#include "hooking.hpp"
#include "pointers.hpp"
#include <Psapi.h>
namespace big
{
bool inline is_address_in_game_region(uint64_t address)
static uint64_t moduleBase = NULL;
static uint64_t moduleSize = NULL;
if ((!moduleBase) || (!moduleSize))
MODULEINFO info;
if (!GetModuleInformation(GetCurrentProcess(), GetModuleHandle(0), &info, sizeof(info)))
LOG(FATAL) << "GetModuleInformation failed!";
return true;
}
else
moduleBase = (uint64_t)GetModuleHandle(0);
moduleSize = (uint64_t)info.SizeOfImage;
return address > moduleBase && address < (moduleBase + moduleSize);
bool is_jump(__int64 fptr)
if (!is_address_in_game_region(fptr))
return false;
auto value = *(uint8_t*)(fptr);
return value == 0xE9;
bool is_unwanted_dependency(__int64 cb, uint64_t caller_addr_offset)
auto f1 = *(__int64*)(cb + 0x60);
auto f2 = *(__int64*)(cb + 0x100);
if (!is_address_in_game_region(f1) || (f2 && !is_address_in_game_region(f2)))
// These must run, otherwise we'll at some point run out of sysMemSimpleAllocator memory.
if (caller_addr_offset == 0xAA03D4 || caller_addr_offset == 0xAA0A21 || caller_addr_offset == 0xAA0902)
return is_jump(f1) || is_jump(f2);
void hooks::queue_dependency(void* dependency)
uint64_t caller_addr_offset = (uint64_t)_ReturnAddress();
static auto module_base = (uint64_t)GetModuleHandle(0);
caller_addr_offset -= module_base;
if (is_unwanted_dependency((__int64)dependency, caller_addr_offset))
return;
return g_hooking->get_original<hooks::queue_dependency>()(dependency);