#include "gui/components/components.hpp"
#include "services/players/player_service.hpp"
#include "view_debug.hpp"
namespace big
{
void debug::logs()
if (ImGui::BeginTabItem("DEBUG_TABS_LOGS"_T.data()))
ImGui::Checkbox("DEBUG_LOG_METRICS"_T.data(), &g.debug.logs.metric_logs);
ImGui::Checkbox("Log Packets", &g.debug.logs.packet_logs); // TODO: translate
ImGui::Checkbox("DEBUG_LOG_NATIVE_SCRIPT_HOOKS"_T.data(), &g.debug.logs.script_hook_logs);
if (ImGui::TreeNode("DEBUG_LOG_TREE_SCRIPT_EVENT"_T.data()))
ImGui::Checkbox("DEBUG_LOG_SCRIPT_EVENT"_T.data(), &g.debug.logs.script_event.logs);
ImGui::Separator();
ImGui::Checkbox("DEBUG_LOG_SCRIPT_EVENT_FILTER_BY_PLAYER"_T.data(), &g.debug.logs.script_event.filter_player);
if (g.debug.logs.script_event.filter_player)
ImGui::ListBoxHeader("##filter_player");
for (const auto& [_, player] : g_player_service->players())
if (components::selectable(player->get_name(), g.debug.logs.script_event.player_id == player->id()))
g.debug.logs.script_event.player_id = player->id();
}
ImGui::EndListBox();
ImGui::Checkbox("Block All", &g.debug.logs.script_event.block_all);
ImGui::TreePop();
ImGui::EndTabItem();