39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
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#include "backend/player_command.hpp"
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#include "natives.hpp"
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#include "pointers.hpp"
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#include "core/scr_globals.hpp"
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#include <script/globals/GPBD_FM_3.hpp>
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namespace big
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{
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class show_transaction_error : player_command
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{
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using player_command::player_command;
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virtual CommandAccessLevel get_access_level()
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{
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return CommandAccessLevel::AGGRESSIVE;
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}
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virtual void execute(player_ptr player, const std::vector<std::uint64_t>& _args, const std::shared_ptr<command_context> ctx)
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{
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const size_t arg_count = 8;
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int64_t args[arg_count] =
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{
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(int64_t)eRemoteEvent::TransactionError,
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(int64_t)self::id,
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1,
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0,
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0,
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scr_globals::gpbd_fm_3.as<GPBD_FM_3*>()->Entries[player->id()].ScriptEventReplayProtectionCounter,
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*scr_globals::gsbd_fm_events.at(9).as<int*>(),
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*scr_globals::gsbd_fm_events.at(10).as<int*>()
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};
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g_pointers->m_trigger_script_event(1, args, arg_count, 1 << player->id());
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}
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};
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show_transaction_error g_show_transaction_error("error", "Show Transaction Error", "Shows a transaction error to the player", 0);
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}
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