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YimMenu/src/util/session.hpp

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#pragma once
#include "core/data/session_types.hpp"
#include "script_global.hpp"
#include "script.hpp"
#include "natives.hpp"
#include "util/misc.hpp"
#include "util/globals.hpp"
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#include "gta/joaat.hpp"
#include "rage/rlSessionByGamerTaskResult.hpp"
#include "pointers.hpp"
#include "services/players/player_service.hpp"
#include "services/player_database/player_database_service.hpp"
#include "services/api/api_service.hpp"
#include "thread_pool.hpp"
#include "fiber_pool.hpp"
namespace big::session
{
inline void join_type(eSessionType session)
{
*script_global(2695915).as<int*>() = (session == eSessionType::SC_TV ? 1 : 0); // If SC TV Then Enable Spectator Mode
if (session == eSessionType::LEAVE_ONLINE)
*script_global(1574589).at(2).as<int*>() = -1;
else
*script_global(1575017).as<int*>() = (int)session;
*script_global(1574589).as<int*>() = 1;
script::get_current()->yield(200ms);
*script_global(1574589).as<int*>() = 0;
}
static constexpr char const* weathers[] = {
"EXTRASUNNY", "CLEAR", "CLOUDS", "SMOG",
"FOGGY", "OVERCAST", "RAIN", "THUNDER",
"CLEARING", "NEUTRAL", "SNOW", "BLIZZARD",
"SNOWLIGHT", "XMAS", "HALLOWEEN" };
inline void local_weather()
{
MISC::CLEAR_OVERRIDE_WEATHER();
MISC::SET_OVERRIDE_WEATHER(weathers[g.session.local_weather]);
*script_global(262145).at(4752).as<bool*>() = g.session.local_weather == 13;
}
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inline void set_fm_event_index(int index)
{
int idx = index / 32;
int bit = index % 32;
misc::set_bit(scr_globals::gsbd_fm_events.at(11).at(354).at(idx, 1).as<int*>(), bit);
misc::set_bit(scr_globals::gsbd_fm_events.at(11).at(347).at(idx, 1).as<int*>(), bit);
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misc::set_bit(scr_globals::gpbd_fm_3.at(self::id, scr_globals::size::gpbd_fm_3).at(10).at(205).at(idx, 1).as<int*>(), bit);
}
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inline void clear_fm_event_index(int index)
{
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int idx = index / 32;
int bit = index % 32;
misc::clear_bit(scr_globals::gsbd_fm_events.at(11).at(354).at(idx, 1).as<int*>(), bit);
misc::clear_bit(scr_globals::gsbd_fm_events.at(11).at(347).at(idx, 1).as<int*>(), bit);
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misc::clear_bit(scr_globals::gpbd_fm_3.at(self::id, scr_globals::size::gpbd_fm_3).at(10).at(205).at(idx, 1).as<int*>(), bit);
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}
inline void join_session(const rage::rlSessionInfo& info)
{
g.session.join_queued = true;
g.session.info = info;
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session::join_type({ eSessionType::NEW_PUBLIC });
if (SCRIPT::GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(RAGE_JOAAT("maintransition")) == 0)
{
g.session.join_queued = false;
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g_notification_service->push_error("RID Joiner", "Unable to launch maintransition");
}
return;
}
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inline void join_by_rockstar_id(uint64_t rid)
{
if (SCRIPT::GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(RAGE_JOAAT("maintransition")) != 0 ||
STREAMING::IS_PLAYER_SWITCH_IN_PROGRESS())
{
g_notification_service->push_error("RID Joiner", "Player switch in progress, wait a bit.");
return;
}
rage::rlGamerHandle player_handle(rid);
rage::rlSessionByGamerTaskResult result;
bool success = false;
int state = 0;
if (g_pointers->m_start_get_session_by_gamer_handle(0, &player_handle, 1, &result, 1, &success, &state))
{
while (state == 1)
script::get_current()->yield();
if (state == 3 && success)
{
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join_session(result.m_session_info);
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return;
}
}
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g_notification_service->push_error("RID Joiner", "Target player is offline?");
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}
inline void join_by_username(std::string username)
{
g_thread_pool->push([username]
{
uint64_t rid;
if (g_api_service->get_rid_from_username(username, rid))
{
g_fiber_pool->queue_job([rid]
{
join_by_rockstar_id(rid);
});
return;
}
g_notification_service->push_error("RID Joiner", "Target player is offline?");
});
}
inline void add_infraction(player_ptr player, Infraction infraction)
{
auto plyr = g_player_database_service->get_or_create_player(player);
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if (!plyr->infractions.contains((int)infraction))
{
plyr->is_modder = true;
player->is_modder = true;
plyr->infractions.insert((int)infraction);
g_player_database_service->save();
}
}
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inline void give_collectible(Player target, eCollectibleType col, int index = 0, bool uncomplete = false)
{
const size_t arg_count = 7;
int64_t args[arg_count] = {
(int64_t)eRemoteEvent::GiveCollectible,
(int64_t)self::id,
(int64_t)col, // iParam0
(int64_t)index, // iParam1
!uncomplete, // bParam2
true,
0 // bParam3
};
g_pointers->m_trigger_script_event(1, args, arg_count, 1 << target);
}
// TODO this is really broken
inline void enter_player_interior(player_ptr player)
{
}
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}