#include "features.hpp"
namespace big
{
void features::sticky_tyres()
if (g_settings.options["sticky_tyres"].get<bool>())
QUEUE_JOB_BEGIN_CLAUSE()
Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), false);
if (veh)
while (!NETWORK::NETWORK_HAS_CONTROL_OF_ENTITY(veh))
NETWORK::NETWORK_REQUEST_CONTROL_OF_ENTITY(veh);
script::get_current()->yield();
}
VEHICLE::SET_VEHICLE_ON_GROUND_PROPERLY(veh, 5.f);
}QUEUE_JOB_END_CLAUSE