#include "hooking.hpp"
#include "natives.hpp"
#include "util/notify.hpp"
namespace big
{
bool hooks::increment_stat_event(CNetworkIncrementStatEvent* net_event, CNetGamePlayer* sender, int64_t a3)
Player sender_id = sender->m_player_id;
switch (net_event->m_stat)
case RAGE_JOAAT("MPPLY_GAME_EXPLOITS"):
case RAGE_JOAAT("MPPLY_VC_HATE"):
case RAGE_JOAAT("MPPLY_EXPLOITS"):
case RAGE_JOAAT("MPPLY_TC_ANNOYINGME"):
case RAGE_JOAAT("MPPLY_TC_HATE"):
char report[64];
strcpy(report, "~g~BLOCKED REPORT~s~\nFrom: <C>");
strcat(report, PLAYER::GET_PLAYER_NAME(sender_id));
strcat(report, "</C>");
notify::above_map(report);
return true;
}
return g_hooking->m_increment_stat_hook.get_original<decltype(&increment_stat_event)>()(net_event, sender, a3);