
|
|
|
|
int count = VEHICLE::GET_NUM_VEHICLE_MODS(vehicle, slot);
|
|
|
|
if (count > 0)
|
|
|
|
{
|
|
|
|
int32_t val = VEHICLE::GET_VEHICLE_MOD(vehicle, slot);
|
|
|
|
|
|
|
|
if (val != -1)
|
|
|
|
{
|
|
|
|
owned_mods[slot] = val;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int extra = MOD_EXTRA_11; extra <= MOD_EXTRA_0; extra++)
|
|
|
|
{
|
|
|
|
int gta_extra_id = (extra - MOD_EXTRA_0) * -1;
|
|
|
|
if (VEHICLE::DOES_EXTRA_EXIST(vehicle, gta_extra_id))
|
|
|
|
{
|
|
|
|
owned_mods[extra] = VEHICLE::IS_VEHICLE_EXTRA_TURNED_ON(vehicle, gta_extra_id);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
owned_mods[MOD_HAS_CLAN_LOGO] = GRAPHICS::DOES_VEHICLE_HAVE_CREW_EMBLEM(vehicle, 0);
|
|
|
|
|
|
|
|
return owned_mods;
|
|
|
|
}
|
|
|
|
|
|
|
|
void teleport_into_vehicle(Vehicle veh)
|
|
|
|
{
|
|
|
|
PED::SET_PED_INTO_VEHICLE(self::ped, veh, -1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void max_vehicle(Vehicle veh)
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_MOD_KIT(veh, 0);
|
|
|
|
|
|
|
|
VEHICLE::TOGGLE_VEHICLE_MOD(veh, MOD_TURBO, TRUE);
|
|
|
|
VEHICLE::TOGGLE_VEHICLE_MOD(veh, MOD_TYRE_SMOKE, TRUE);
|
|
|
|
VEHICLE::TOGGLE_VEHICLE_MOD(veh, MOD_XENON_LIGHTS, TRUE);
|
|
|
|
VEHICLE::SET_VEHICLE_WINDOW_TINT(veh, 1);
|
|
|
|
VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(veh, false);
|
|
|
|
|
|
|
|
for (int slot = MOD_SPOILERS; slot <= MOD_LIGHTBAR; slot++)
|
|
|
|
{
|
|
|
|
if (slot == MOD_LIVERY)
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
int count = VEHICLE::GET_NUM_VEHICLE_MODS(veh, slot);
|
|
|
|
if (count > 0)
|
|
|
|
{
|
|
|
|
int selected_mod = -1;
|
|
|
|
|
|
|
|
for (int mod = count - 1; mod >= -1; mod--)
|
|
|
|
{
|
|
|
|
if (VEHICLE::IS_VEHICLE_MOD_GEN9_EXCLUSIVE(veh, slot, mod))
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
selected_mod = mod;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (selected_mod != -1)
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_MOD(veh, slot, selected_mod, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void max_vehicle_performance(Vehicle veh)
|
|
|
|
{
|
|
|
|
if (entity::take_control_of(veh))
|
|
|
|
{
|
|
|
|
VehicleModType perfomance_mods[] = {MOD_ENGINE, MOD_BRAKES, MOD_TRANSMISSION, MOD_SUSPENSION, MOD_ARMOR, MOD_NITROUS, MOD_TURBO};
|
|
|
|
VEHICLE::SET_VEHICLE_MOD_KIT(veh, 0);
|
|
|
|
|
|
|
|
for (auto mod_slot : perfomance_mods)
|
|
|
|
{
|
|
|
|
if (mod_slot != MOD_NITROUS && mod_slot != MOD_TURBO)
|
|
|
|
VEHICLE::SET_VEHICLE_MOD(veh, mod_slot, VEHICLE::GET_NUM_VEHICLE_MODS(veh, mod_slot) - 1, true);
|
|
|
|
else
|
|
|
|
VEHICLE::TOGGLE_VEHICLE_MOD(veh, mod_slot, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void set_engine_state(Vehicle current_vehicle, bool state, bool immediately, bool disable_auto_start)
