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#include "backend/player_command.hpp"
#include "core/scr_globals.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include <script/globals/GPBD_FM_3.hpp>
namespace big
{
static constexpr auto strippers = std::to_array({"HCH", "INF", "JUL", "NIK", "SAP", "TXI"});
static constexpr auto sext_types = std::to_array({"1ST", "2ND", "NEED"});
class send_sext : player_command
{
using player_command::player_command;
virtual CommandAccessLevel get_access_level()
{
return CommandAccessLevel::AGGRESSIVE;
}
virtual void execute(player_ptr player, const std::vector<uint64_t>& _args, const std::shared_ptr<command_context> ctx)
{
const size_t arg_count = 8;
int64_t args[arg_count] = {(int64_t)eRemoteEvent::SendTextLabelSMS, self::id};
strcpy((char*)&args[2],
(std::string("SXT_") + strippers[rand() % strippers.size()] + "_" + sext_types[rand() % sext_types.size()])
.data());
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g_pointers->m_gta.m_trigger_script_event(1, args, arg_count, 1 << player->id());
}
};
send_sext g_send_sext("sext", "SEND_SEXT", "SEND_SEXT_DESC", 0);
}