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YimMenu/BigBaseV2/src/gui/tab_bar/tab_spawn.cpp

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#include "tab_bar.hpp"
#include "pointers.hpp"
namespace big
{
static char model[64];
void tabbar::render_spawn()
{
if (ImGui::BeginTabItem("Spawn"))
{
if (
ImGui::InputText("Model Name", model, sizeof(model), ImGuiInputTextFlags_EnterReturnsTrue) ||
ImGui::Button("Spawn")
)
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{
QUEUE_JOB_BEGIN_CLAUSE(= )
{
Hash hash = MISC::GET_HASH_KEY((const char*)model);
if (hash)
{
for (uint8_t i = 0; !STREAMING::HAS_MODEL_LOADED(hash) && i < 100; i++)
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{
STREAMING::REQUEST_MODEL(hash);
script::get_current()->yield();
}
if (!STREAMING::HAS_MODEL_LOADED(hash))
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{
features::notify::above_map("~r~Failed to spawn model, did you give an incorrect model?");
return;
}
Ped player = PLAYER::PLAYER_PED_ID();
Vector3 location = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(player, .0, 8.0, .5);
*(unsigned short*)g_pointers->m_model_spawn_bypass = 0x9090;
Vehicle veh = VEHICLE::CREATE_VEHICLE(hash, location.x, location.y, location.z, ENTITY::GET_ENTITY_HEADING(PLAYER::PLAYER_PED_ID()) + 90.f, true, false, false);
*(unsigned short*)g_pointers->m_model_spawn_bypass = 0x0574;
script::get_current()->yield();
STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(hash);
if (*g_pointers->m_is_session_started)
{
DECORATOR::DECOR_SET_INT(veh, "MPBitset", 0);
ENTITY::_SET_ENTITY_SOMETHING(veh, true);
int networkId = NETWORK::VEH_TO_NET(veh);
if (NETWORK::NETWORK_GET_ENTITY_IS_NETWORKED(veh))
NETWORK::SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(networkId, true);
VEHICLE::SET_VEHICLE_IS_STOLEN(veh, false);
}
}
}QUEUE_JOB_END_CLAUSE
}
ImGui::EndTabItem();
}
}
}