|
|
|
|
{
|
|
|
|
if (current_vehicle)
|
|
|
|
VEHICLE::SET_VEHICLE_ENGINE_ON(current_vehicle, state, immediately, disable_auto_start);
|
|
|
|
else
|
|
|
|
return g_notification_service->push_warning("VEHICLE"_T.data(), "PLEASE_ENTER_VEHICLE"_T.data());
|
|
|
|
}
|
|
|
|
|
|
|
|
void downgrade(Vehicle vehicle)
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_MOD_KIT(vehicle, 0);
|
|
|
|
for (int i = 0; i < 50; i++)
|
|
|
|
{
|
|
|
|
VEHICLE::REMOVE_VEHICLE_MOD(vehicle, i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool remote_control_vehicle(Vehicle veh)
|
|
|
|
{
|
|
|
|
if (!entity::take_control_of(veh, 4000))
|
|
|
|
{
|
|
|
|
g_notification_service->push_warning("REMOTE_CONTROL"_T.data(), "VEHICLE_FAILED_CONTROL"_T.data());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g.m_remote_controlled_vehicle == veh)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
Hash model = ENTITY::GET_ENTITY_MODEL(veh);
|
|
|
|
Vehicle spawned = vehicle::spawn(model, self::pos, 0.0f);
|
|
|
|
|
|
|
|
ENTITY::SET_ENTITY_ALPHA(spawned, 0, FALSE);
|
|
|
|
if (!VEHICLE::IS_THIS_MODEL_A_BIKE(model))
|
|
|
|
ENTITY::SET_ENTITY_VISIBLE(spawned, FALSE, FALSE);
|
|
|
|
ENTITY::SET_ENTITY_INVINCIBLE(spawned, TRUE);
|
|
|
|
|
|
|
|
float heading = ENTITY::GET_ENTITY_HEADING(veh);
|
|
|
|
Vector3 rotation = ENTITY::GET_ENTITY_ROTATION(veh, 2);
|
|
|
|
Vector3 coords = ENTITY::GET_ENTITY_COORDS(veh, FALSE);
|
|
|
|
Vector3 velocity = ENTITY::GET_ENTITY_VELOCITY(veh);
|
|
|
|
|
|
|
|
ENTITY::SET_ENTITY_COORDS_NO_OFFSET(spawned, coords.x, coords.y, coords.z, FALSE, FALSE, FALSE);
|
|
|
|
ENTITY::SET_ENTITY_HEADING(spawned, heading);
|
|
|
|
ENTITY::SET_ENTITY_ROTATION(spawned, rotation.x, rotation.y, rotation.z, 2, TRUE);
|
|
|
|
|
|
|
|
ENTITY::SET_ENTITY_VISIBLE(veh, TRUE, FALSE);
|
|
|
|
|
|
|
|
ENTITY::SET_ENTITY_COLLISION(veh, FALSE, FALSE);
|
|
|
|
ENTITY::SET_ENTITY_INVINCIBLE(veh, TRUE);
|
|
|
|
VEHICLE::SET_VEHICLE_DOORS_LOCKED(veh, 4);
|
|
|
|
VEHICLE::SET_VEHICLE_MAX_SPEED(veh, 0.0001f);
|
|
|
|
ENTITY::ATTACH_ENTITY_TO_ENTITY(veh, spawned, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, FALSE, FALSE, FALSE, FALSE, 0, TRUE, FALSE);
|
|
|
|
PED::SET_PED_INTO_VEHICLE(PLAYER::PLAYER_PED_ID(), spawned, -1);
|
|
|
|
|
|
|
|
VEHICLE::SET_VEHICLE_ENGINE_ON(spawned, TRUE, TRUE, FALSE);
|
|
|
|
ENTITY::SET_ENTITY_VELOCITY(spawned, velocity.x, velocity.y, velocity.z);
|
|
|
|
VEHICLE::COPY_VEHICLE_DAMAGES(veh, spawned);
|
|
|
|
|
|
|
|
g.m_remote_controller_vehicle = spawned;
|
|
|
|
g.m_remote_controlled_vehicle = veh;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Set doorId to eDoorId::VEH_EXT_DOOR_INVALID_ID or simply -1 to apply to all vehicle doors.
