#include "features.hpp"
namespace big
{
static bool bLastNeverWanted = false;
void features::never_wanted()
QUEUE_JOB_BEGIN_CLAUSE()
bool bNeverWanted = g_settings.options["never_wanted"].get<bool>();
if (bNeverWanted && PLAYER::GET_PLAYER_WANTED_LEVEL(g_playerId) > 0)
PLAYER::SET_PLAYER_WANTED_LEVEL(g_playerId, 0, true);
PLAYER::SET_MAX_WANTED_LEVEL(0);
}
else if (!bNeverWanted && bNeverWanted != bLastNeverWanted)
PLAYER::SET_MAX_WANTED_LEVEL(5);
bLastNeverWanted = bNeverWanted;
}QUEUE_JOB_END_CLAUSE