108 lines
2.7 KiB
C++
108 lines
2.7 KiB
C++
![]() |
#include "matchmaking_service.hpp"
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#include "script.hpp"
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#include "pointers.hpp"
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#include "hooking.hpp"
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#include <network/Network.hpp>
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namespace big
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{
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matchmaking_service::matchmaking_service()
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{
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g_matchmaking_service = this;
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}
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matchmaking_service::~matchmaking_service()
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{
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g_matchmaking_service = nullptr;
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}
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bool matchmaking_service::matchmake(std::optional<int> constraint)
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{
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for (auto& session : m_found_sessions)
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{
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session.is_valid = true;
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}
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NetworkGameFilterMatchmakingComponent component{};
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strcpy(component.m_filter_name, "Group");
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component.m_game_mode = 0;
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component.m_num_parameters = 0;
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if (g->session_browser.region_filter_enabled)
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{
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component.SetParameter("MMATTR_REGION", 0, g->session_browser.region_filter);
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}
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if (constraint)
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{
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component.SetParameter("MMATTR_DISCRIMINATOR", 1, constraint.value());
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}
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int state = 0;
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static rage::rlSessionInfo result_sessions[MAX_SESSIONS_TO_FIND];
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m_active = true;
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if (g_hooking->get_original<hooks::start_matchmaking_find_sessions>()(0, 1, &component, MAX_SESSIONS_TO_FIND, result_sessions, &m_num_sessions_found, &state))
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{
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while (state == 1)
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script::get_current()->yield();
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if (state == 3)
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{
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for (int i = 0; i < m_num_sessions_found; i++)
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{
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m_found_sessions[i].info = result_sessions[i];
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if (constraint && m_found_sessions[i].attributes.player_count >= 30)
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m_found_sessions[i].is_valid = false;
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if (g->session_browser.language_filter_enabled && m_found_sessions[i].attributes.language != g->session_browser.language_filter)
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m_found_sessions[i].is_valid = false;
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if (g->session_browser.player_count_filter_enabled && (m_found_sessions[i].attributes.player_count < g->session_browser.player_count_filter_minimum ||
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m_found_sessions[i].attributes.player_count > g->session_browser.player_count_filter_maximum))
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{
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m_found_sessions[i].is_valid = false;
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}
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}
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if (g->session_browser.sort_method != 0)
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{
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std::qsort(m_found_sessions, m_num_sessions_found, sizeof(session), [](const void* a1, const void* a2) -> int
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{
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std::strong_ordering result;
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if (g->session_browser.sort_method == 1)
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{
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result = (((session*)(a1))->attributes.player_count <=> ((session*)(a2))->attributes.player_count);
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}
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if (result == 0)
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return 0;
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if (result > 0)
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return g->session_browser.sort_direction ? -1 : 1;
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if (result < 0)
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return g->session_browser.sort_direction ? 1 : -1;
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std::unreachable();
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});
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}
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m_active = false;
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return true;
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}
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}
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else
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{
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m_active = false;
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return false;
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}
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m_active = false;
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return false;
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}
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}
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