|
|
|
|
*/
|
|
|
|
bool change_vehicle_door_lock_state(Vehicle veh, eDoorId doorId, eVehicleLockState state)
|
|
|
|
{
|
|
|
|
if (ENTITY::DOES_ENTITY_EXIST(veh))
|
|
|
|
{
|
|
|
|
if (doorId == eDoorId::VEH_EXT_DOOR_INVALID_ID)
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_DOORS_LOCKED(veh, (int)state);
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
|
|
VEHICLE::SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED(veh, i, (int)state);
|
|
|
|
return VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(veh) == (int)state;
|
|
|
|
}
|
2024-01-31 04:47:03 -05:00
|
|
|
if (VEHICLE::GET_IS_DOOR_VALID(veh, (int)doorId))
|
|
|
|
VEHICLE::SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED(veh, (int)doorId, (int)state);
|
2023-08-31 09:43:55 -04:00
|
|
|
|
2024-01-31 04:47:03 -05:00
|
|
|
return VEHICLE::GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS(veh, (int)doorId) == (int)state;
|
2023-08-31 09:43:55 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Set 'open' to false to close the door.
|
|
|
|
* Set doorId to eDoorId::VEH_EXT_DOOR_INVALID_ID or simply -1 to apply to all doors.
|
|
|
|
*/
|
|
|
|
bool operate_vehicle_door(Vehicle veh, eDoorId doorId, bool open)
|
|
|
|
{
|
|
|
|
bool success = false;
|
|
|
|
if (ENTITY::DOES_ENTITY_EXIST(veh))
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
|
|
{
|
|
|
|
if (doorId == eDoorId::VEH_EXT_DOOR_INVALID_ID || (int)doorId == i)
|
|
|
|
{
|
|
|
|
if (VEHICLE::GET_IS_DOOR_VALID(veh, i))
|
|
|
|
{
|
|
|
|
if (open)
|
|
|
|
VEHICLE::SET_VEHICLE_DOOR_OPEN(veh, i, false, false);
|
|
|
|
else
|
|
|
|
VEHICLE::SET_VEHICLE_DOOR_SHUT(veh, i, false);
|
|
|
|
}
|
|
|
|
success = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return success;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operate_vehicle_window(Vehicle veh, eWindowId windowId, bool open)
|
|
|
|
{
|
|
|
|
bool success = false;
|
|
|
|
if (ENTITY::DOES_ENTITY_EXIST(veh))
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
if (windowId == eWindowId::WINDOW_INVALID_ID)
|
|
|
|
{
|
|
|
|
if (open)
|
|
|
|
VEHICLE::ROLL_DOWN_WINDOWS(veh);
|
|
|
|
else
|
|
|
|
VEHICLE::ROLL_UP_WINDOW(veh, i);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((int)windowId == i)
|
|
|
|
{
|
|
|
|
if (open)
|
|
|
|
VEHICLE::ROLL_DOWN_WINDOW(veh, i);
|
|
|
|
else
|
|
|
|
VEHICLE::ROLL_UP_WINDOW(veh, i);
|
|
|
|
|
|
|
|
success = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return success;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operate_vehicle_headlights(Vehicle veh, bool lights, bool highbeams)
|
|
|
|
{
|
|
|
|
if (ENTITY::DOES_ENTITY_EXIST(veh))
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_FULLBEAM(veh, highbeams);
|
|
|
|
VEHICLE::SET_VEHICLE_LIGHTS(veh, lights ? 3 : 4);
|
2023-12-29 16:07:00 +00:00
|
|
|
BOOL regular, highbeam;
|
2023-08-31 09:43:55 -04:00
|
|
|
VEHICLE::GET_VEHICLE_LIGHTS_STATE(veh, ®ular, &highbeam);
|
|
|
|
return regular == (int)lights && (int)highbeams == highbeam;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Input index -1 to apply to all neons.
|
|
|
|
*/
|
|
|
|
bool operate_vehicle_neons(Vehicle veh, int index, bool toggle)
|
|
|
|
{
|
|
|
|
bool success = false;
|
|
|
|
if (ENTITY::DOES_ENTITY_EXIST(veh))
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_MOD_KIT(veh, 0);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
if (index == -1 || index == i)
|
|
|
|
{
|
|
|
|
VEHICLE::SET_VEHICLE_NEON_ENABLED(veh, index, toggle);
|
|
|
|
success = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return success;
|
|
|
|
}
|
|
|
|
}
|