#pragma once
#include "common.hpp"
#include "file_manager/file.hpp"
#include "file_manager/folder.hpp"
namespace big
{
class file_manager;
inline file_manager* g_file_manager{};
class file_manager final
public:
file_manager(std::filesystem::path base_dir) :
m_base_dir(base_dir)
file_manager::ensure_folder_exists(m_base_dir);
g_file_manager = this;
}
~file_manager()
g_file_manager = nullptr;
std::filesystem::path get_base_dir()
return m_base_dir;
file get_project_file(std::filesystem::path file_path)
if (file_path.is_absolute())
throw std::exception("Project files are relative to the BaseDir, don't use absolute paths!");
return file(this, file_path);
folder get_project_folder(std::filesystem::path folder_path)
if (folder_path.is_absolute())
throw std::exception("Project folders are relative to the BaseDir, don't use absolute paths!");
return folder(this, folder_path);
static std::filesystem::path ensure_file_can_be_created(const std::filesystem::path file_path)
file_manager::ensure_folder_exists(file_path.parent_path());
return file_path;
static std::filesystem::path ensure_folder_exists(const std::filesystem::path folder_path)
bool create_path = !std::filesystem::exists(folder_path);
if (!create_path && !std::filesystem::is_directory(folder_path))
std::filesystem::remove(folder_path);
create_path = true;
if (create_path)
std::filesystem::create_directory(folder_path);
return folder_path;
private:
std::filesystem::path m_base_dir;
};